Event SW-JAM 2013 Review/Score Round-Up (posted on behalf on ed) (Read 1526 times) GAME JAM

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(ed is ill and asked me to write this post up for him... I swear I'm not trying to hijack & corrupt the jam... I swear...)



It is now time to officially start gathering votes & such for Salt World Jam 2013!

First, let's all take a moment to remind ourselves what's at stake here...

The next post under this one is a template. Copy or quote it into a new post, and then amend until the text resembles your true feelings. (Edit: I screwed up by making it a score out of 10 on the template. As discussed in the thread, choosing your top three is the preferred system.)

If you have already posted reviews in another thread, please feel free to repost, or link to the other post if you prefer (click the icon in the top left corner of a post to get a direct link to it)

For your convenince, here are the links again (let me know if I missed any):
[A Ghost By Choice] | [Death By Pistol 2000] | [Kissin' Wizard] | [Eclipse] | [Lime XPress] | [4-Lung Boy] | [Treat Fighter: Triple Treat] | [Pumpkin Moonshine] | [Puzzle Dream] | [Cactus City Road] | [Mystery Channel] | [Witch King of Decadencia]
Last Edit: October 10, 2013, 04:16:46 pm by denzquix
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A GHOST BY CHOICE
review review review review review

DEATH BY PISTOL 2000
review review review review review

KISSIN' WIZARD
review review review review review

ECLIPSE
review review review review review

LIME XPRESS
review review review review review

4-LUNG BOY
review review review review review

TREAT FIGHTER: TRIPLE TREAT
review review review review review

PUMPKIN MOONSHINE
review review review review review

PUZZLE DREAM
review review review review review

CACTUS CITY ROAD
review review review review review

MYSTERY CHANNEL
review review review review review

WITCH KING OF DECADENCIA
review review review review review

TOP THREE:
Last Edit: October 10, 2013, 04:23:04 pm by denzquix
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I don't want to rock the boat or anything, but I am less than totally enthused about giving non-jokey X/10 scores to people
 
I'd rather like pick my top 3 favorites or something
 
of course I understand that if we have to vote over what kind of voting system we're using, we're not gonna get anywhere, I just wanted to speak my piece about having reservations
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of course it occurs to me I could vote everyone else but my top 3 a 9/10, and my choices a 10/10, that would make me feel sorta less awful about it.  so yeah I guess I'll do that
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I am ill. Here are my comments on this though, as I figure you're right about numerical scores in relation to our babbies.
 
If you can, make sure to review or comment on all the games.
 
You don't have to score a game out of ten. You can score it in coconut medallions for all I care.
 
If each user mentions their three favourite titles (in no particular order) then I will count them with equal weighting when the playing, reviewing and voting period is over.
 
There will be a summary video, in the same vein of the intro and theme announcement videos where the winner is revealed after a round-up of the games and what people thought.
 
Thanks to DQ for posting. I am gonna go back to my cave.
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A GHOST BY CHOICE

I downloaded the .mll through shady means but even after acquiring it the game tells me direct 8 isn't working or something.  don't know what that's about, I have direct11.  I think I saw a 3d pigman on the twitter of one of the makers of this game though, so I really hope its issues get cleared up some day.  y'all don't know how much I love pigmans. Hint: it is a lot
 
edit: wait nm the pigman was something else, it was golf menace

SCORE: 9/10
 

DEATH BY PISTOL 2000
this is game with pigman! or is it wolfman?  whatever kind of man it is, it's my kinda man <3 ...  a coldblooded killer. ball is kinda slow to stop, and I could not quite figure how to hit it harder than the gentlest tap

SCORE: 9/10

KISSIN' WIZARD

make love not war... love is a battlefield...  these are the conflicting thoughts I carried with me as I set out on my quest to kiss all monster.  is a noble quest?  I dunno... he who smooch monster should see to it that he not also become monster...
 
but then I gazed into the wrong abyss and the abyss looked back into me.  by which I mean a bug crashed my game when I tried to take an exit that was not real
 
the machine kiss of death...
 
I consider this a valid part of the experience.  it is a reminder life is short, painful, and arbitrary... and could and could use more wizard kisses
 
great job gods17 it's great to see you doing stuff with gamemaker! 
 
Rating:  I kissed a wizard and I... liked it?      -"katy_pery" 2013

SCORE: 9/10

ECLIPSE

a profound statement on urban alienation and the futility of violence in the face of prejudice.  killed 72 zombies before a screen told me to hit escape to restart because I died.  hitting escape did nothing.  perhaps a testament to the finality of death and mortality

SCORE: 9/10

LIME XPRESS

this game has it all: trains, hell dimensions, friends with tentacles.  very salt in aesthetique and attitude.  love it, and hope to see it expanded upon some day. My favorite thing about it was the dialogue

SCORE: 9/10

4-LUNG BOY

this is absolutely fantastic!
 
it goes without saying that the art is of exceptional quality, maroonracoon's talent is something we've been lucky enough to see before already.  the writing was sometimes cute, and sometimes surprisingly lucid.  in fact, my absolute favorite part of the game was in one of the endings, where
 
maroonracoon, you're a top class teen and I hope we get to see more of your work around these parts.
 
denzquix, thanks for sharing some of your magical mystery coding secrets used to make the game, I'll definitely make good of use of it... perhaps in the not too distant future...?
 
I'm so thrilled you guys put forward a gem like this, and it delights me that this game is getting a following outside of our little salt community because it is probably the most jaw-dropping title of this jam in terms of polish, style, and storytelling
 
congratulation! Of course you get...

SCORE: 10/10

TREAT FIGHTER: TRIPLE TREAT
street punx are jerks, but at least they have the generosity to not to gang up on you in crowds of more than 3. is there... honor among these thieves?
 
or maybe they just do not take you seriously enough...
 
punchy-kicky does get a little dull after a while, but I think with a beat-em-up game, it can be challenging to mitigate that kind of fatigue, specially in a 9 day game project.  maybe having different enemy types w/different kinds of attacks and movement might help?
 
I will say it helps to mix things up when you get ahold of triple crown (haha, horse joke) and can crush those jorks into delicious candy.
 
killin' enemies into food items is a proud vidgame tradition I am glad to see upheld

SCORE: 9/10

PUMPKIN MOONSHINE
 

It was good decision to make opening cutscene skippable, given how easy it is for greed/hubris to make you take the big orange drink ...
 
I am in love with the background music, the chorus of "muh" is so moody, it definitely gives the experience sort of a spooky, dreamlike quality.  It really feels like spelunkin in haunted cave... natural place for the best pumpkins to harvest. On the note of sounds and pumpkins, the chimey bit that accompanies the unearthing of gourds is very rewarding
 
An occasional frustration was that the bomby dudes would sometimes break away the limited points of passage upwards, basically meaning that all that is left for our square protagonist is to wait for the rising magma to end its horrible entrapment.  this happened on the one run where I got a ghost juice, so that was a bit of a bummer
 
I think nurse oats did a good job on the spritework especially for the pick-em-ups, though I will say that I thought the old beers were some kind of shrunken cyclops heads or other similar diabolical magical idol
 
overall, this project is a real charmer, and I'm glad nurse came to saltw to show it off. 
 
 I give Pumpin Moonshine a full 10 because it's fun to play, charming as heck, and exemplifies the competition's theme

SCORE: 10/10

PUZZLE DREAM
 
some talking head in game design once said that puzzle games are the hardest to make right.  for that reason I admire your ambition in tackling that kind of a project for a game jam.  my spatial reasoning's pretty terrible though, and I got stuck on around level 9.  I'll probably keep at it, though, because it looks like there's a locked .rar archive called "mystery tome", and gatdamn I loves me those kinds of secrets, so I will definitely keep at it to find out what my mystery prize is

SCORE: 9/10
 
 

CACTUS CITY ROAD
 
sometimes gas tanks spawned off to the far reaches of the screen that are inaccessible on foot.   momma always told me to never drive farther than half my tank of gas from the last fuel station, she musta known that white ghoasts are jerks and will spook me to death if I run dry on fuel

SCORE: 9/10
 
 

MYSTERY CHANNEL
 
I think for a lot of us, your project was the most anticipated entry in the jam.  you did not disappoint
 
the first thing I loved right off the bat was the vincent price-esque horror host.  this is another example of your recent trend towards 3d models in your games, which I heartily approve of.  I think that started with the muppetlike creatures in Pleasure Dromes of Kubla Khan and most recently was seen in the thematically similar mini-horror game Horrible Screaming Murderer IV.   I hope you keep it up, because I absolutely adore the 3d lifeforms you magic into existence
 
of course getting into the meat of the game, it becomes clear this is also another instance of your even more recent trend towards whimsical mini flashgames with hand-drawn sprites and backgrounds.  in terms of their content, I think my favorite part was 

Rating: AIEEEE!/10
 
SCORE: 10/10
 

WITCH KING OF DECADENCIA

Okay so I figure this is a good place to write up a post-mortem
 
I originally wanted the game to be in Adventure Game Studio but I was not smart enough to make the machines do what I wanted them to do. Fortunately Twine is an excellent, user-friendly tool that helped a dumb babby like me to create something like the kind of experience I had ~envisioned~ when I set off to work on this project.
 
I honestly thought I was going to make something jokier than this story ended up being, but I guess I ended up accidentally being true to myself... my sorta narcissistic, serious, “auteur” self that I am generally have the good sense to stifle under a heavy veil of self-deprecation and shame
 
Someone told me that the game sets up archetypes but doesn't really explore them, and I feel that's a pretty fair criticism. I think I said in my own defense at the time that I was tight on time, but if I had more sense I would have maybe scaled down the project so I could more adequately explore one or more two themes instead of halfhazardly skirmishing from concept to concept.
 
Then again, hindsight is 20/20, and all that
 
I've been working on something sillier and more saltpunk as kind of an antidote to my own reservations about this production.
 
but even though I have these concerns about what I did, I had a lot of fun actually making something for a change. My favorite thing was making the drawings, even though for someone like me who has zero formal training and minimal technical skill, it could be frustrating having to try multiple times to create something fairly simple. (I am thinking about drawing a hand holding a bottle, especially. 8 tries and I still feel like it looks off)

SCORE: what is this shit, some kind of fairy tale? grow up junior, it's time to enter MANS WORLD
Last Edit: October 01, 2013, 11:18:21 pm by Neuropath
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here's my lazy verbatim repost
 
4-Lung Boy: really liked this, music + mix of art styles (photo, pixel, sketches) + idea of an adventure game story where you are kind of peripheral to the "main plot" and where this plot is used to bound + comment on what's going on with you + being able to solve circuitous adventuregame puzzles by just asking people for things. was surprised by how large + comprehensive world was too! 10/10
 
Random Zombie Game: I liked the goofy folkrock song that played. After a certain point I stopped trying to kill all the zombys and just tried to explore the abstract urban void in which they were contained, including a park with what looked like an ice section but which i guess was water. top score c110. 10/10
 
Lime Express: fave game feature was the little "ping" noise when you talk to someone changing pitch each time you do it. liked angular 3d hell dimension, crystal train, a couple of walls textured with random images and presented without comment, like a redecorating project that burned out midway thru. 10/10
 
Kissin' Wizard: "wow... is this the new zelda (nintendo) game??" loved scrolling glowing amiga-style title text also music. kept crashing but i enjoyed sifting thru game files to find hidden messages + levels and also trying to edit the text files to make my own incoherent levels. did it work? NO!!!!!!! 10/10
 
Pumpkin Moonshine: got 5 pumkin. really cool, atmospheric generated abstract hell caves, i couldn't beat it due to poor muscle coordination. 10/10
 
A Ghost By Choice: could not find dx8vb.mll. 10/10
 
Treat Fighter: cool frankenstein... i liked the blatantly fake pantomime horses but wasn't sure how the crown mechanic worked or why they kept thanking me. i liked lurching around and slapping the garishly coloured cartoon punks in the best tradition of videogames. 10/10
 
Witch King of Decadencia: really cool + atmospheric, good sounds! malevolent ritualistic fairyland was a good fit to CYOA format which is always about nervously pushing thru an ambiguously rational deathtrap dungeon anyway. i got to ending 7 since i didn't want to bug the witchking or be impolite. 10/10
 
 
still having problems dowloading cactus city
http://harmonyzone.org
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when are these due? dunno if I'm going to be able to review all the games yet, but I'd at least like to post my top 3.
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Let's say a deadline of October 13th, ten days from now. If you don't have time to review all the games that's fine but as long as you've played them all before choosing your top three then you're at least voting with a clear conscience ;D
 
I have played the majority of the games and I have a word document with my thoughts in but I am unsure as to whether or not I need to remain publicly impartial? What do you think?
 
 
still having problems dowloading cactus city
 
I get a flash .swf and I dragged it into an open chrome tab to play and that did it for me. If you have adblock or flash turned off maybe? Something something.
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I've finally landed a net connection in my new house, gonna check these games out asap. pinkie promises
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Sorry I cant write much at this time I will do a proper review post later on in the week but for now
 
3) 4 lung boy
2) pumpkin moonshine
1) Mystery channel
thanks for the reviews on my game despite it being god awful I'd be happy if anyone of those 3 won
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Hey man don't be too hard on yourself. I didn't even get my game to a level where it could be submitted at all. :P
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Three days to go until I tally the votes. With the way things are now the game yield would be adequate (for our first jam!) but the lack of review and voting between peers seems to render it a failure.

Three days to get some more reviews and votes in otherwise I will just pick winners myself, post them the trophy and swear them to secrecy.
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Well I haven't posted mine yet (I was going to get to it I swear!)
 
But my favorites are not dissimilar to other people's votes, Here they are in order of my most favorite:
1) Pumpkin Moonshine
2) 4 Lung Boy
3) Witch King of Decadensia
Last Edit: October 11, 2013, 01:55:22 am by Warped655
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okay here is my note pad fileeeeeeeeeee:
 
A GHOST BY CHOICE
Played this alot, had all the characters except the one that cost alot in a blank square.  The game froze on me right when I was about to earn enough.  The game didn't seem very challenging, as I was never defeated.  I couldn't figure out where the competition that was held every three months was?  graphics were great, story was pretty okay, and the system of the game seemed to be all there.  The gameplay was just a little less engaging than I would have liked.


DEATH BY PISTOL 2000
Who knew this was a golf game.  Was really really fantastic looking, and music was cool!  Couldn't get past the first hole though... it had the wrong spiritual vibration.  I tried to solve this for about twenty minutes by getting it in the inclined hole, but I gave up.  Took so long for the ball to stop rolling....
SCORE: X/10

KISSIN' WIZARD
Loved the wild style, especially the music, ESPECIALLY THE MUSIC.  Loved some of those creatures.  I played up until the fourth screen or so, when the game got all crashy.


ECLIPSE
dude level 2 is so hard.  Scared the crap out of me and left me laughing.  Enjoyed the game!  

LIME XPRESS
WHERE IS THAT GATOR.  Was that this game?

I CAME, I RODE, I BEAT THE DEMO, I LITERALLY WENT TO TACO BELL.  


4-LUNG BOY
Way flcl vibe.  I love flcl.  This game was incredible.  FOUR LUNG BOY.  God, any game that ends with a band is fine by me.  Loved all of the music, all of the illustration and animation.  Though I do find myself wishing that the scenes that were photographs were also animated.




TREAT FIGHTER: TRIPLE TREAT
So many sad ponies!

I was about two inches from desigining a "beat up the halloween candy thieves" game for this comp.  Then I was set on a 'sim' candy gang type game.  Then I was all about witches and brooms, then I decided to just take a horse name first.

ANYWAY.

Highscore 39000 after a few triple crown threats.  I only really used kicks.  I must say that so far, this game probably followed both themes most honorably.


PUMPKIN MOONSHINE
I loved making this game.  I'm still making it.  


PUZZLE DREAM
Got to level 8.  Pretty cool game, reminds me of discrete class.  I feel like this game wasn't as challenging as I would like it to be.  Maybe a time limit or a click limit would hook me more.
SCORE: X/10

CACTUS CITY ROAD
Definitely the scariest game, in the jump out of your seat way.  I wish I was able to get further, could only get 3/6 tanks at best.


MYSTERY CHANNEL
Okay.  Took me a while to get to this one.

Overworld was awesome.  Channel 4 was boring so I selected Mystery.  

Notk1 was my favorite. Left me wanting to make a call home.  "I have infinite ammo.  I think I'm doing OK" combined with the comment about the killers not attacking and just milling around, creates a strange pit in my stomach.

kc - best music.  shortest game.  most fucked up probably. But what is he stabbing???

mask of death - cool graphics, cool music, cool texas chainsaw shout out (mask of death i get it!), cool RELATABLE PERSONAL STORY.  HERE IS A PERSONAL STORY:  I love tcm.  And I used to have tcm nightmares all the time.  At first, they were just like the movie - long chase scenes and close calls.  I would always get away, but it was so tiring.  I continued having these dreams for years.  Eventually, I did just what was described in this game -  I stopped running.  The dream was like this.  I was sitting on a plateau in lawn chairs with some weird dude I don't know and we saw Leather Face coming for us from about 20 seconds away.  I turned to the guy and just said, "You run, I'll wait here."  I watched him get up and leave, then when I turned my head back Leather Face was already there and BAM chainsaw in the chest and I died. In every tcm dream after that one, I've actually become friends with leather face, and even took him to the bar once.  

Anyway, about the game, I couldn't find anything to do.  I walked around, but then just went back to mystery channel.  Unless the point is that your mind makes you stay up all night...

pjrip - liked the story. basically all elements of the thrasher set up are here.  grouping up, seperating.  i guess that is all it takes really.


notk2 - short and sweet.  I liked how peaceful it was.  Almost.

I feel all weird now.  In a good way.  But badly good.  Or just bad.  But pridefully bad?  Shamefully good?  Comfortably afraid?  It's great.  Maybe.


WITCH KING OF DECADENCIA
This game was awesome.  I loved the crap out of it.  Game definitely follows the themes really well, though it isn't exactly halloweeny as much as unnervingly fantastic orgasmic.  I posted a longer review in the witch king post.

So top three....
 
 
WITCH KING!
MYSTERY CHANNEL!
4 LUNG!
 
To the top three - CONGRATS - I loved these games.  I hope to see more from you soon wether it is in the form of continuation of these projects, or a totally new experience.  Bravo!
 
 
To everyone - awesome job, I loved jamming this out with you guys.  Super glad I found my way to salt world!  Everything here is so... dirty.  In a non-sexual good gritty way.
Last Edit: October 10, 2013, 03:44:15 pm by nurseOstsAudy
SW Jam 2013 Entry - Pumpkin Moonshine - http://nurseostsaudy.itch.io/pumpkin-moonshine


 

 



 


 
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I'm gonna post mine....... eventually...... but my top three are
 
"4  LUNG"
"W.KING"
"M.CHANNEL"
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ahh, too many artists, not enough critics, what a world....



A GHOST BY CHOICE
(same DLL probs as others had...)

DEATH BY PISTOL 2000
ahh, I really like the 3D modelling on this!! illumination by headlight beams, silhouette swinging from overhang gallows... just a real nice spooky, lonely atmosphere. music top-notch too... the controls are a little weird, especially since I was switching windows a lot so the game area was losing focus, so when I come back again, the refocus-click is interpreted as "hit the ball", feels a bit nitpicky but that caught me a few times... anyway, real nice stuff overall

KISSIN' WIZARD
this is chaotic fun and I adore the mutant-Zelda 1 style, but it seems there are only a couple of rooms I can get to before there is some kind of file-reading error and the next room is empty/exitless...? damn shame...

ECLIPSE
top-down survival horror time... I step into the role of what looks like a relative of the Asteroids ship, just outside the perimeter of a huge enclosure of zombies, perhaps some kind of safari park... zombies also seem to blossom into existence in the street right in front of me, and dissipate into thin air again as easily as they came... perhaps these rotting ghouls are a mere trick of the light? surprisingly jaunty & laid-back music plays, perhaps to lull me into a false sense of security... soon I lie dead in the gutter

LIME XPRESS
a cautionary tale!! very short & dispenses with climactic resolution in favour of eternal wandering through a hell world with only a couple of brusque billboard sprites & a few interesting wall-textures for company... 3D explore-'em-up reminiscent of Goblet Grotto, always welcome...

TREAT FIGHTER: TRIPLE TREAT
cathartic revenge-porn, a chance to get back at those candy-stealing street punks, if only through simulation... i dig the sprite art a lot... i did notice a bit of visual glitchiness where things that should be behind something else appear in front, but still very impressive look & feel to this one

PUMPKIN MOONSHINE
this is a really fun one! I didn't even realise you're supposed to dig to collect items the first time and just charged right through and finished with zero anything, haha... I did feel like it is maybe a little too unforgiving, thanks to the exploding guys it's possible (though rare) to get to an impossible jump, and falling into the spikes usually means you're dead but you're kinda left waiting around for it to happen... I'm not sure what I would suggest to mitigate this, maybe the first time something super-painful happens it just causes you to leap in the air in pain, but also burns/injures you so next time you just succumb? or an "armour" type collectible? but all in all.... a very very nice lil game!!

PUZZLE DREAM
skull math.... fun geometric puzzler, i appreciated having the little bit of commentary text on each level. 15 levels is a decent length & I thought the difficulty scale was pretty well judged, the final level felt especially tricky but i managed to crack it eventually...

CACTUS CITY ROAD
more top-down survival horror!! the flashlight is very effective for spooky exploration, nice shadow effects too... kind of an odd thing where after you walk into something, the controls seem to be inverted so you walk the other way until you let go of the key? i got completely caught on a cactus at one point... i still need to finish this one, i only got as far as finding 1 of the 6 cans in one go...

MYSTERY CHANNEL
wow!! I'm a sucker for the Anthology format, but really, this is great... thecatamites' horror-movie worlds are always amazing, my favourite may still be Drill Killer, but this is so fun and cool, I love the TV host character... the only slightly irritating thing is getting Windows "hey this is an .EXE you haven't run before" warnings for every sub-game, but I guess there's maybe not a lot you can do to fix that (maybe there is, I don't know Unity very well...)

WITCH KING OF DECADENCIA
ooohh... the scratchy black & white illustrations are v effective, I like the ethereal fantasy writing a lot... I've found a few of the endings, I need to come back to this and find the rest... top-notch Twine work!



THE DENZQUIX FAV 3 (no particular order):
  • WITCH KING OF DECADENCIA
  • PUMPKIN MOONSHINE
  • MYSTERY CHANNEL
Last Edit: October 11, 2013, 04:46:57 pm by denzquix
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grunt, i'll put my reviews at the latest of tomorrow. so far, its Decandencia, 4-Lung Boy, Mystery Channel but lotta other gamesa hadda lotta gooda thingsa really! i take this as a success of a jam...
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Current mood: printing trophy base

Edit:

Currently the competition is a tie although, thecatamites is yet to name three games (and so am I ;D)
Last Edit: October 12, 2013, 07:53:34 pm by ed
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So I haven't played A Ghost By Choice or Death By Pistol 2000 because of dll issues and being unable to download/play respectively.
 
Kissin' Wizard
 
I loved the name and it stuck to the theme real well.  The art and music instilled a sense of horror and it was great having to fend off otherworldly creatures using kisses  I always enjoy top-down Zelda-esque style games.  The game felt a bit unbalanced.  There were areas where it felt like you had to take damage in order to hit certain guys, or just wait forever for the enemy to reveal itself safely.  Also, game crashes a lot when trying to change areas.
 
Eclipse
 
Asteroids meets zombie shoot-em up.  Is there anything past level 2?  All I could think of was shooting.  these zombies were people too.  I deserve to die...
 
Lime XPress
 
The style was good (dialogue and art reminded me of earthbound) and I liked what you were going for.  Wish I could have seen more though.
 
4-Lung Boy
 
What can I say, you got freakin' fan art on tumblr for this game.  Good freakin' job!  I enjoyed it despite the fact that I am not a big fan of AGS games.  
 
Treat Fighter:  Triple Treat
 
I wish I had spent less time on the scoring stuff and more time on actual mechanics like throwing and gravity or something.  I appreciate all the comments I've gotten so far though.  Maybe one day I'll nerf the kicks.
 
Pumpkin Moonshine
 
My moonshine rating was 60.12%.  This is def one of my favorite submissions.  The difficulty was really balanced.  The bombs threw in a certain "eek" factor in that "eek I better be careful or I will die 2 floors away from the top and be upset."  The procedural level generation was really impressive (namely the lighting on the background) considering this was a 9 day competition.  The game fit the theme perfectly and I like how it was Halloween themed but not necessarily horror themed in the traditional sense (being in an active volcano would be horrifying though).  One critique I have is having to use arrow keys to play and not the option of WASD movement (although I made this same mistake in reverse as a friend of mine pointed out).
 
I liked how there was an "end" you could count on after clearing 20 floors.  I wish I had done something like that with Treat Fighter.
 
Puzzle Dream
 
Props to being the only puzzle game entry for this jam.  I wish the skulls had bigger hitboxes, and (as a player) I didn't see the point in labeling the skulls at the end (although I'm sure it had something to do with calculating whether or not the shape was correct).  I did 6 levels.  
 
Cactus City Road
 
This game was as terrifying as it was frustrating.  I don't know if I would have made everything pitch black, rather a dark overlay that lets you see the environment somewhat while still hiding ghost guys and gas tanks.  I also found it frustrating that the light was tied to the mouse which wasn't tied to game while it was running, so your flashlight would move as you moved if you left the mouse still.  Furthest I got was 2 gas tanks and that was by spinning the mouse around in circles around the guy.
 
Mystery Channel
 
This was another favorite.  Despite the mechanics being somewhat superficial, the mood was something glorious that I don't think has been captured by anything else I've played.  Other people have done a much better job describing how they enjoyed the dialogue and I won't embarrass myself trying to say anything about it besides the fact that I got a kick out of what was being said in the little mini games.  
 
Witch King of Decadencia
 
The mood and story were really unique and fit the theme really well.  I felt the game was implemented real well and I liked how you used page scrolling to through a twist in mechanically when you talk to the old man.  I got ending 1, 2, 6, 10 and 11.  
 
My top 3 are:
 
1. Pumpkin Moonshine (#1 fav)
2. Mystery Channel
3. 4-Lung Boy