She had males working for her.
I can only see that fact you pointed out furthering my initial point. (I mean sure, it would have been hotter if it were other females working for her on that game, but the fact remains that the game itself is only made the way it was because there was a woman in charge of it being made. Also, it's completely apparent that women
always know how to use other men much more effectively than men are at using other men.)
The point being, there is a clear distinction with misogynist games designed by women, as opposed to misogynistic games designed entirely by men. I find the former to be much more pure and wholesome, with a true depth of purpose to their portrayal of hot lesbian bondage related action. (Even when men make games that are obviously misogynistic, they are almost always too homophobic to go the full girl-on-girl route, even though they usually voice full support when it comes to the concept itself irl.)