Topic: STOPCOCK (Read 238 times)

  • vice-chairman of marketing
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I made this for a Ludum Dare last year, but I think only three people that I'm aware of ever played it, partly because of the unfriendliness of the way I packaged it in RPGMaker, but I notice there are quite a few RPGM games on here so maybe you'd be interested in trying it out?  It's about 20 minutes long or so.
 
It's the story of my papa's arrival in Liverpool when he emigrated from Dublin in the 50's, or at least, how I imagine it must definitely have been exactly like...*
 


 




 
Windows


 


*It was supposed to have a theme of a kind, even if it seems a bit silly / offensive.  It was done in 48h, and I would have liked to improve the 'combat' / a few lines of dialogue here and there. /excuses excuses


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I'm interested in the graphical style of the game... tell me more.  (I don't have RPGmaker installed, so I can't play this right now, but i am indeed intruiged)....
  • vice-chairman of marketing
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I don't think you need it actually, it has a self-installer, it's just that it's in Japanese I think?  IIRC?  I don't actually have a Windows machine to hand right now myself...
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i found it a little hard to follow, but it really felt like a coherent atmosphere, and the GAME elements were kinda interesting ("normal dock worker" etc.) graphics were cool as well. interesting little experience!
 
atari: you dont need rpgmaker to play it
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Cheers man!  It's based on the fact, partly, that he's no longer around for me to get clarification on the details of what happened, and sort of pieced together from half-remembered stories which were true, and an actual fiction novel he wrote called STOPCOCK which was semi-autobiograhical but also featured a guy called STOPCOCK who believed the dogs were definitely going to take over the world and could communicate sentiently, and were planning their attack, and it was never entirely clear whether it turned out to be true or not, in the novel, that is.
 
I'm not sure if the manuscript survives any more, actually. I really liked it, though.
Last Edit: March 11, 2013, 03:26:25 pm by superflat
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okay thanks
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oh wow that sounds super interesting! and also really corroborates how it felt to play, really captured a feeling there! i'd love to play more games like this.
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