Topic: Dump topic for stuff thecatamites/bonzi_buddy/etc. might like (Read 281341 times)

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so did i just fuck up that message by making it too long?? whadya think. do i need to tldr that one?? does it make sense to u guys.
 
It's posts like exactly like that on that made me think earlier "Hmm, maybe I shouldn't comment at all on this subject, because despite having grown up around the same time as you guys, I know next to nothing about what you folks are talking about when it comes to these qualities"
 
Like I feel like I can get the gist of it, but I wouldn't know if I'm completely off-base unless there was a tl:dr at the end to either confirm or deny it. I'm sure I was at least remotely aware of the things you guys talk so passionately about, but I was never too "engaged" as a kid. I always operated under the assumption that I was more introspective than most folks, but I never really looked back to these memories to ever "pin down" how the collective experiences of my consciousness were molded by the feelings the media of these shifting decades brought out.
 
Regardless, I'd still love to use the medium of game design to evoke and explore these sensations. I just wouldn't tackle it without looking heavily to more "inundated" folks in order to take the helm of creative input on the various audiovisual aesthetics best suited to the task. I could read through every page of this topic 1000x over and still feel like I'm "not really getting it", because (at least to me) not understanding it is a big component of where all the fascination with this kind of stuff lies.
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YEEEEEEEEEEEEE HAWWWWWWW!!!!!!!  Yeah you really summed it up... *waves cowboy hat straddling ragnar's post as it falls to countryside below* I LOVE IT! This Long post is lord... It rallies me back to my own opinions... defends and articulates them better than I could myself... I feel revived!! +5 I identify many parallels and similarities in our formative experience and always enjoy reading the thoughts of this post's author... !!!!!!!!!!!! *calms down* I think both very long posts and very confused, uninformed posts are great... I myself have no idea how to conduct myself in this mysterious media-based 168-page discussion... it is a remote island in term of subject matter... any personal thoughts of your relationship to media should imo be thrown at the wall here to sorta attempt an outline over time of the psychic graffitis that has drawn themselves into the distant corners of our minds. in other words, if we all comment on a subject with whatever seems right, eventually we'll approach conclusions and revelations about peculiar, unspoken-of things.
 
"Fenicience" is just the word as it sprouted spontaneously in my brain, it's really such a wide concept of bizarreness it's gonna need some more specific and varied terms eventually! maybe.
 
Good fukin shit, bamcq, goddess, Ragnar, EDC, earlchip. thanks for goddess for "feminiscense" or ?? word, it needed it's own for sure.
 
here's my two cent. Sorry for negative or nagging or complaining tone, i actually intended somewhat neutral tone so it's accidental!! but i figured you guys get my point if anyone.
 
I sorta agree on earl's and EDC's point, tho i'm not sure the good ole commodifying falls outta favour any time soon. what's really fucked up on this whole hipster - started thing (it's not just hotline miami - it started with vaporware/chillwave and bit earlier, then there's tim and eric / eric andre show making fun of those esthetics) is that instead of taking an neutral experience of experiencing this esthetic ephemera from a different time and sort of embrace it as-it-is... you know what i mean...
 
Like seeing some zany 80's tv ad for first time as a kid, and just being blown out by the mixing of sounds, the 80's synths, the vector graphics... ... No, more than this: you are blown away by the SUM experience of it. As a kid, you didn't go "oh i see what this is, this must be 80's stuff, ah this is 90's reference", you were absolutely affected by the actual experience... and you'd get weird vibrations, associations, effects in your brain from it.
Ragnar started this whole topic, I remember him talking and keep bringing this stuff up in messenger and I was thinking how much of this stuff was UNCOOL. but then you got over it and were like !!! I remember experiencing this stuff!! I forgot this sensation!
 
So what i'm saying is that what we were doing, was getting weird experiences as a kid, that we couldn't classify, that we couldn't instantly put into a category... oh, this is 90's. This is ugly, this is beautiful, this is good, this is ACCETABLE.
Remember the time as kids/teenagers when you listened to music that was COOL? and simply outright rejected with subconscious disgust that wasn't cool and YOUR GROUPS music? you then simply developed this idea further in adolescent by nerdy "oh but i'm listening to COOLER/MORE DIFFERENT OR REBELLIOUS music than you..." development. So it was all about social value and rising on top of others, yuck, here we go again.
... but despite this, we kept getting these vibes even from the media stuff from our own generation - why was there that strange detail in there, it surely wasn't accetable or expected and sorta clashed, didn't anyone else notice it? Am i alone?
It's about our brains catching on these tiny instances of unprecedented disconformity to the categories and concepts we are used to!
I mean wasn't chillwave basically just music nerds or kids trying to be "cool" or "sarcastically/ironically cool" with 80's ephemera stuff... So wait, why not go straight for the kill or are you guys still trying to sell yourselves rather than the idea?? you guys!! and thus we have all this dubstep and hipstery shit selling authenticity and using 80's synths and whatever.
 
It's sorta what I critized on James Blake (and unfortunely seems to turn out more true as time goes on), it's like the guy uses Soundblaster 16/Gravis Ultrasound/ PC-88 synths... he even gets somewhat how feminiscence works...
to make meaningless dubstep rnb love songs ad infinitum. : ^ (
Yeah! I'm seeing more and more shit that almost gets it but doesn't. But it's still got enough of whatever visual or aesthetic sense to feel like it's aiming itself at me. Unpleasant. Anyway I want to emptyquote every remaining paragraph but I won't.
you fucking jrpg gamers!!! don't waste your time on those CBS and numbers, just LOOK at this shit!! this is where it or life's at!!! best art comes from guys, who think they are making really sophisticated jazz fusion on snes, and end up sounding like alien hideous weirdness, hell yeah. Yo Noid! restaurant bricks.
HELL yeahhhhh.
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https://www.youtube.com/watch?v=aJZTfl3DmCU
 
i don't know but i'm pretty sure this video is the essence of what 1998 was
 
 
also apparently the first mp3 player came out in 1998
 
https://en.wikipedia.org/wiki/MPMan
http://djsaint-hubert.bandcamp.com/
 
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https://www.youtube.com/watch?v=KrDcHG2osaU I think Argentina is just full of rooms with men doing this in them.
 
lol
http://djsaint-hubert.bandcamp.com/
 
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I believe gods17 AHEM sorry green cicada mentioned Kimberly Kubus awhile back... I took it upon myself to archive his music on youtube and will eventually upload his films, which are the best.
https://www.youtube.com/channel/UCRDLkZo6hi_uJZxaMk3cwVw
maybe rip some game OST too, he made great midis.

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PS hey guys I know I'm johnny-come-lately to last page's discussion but like, a big chunk of what we celebrate and find amusing here is basically these absurd things that were created by capitalist interests trying very hard to get people to buy and consume products by tickling our brains just right.  the stuff that is really interesting to me personally is the degenerate sort of creations that are the product of failures in this endeavor, like bubsy or bizarre pirate pokemon games or whatever that inspire uncanny fascination rather than consumer impulse.  thecatamites aptly has described these things as cargo cult projects, efforts to ape the qualities of financially successful franchizes by imitating or outright stealing some of their signifiers and mashing them together into something grotesque.  but this inherent grotesqueness can be found in anything from those eras that tried hard enough to be taken seriously as a saleable commodity, but fundamentally failed somehow; it is the mutagenic quality of memes manifested in the corners of consumer culture.
 
it's intriguing because this phenomenon is by its nature ethically and artistically bankrupt, and yet the effort to capitalize on it is somehow repugnant.  I think it's because we sort of got this weirdness despite the intentions of salesmen, not because of them. this aesthetic was almost anti-commodity, but now some salesmen are trying to make it into a regular consumer product, and I guess I can't help but find that kinda gross.
Last Edit: March 01, 2016, 02:07:11 am by Neuropath
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I believe gods17 AHEM sorry green cicada mentioned Kimberly Kubus awhile back... I took it upon myself to archive his music on youtube and will eventually upload his films, which are the best.
https://www.youtube.com/channel/UCRDLkZo6hi_uJZxaMk3cwVw
maybe rip some game OST too, he made great midis.
Fuck yeah, Kimberly Kubus is god . We can't have enough archives of his peculiarly underappreciated work.
 
it's intriguing because this phenomenon is by its nature ethically and artistically bankrupt, and yet the effort to capitalize on it is somehow repugnant.  I think it's because we sort of got this weirdness despite the intentions of salesmen, not because of them. this aesthetic was almost anti-commodity, but now some salesmen are trying to make it into a regular consumer product, and I guess I can't help but find that kinda gross.
your post sums it up really well, also: These salesmen and anyone within the last 5-ish years who have commercialized and worked to propagate certain aesthetic sensibilities are often targeting, specifically, (young) teenagers with self-esteem issues. Teen angst has always been a moneymaker, but it feels like just now people are really starting to get what totally miserable youths want and selling towards it, which is ofc nasty. I think it's because every generation expects teenagers to be more fucked up and crazy than they were, and so we're increasingly comfortable - publicly, culturally - with openly expressing feelings of total doom, . I certainly have seen those sentiments only go upwards in my life, but I don't know how much of it is the commercial "other".
Trends: within a certain period it's become full-on trendy to associate yourself with garbage. "I'm literal trash" or "garbage queen/princess" or whatever. The freshman at my college do it more than ever, and more than when I was a freshman; the kids I'm friends with on facebook, who are even younger, are even more swallowed by the cloak of, you know, whatever internet zeitgeist they have going on. Of course the "I'm garbage" narrative is cutesied up, there is no contingent of 13-year-olds genuinely excited about living within dumpsters sadly, but most people with esteem issues can identify with the basics of that and be attracted to it.
 
It's not like it's new for sales to target vulnerable people, but I feel like it's ever more honest, like we're hovering closer to the they-live, basic tenet of capitalist interaction: "I don't feel human... I need to... this product will make me feel human". But it does also seem like everybody in the 20th century felt that way too - so I wonder if we're actually approaching any sort of sweeping change? Of course every generation thinks theirs will be the one to witness the end of the world! But I have heard people who are intimately involved with marketing say that there's been some serious shit going down in that field - like because of the internet, and because of millennials' unprecedented spending habits and overall burning resentment of money, all the metrics that have been developed over the last century have begun to really fail, and everybody who's been in marketing for any decently long period is desperately trying ignore this and figure out which trick they need to bag every millennial. So I hear. Once again... thinking in circles... I... hurrumph...
Last Edit: March 02, 2016, 02:36:11 am by Small Green Cicada
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Two things I'll mention. 

RE: orbs

I encourage everyone to check out a book called "Lineage: What If The Universe Gave You A Gift?" by  Nancy Burson who is/was a digital photographer who pioneered morphing technology back in the 80s?. I would try to describe it, but the summery does a pretty good job.

"Seeing is Believing. For the past 2000 years the Universe has asked mankind to believe in God without proof. Now there has been a policy change. Since the beginning of 2006, Nancy Burson has been allowed to show audiences in the US and Europe the highly sentient Light Beings she calls the Extra Celestials (ECs) that she originally met in a crop circle in 2004.
 
Nancy's quirky yet poignant journey features the miraculous phenomena of glow-in-the-dark statuette dancing Mother Mary. She was a gift from Irish Avatar Derek O?Neill, whose car runs on love not gas and who magically creates rainbows and shape-shifts into other humans with ease. Read Lineage and discover the real reason why the Rays, or ECs are here for contact withmankind at this time."

At any rate the "ECs" reveal themselves as orbs. Also her son is an indigo child spirit medium.

RE: Capitalist cultural backwash.

I have an interest in the "workplace spirituality" movement, which emerged as a distinct entity in the 20's, basicly a spiritual justification for capitalist myths as it jettisoned it's protestant nursemaid. Mostly taking the form of little catch phrases promoting "just world" idealism, positive thinking and the virtues of hard work. Things like "The man who is hauling the oars has no time to rock the boat" "weather you think you can or think you can't, you're right" etc.

The other form early manifestations of it took (based on old corporate diaries I've studied) Is long winded missives on things like salesmanship, the details of warehousing, how people should go about their jobs etc. that are filled with unspoken assumptions culled from the "business wisdom" in the form of these proverbs they've accrued.

It's growth paralleled the growth of the "self-help" genre, (the lasting impact of the popularity and influence of the 1849 book "Self Help" in Japan would be interesting to investigate). 

In the 70's it started mixing with the "human potential" movement, which is basicly the love-child of scientology and the new age movement. You can become highly effective, nay, superhuman... and what better way to use your superhuman powers but to climb to the top of the bussiness world and reap mad profit. EST is a good early example of this.

As an aside that will probably interest people here the precursor to team building exercises was something called the "new games" movement, a project to create "games" with no winners or losers that had it's genesis in the late 60's.
 
Somewhere in this mix "workplace spirituality" like other subcultures and spiritual movements became commodified (not that it was ever something good or worthy but I'd argue it began as a genuine effort amongst the ownership and management classes to come up with a metaphysical justification for capitalism, through the amassing of anecdotes and just so sayings). The interesting thing about this (as opposed to the commodification of say, punk, or buddhism in the west) is that there is absolutely nothing in workplace spirituality that resists this commodification, since it's entire essence is in dealing with how the universe justifies capitalism.

This is allowed it to grow into a truly aestheticly repugnant monstrosity, hollow to it's core, doing everything possible to present a smiling attractive face that appeals to "everyone" (presents nothing disagreeable to the mainstream, doing whatever it thinks will ingratiate itself to you and offering you the carrot of success within mainstream society if you earnestly adopt it's precepts.) that it's managed to create something that no one actually wants in a way that nothing else parallels in the west (though it's easy to imagine creations similarly lacking in appeal springing up through the process of soviet bureaucracy).

My interest in the topic was sprung when I went into a McDonalds and found the wall covered in motivational quotes, flatscreen TVs playing bland top 20 pop videos, an environment so morally antiseptic, so devoid of the controversial,  there could arise no objection, no nagging doubt, about getting your kid that happy meal with the transformers toy.
Last Edit: March 02, 2016, 12:30:42 pm by obli
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https://www.youtube.com/watch?v=kPYOSLqN5Ns
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Electronic presskit for Robert De Nero's foray into producing videogames 9: The Last Resort
 
https://archive.org/embed/release_of_nine
 

Wow. Actually this blows De Niro's EPK out of the water. The Drowned God EPK. A little background on the project:
 
Harry Horse conceived the game's ancient planetwide conspiracy. Horse had previously written several children's books and received the Scottish Arts Council Writer of the Year award for his 1983 book, The Ogopogo: My Journey with the Loch Ness Monster. He began forging documents that same year as a way to earn money. The story which became the basis for Drowned God was originally a phony manuscript Horse wrote in 1983, ostensibly describing events after the destruction of the lost city of Atlantis. The manuscript, dated 1846, was said to have been written by the English poet Richard Horne, who shares Horse's birth name. Horse's initiation into the concept of an alternate history came in the early 1980s, when he first encountered professor Ian Halpke, who explained to him that information from the Kabbalah and ancient Jewish texts "hide and encipher the secret", namely, human evolution was aided by extraterrestrial intelligence. According to Horse, Halpke believed the Ark of the Covenant was a nuclear device, and that humans and pigs share compatible genes.
Initially, experts determined the manuscript was genuine, as the date Horse picked matched the time period Horne had been alive and active, and the manuscript's topics matched the poet's interests. Horse had written the manuscript without knowing any of these details. After his hoax was discovered, Horse held onto the text for the next decade, until he played Myst and 7th Guest and decided the point-and-click adventure genre was a good match for his conspiracy theory-inspired ideas. He later said that while the story of Myst did not interest him, the game's artwork and the sense of immersion inspired him to immediately begin working on Drowned God in 1994.

The really interesting thing about this EPK is the "interview" segments. The buy in from all three men. Alastair Grahams delivery. Horse's unhingedness. How much of this was conscious branding and how much was genuine enthusiasm?

https://archive.org/embed/inscape_drowned_god
Last Edit: March 03, 2016, 01:59:01 pm by obli
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utube1, utube2
vaguely similar beginnings, in any case everything is CONNECTED...
Ahhah, SOMEBODY give this dude/tte a medal!! youre vanofas... welcome 2 skullkrew... kinda spooky tho cos i heard that soul song v recently ... . . . [PRESS ][/PRESS]
 
You feel shivers running down your spine.
 
[EAST] [WEST] [PRAY] [PRAY] [WIPE]
 
Quote
more herpderp convos
yeeeeeehaw, datz my boyz. good shit...
 
re: EDC, idk man i was more or less agreeing with u! all perspectives are good onnit...
 
re: goddess? & marketing failing, now dats super interesting news, cant find the post so ill just enthuasticly hum
 
re: oblivion, ya should post more, ya moreon... dats some guud shit...
 
idk looks like we've got a weiner! we got ah consensus re marketing... wata rare achievement, there's no achievement system in this brave new world, u make em urself...
 
i was more of the fmtowns blog-type of gamer, where i'd find lot of unparalled beauty from some pixel bricks of eg Yo! noid pizzeria scene...
 
don't you find the whole asthetic weird?? it's basically perfect squares, completely ignoring fractals, golden ratio, etc natural rules... so much black borders that don't scroll perfectly... strange harrowing Mark Rothko colours on mundane capitalism creations like lion king NES... alien, non-organic sounds (sine, square, saw wave) that completely fail to imitate most of real-life instruments AND compositions... idiotic japanese jazz-fusion compositions coming out as SKRIINK SKROONK GCHRRRRAAAKKKK from 8-bit noise gate generators...
and this whole fucking crazy experiment was set and unleashed upon unsuspecting little kids!!! talk about Supertimuli!!! another crazy social experiment set at large in the modern world!! Yaa-Hoo! *mario scream or wilhelm scream?? You Decice!*
it's basically the ultimate form of alternative universes, of alt esthetics, escape from social conditioning. we aint going to see anything so illogical, irrational, sense-bending shit for awhile, because now the techonology and intentions of creators are finally matched... mediocre minds now will harmonically produce mediocre results from pristine perfect technology lol.
 
best games are literally chinese bootleg nes games, where you are not really PLAYING a game, you are just this unfortunate hapless SURVIVOR trying to survive these sensory assaults, like if every game was Space Funeral endgame on steroids... theres this polish guy or whoever who has dedicated his life making utube vids of him surviving these games. man, these games have literally the best compositions the classical world has seen in past century or so... blah blah blah. i get carried away, plus i'm lotta out of touch of dis raw psychology shit deze dayz, plus i figure u guyz already know my stanz. Party On Dudes! *cool 90's sunshades party guy in stoner surfer voice in wrestling pose*
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___
Last Edit: March 04, 2016, 05:00:53 pm by Ragnar
http://djsaint-hubert.bandcamp.com/
 
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https://youtu.be/bDWXe4dYLIg?t=1m21s
 

http://djsaint-hubert.bandcamp.com/
 
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https://www.youtube.com/watch?v=Di47Tajysmk
http://djsaint-hubert.bandcamp.com/
 
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https://www.youtube.com/watch?v=ZCU8wxCdKIE
http://djsaint-hubert.bandcamp.com/
 
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Oh my god those people are terrible trip sitters.
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i was looking up the game Sweet Home because this tune I made makes me think of a non-existent/deleted NSF from the game except the reverb is way too lush and stuff. Am I weird that seeing zombies/blood/gruesome on NES affects me more than most movies/etc. with violence - maybe because it reminds me of childhood and puts me in a vulnerable mental state or something?? or does NES graphics actually make the imagery that more powerful or something
 
the following screenshots I find very evocative at the moment, found while searching google images for sweet home but for some reason other games came up. I'm not sure what all of them are
 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 
not sure if this one is authentic NES game
 

 

 

 

 

http://djsaint-hubert.bandcamp.com/
 
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Ragnar. I think part of it is just the images sitting on a black ground, rather than a white surface.

https://www.youtube.com/watch?v=XfghHEgntWU

Check out the comments on this video (and the channels of the people commenting). I think it's just one guy RPing a community of toilet enthusiasts.