Contest SW-JAM 2013 Welcome Page (Read 12374 times) Game Jam 14-22 September

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Hello Developer!
 
You've stumbled upon this topic, so I'll assume you're here for the game jam although some brilliant artists and game development personalities post here too. Here's the meat of what you need to know:
 
The Details
  • It's from Saturday 14th to Sunday 22nd September.
  • You can work by yourself or with as many pals as you like.
  • Submissions more substantial than gimmick-games are encouraged but not mandatory.
  • We encourage you to post screenshots of your work in progress to this thread.
  • Make as many original resources as you can whilst using an honorably minimal amount of pre-competition content.
  • Sign up by posting to this thread:
  • Who you are and where you hail from (if you're new!)
  • How many of you are working on your game
  • What engine you intend to use
And finally, submit your game to itch.io's specially constructed SW-JAM portal found here:
 
 
Big thanks to Leafo for sorting submissions out for us. itch.io is a great way of monetizing any games you have made, however; we make the requirement that your submissions are free for the duration of SW-JAM such that people can actually play them!
 
The winning submission will be decided by forum vote when people have had long enough to play enough games to vote fairly.
 
The winner or winning team will receive a 3D-printed Foget skull trophy and of course; the pride of winning!
 
Foget ( :fogetsmile:) was long the mascot of Gaming World, a website which eventually disappeared into the Matrix, leaving behind the salty residue of a website you're currently perusing (Reason for site name: 404 file not found).
 
If you're new to SW and you're a creative type then you should stick around. The team who developed Barkley and are developing Barkley 2 rose from their humble RPG Maker beginnings here in years past and we are host to some other wonderful lurking oddities. We figured we would attempt a community revival through the art of game-jam so we hope you approve!
 
 
Theme Announcement Video
 
http://www.youtube.com/watch?v=TJTq_PymNbQ&hd=1
 
 
.... a list of racehorse names, courtesy of the brilliant denzquix.
 

Spread the Word!
 
We'd be grateful if you'd let your friends and followers in on the deal so feel free to direct them to our splash page or this thread in the run-up to the competition.
 


Thanks!  :fogetbackflippe: 
Last Edit: September 13, 2013, 11:16:39 pm by ed
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Fuck it, going to try.
 
If anything I'll be using Construct 2 since I have the full version of that.
 
EDIT: also I am the only one that'll be a part of the development of my game.
Last Edit: September 08, 2013, 08:07:37 pm by Warped655
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Can i use game maker
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Yes.
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  • Don "The Dog" Dennison, hailing from The Kingdom of Trodain
  • Working By myself
  • Intending to use the Game Maker engine
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howdy ho I am S. "neuropath" pillen from carmen san diego
 
probably making game with AGS, but if that falls through maybe twine?
 
I work ALONE :txtdomo:
 
except for whatever music I might "borrow" from internet archives
Last Edit: September 08, 2013, 09:20:31 pm by Neuropath
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I'm in, having been roped into this by Ed. I hail from Liverpool UK, tools: Unity, Blender, GIMP, Logic, coffee, I'll be doing this on my own like batman or something :s
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I'd like to do music for whoever. I can also do some sprite art if need be. If no one wants to team up I guess I will get the chance to show off my mediocre RPG Maker skills.
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I may request help from you for music then if no one else does. Afraid to commit to 'yes, I need your help'. IDK if the reasons for that are obvious but they have to do with me.
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  • hero_bash from Asia
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  • Engine 001 or Construct Classic. Other Tools: Illustrator, Photoshop, Sunvox.
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excellent!!
 
i'm adam "angrygeometry" "skul respector" "worst name" dickinson, from the UK
i mostly use archaic prefab toolkits including everyones favourite rpg maker, but also use stencyl, game maker and twine
i'm pretty useless so i'll be alone.....
 
lets do this..
http://angrygeometry.wordpress.com
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jmickle from skeleton
 
working alone as a skeleton
 
using: skeleton
www.jmickle.com
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greets from west coast usa, i am S.F. aka gods17, i work on my own and will most likely do so in the mediums of Game Maker or Twine or some combination of the two.
Last Edit: September 09, 2013, 03:52:13 am by gods17
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Greetings I'm Leafo from San Francisco. Follow me on twitter @moonscript
 
I'll be using Love2d, MoonScript, Gimp, Renoise and my Proteus 2000
Last Edit: September 09, 2013, 02:13:11 am by Happy HELLoween
http://itch.io - sell your indie games
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CNIAngel. I'm a triangle.
 
Gonna use Java/LibGDX/Aseprite/Bosca Ceoil for my game making biz.
 
I make tweets too @CNIAngel
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Hello,
Name: James Bielby
Located north Yorkshire, England
i am entering by myself and i shall be using construct 2
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I guess a welcome is in order for this new members. Hi guys :)
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hello my name is eltee, alot of you might know me alot might not as I've always been an IRC fucker but a forums lurker since like 2002 or something idk
i am from quebec and i am french ruh roh
 
i want to try doing something because i need to condition myself towards productivity for uni work, but i haven't done any game work since my college final project and even then that was a pretty simple java game w/ map editor done in 3 weeks
 
(if you are interested/curious about it)
 
i don't know how much free time i will have due to work & uni but i will try, i will also be alone i think
 
also not sure how it'll be done, i have no experience with gamemaker, but it might be that or rpgmaker or java maybe or c# or twine even idk!!!!!
 
just gonna try
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Welcome to the new members so far - thanks for chipping in!
 
Can I just say, if you're new to this forum and you're not sold on joining SW just yet - go and check out denzquix's thread on iconic game archaeology. Nice to meecha.
 
Okay now everyone start chanting ONE OF US  :fogetbatshit: 
 
My game (which will be exempt from voting as I am organizing this compo, but it's the taking part that counts... right... guys?) will be made in Unity and Blender.
 
I'm actually called Ed and I am from Liverpool but currently stuck in purgatory.
 
I will be working with perhaps one or two other sentient lifeforms. If I'm lucky that is. :fogetshifty: 
Last Edit: September 09, 2013, 05:45:33 pm by ed
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d oyou accept games in basic