Topic: Portal (Read 3382 times)

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This game seems to have arrived with much less fanfare than it deserved.
For those of you who don't know about it, this was the game released alongside episode 2 and team fortress 2 that valve included in their orange box. Portal focused on a "gun" that let the user create an interdimensional portal on most flat surfaces. The user had two portals (blue and orange) to "fire" at the walls, and each portal let to the other. This introduced quite a new twist into FPS gameplay. Sure it was done in previous titles like Prey, but for the first time, the user is able to control and manipulate them in ways even the creators cannot imagine.

I think it would be interesting to discuss the ways that gameplay could integrate such a marvelous feature. I feel like portal itself didn't even fully explore what they could have done with existing resources. I was half expecting to

more info on portal at http://en.wikipedia.org/wiki/Portal_%28video_game%29
Last Edit: October 21, 2007, 12:32:01 am by goat
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Portal is so fucking good. I would encourage everyone to buy the Orange Box or at least shell out the $20 for Portal on Steam. It's a very short game, only around 2.5-3 hours (for the main story, not including the bonus stages), but nearly perfect in every way. It has some of the best black humor I've ever experienced in my life, and I guaran-fucking-tee you that you'll have the biggest grin on your face from the moment the game starts until an hour after it ends. Plus, soon the Source SDK will be updated, meaning that the fan-made levels will start rolling out and I cannot wait to see what people come up with.

Seriously if you don't own the Orange Box you're missing the best gaming value this decade. Regardless of what you think about Steam, you have to own these games.

IT'S HARD TO OVERSTATE MY SATISFACTION.
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yeah, it's one of the best games i've played in a while.  it's pretty rare something this conceptually interesting comes along and the end result lives up to the idea itself!  the game looks and plays great, and in general is just pretty awesome the entire time.
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I just finished Portal not long ago and I loved every second of it.  I bought it off Steam because I already have Half-Life 2 and I've never been good at those class-based FPS games, but I was psyched for Portal.  Best.20.dollars.ever... I'm going to playthrough again with the dev commentary on (seems kinda boring technical stuff, but I like that stuff), and try to do some of the bonus challenges.

Regardless, It's definately the most fun I've had with a game that length, and it was totally worth it.  And the end credit song is awesome (as the majority of the internet will tell you it seems).


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I was just reading online that someone has modded Half-Life 2 so you can use the Portal gun.  I haven't tried it myself, but I imagine that would be pretty cool too!
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There was nothing overly exciting about this game to be honest. The concept is friggen amazing, but the levels weren't too great. So much potential though, and everything negative I could say about it is canceled out by the games humor. I was laughing my ass off through most of the game.
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Dammit. I want to play this game.
And HL. And HL 2, AND HL2 E 1, 2, and 3.

That's going to be the Orange Box for me.
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you know, it wasn't uh...HILARIOUS LAUGH OUT LOUD too many times, although the credits made me say "no fucking way", but really Valve knows what they are doing. all the jokes weren't great but they weren't cringe inducing like the rest of "funny" videogames.

that doesn't sound really positive but this was honestly a good game, if (necessarily) short as hell.
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I just listened to Still Alive, and damn, that song is actually so good XD
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you know, it wasn't uh...HILARIOUS LAUGH OUT LOUD too many times, although the credits made me say "no fucking way", but really Valve knows what they are doing. all the jokes weren't great but they weren't cringe inducing like the rest of "funny" videogames.

that doesn't sound really positive but this was honestly a good game, if (necessarily) short as hell.
yeah, i agree.  i thought it was humorous for the most part (AND YOU WERE ALL LIKE NO WAY??  THAT WAS GREAT.  also the gas part at the end), but i didn;t really find it hilaaaarious so much as just kind of funny enough to smirk sometimes.  different strokes though i guess.  i was just expecting some amazing, revolutionary ending from what people at told me, though.
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you should know better than to listen to people

and man games arent comedies. i dont know a game that has made me go AAAAAAAAAHAHAHAHAHAHA HTHAT WAS HILARIOUS. tv, movies, sure, they're written for that. games, not so much.

i really did enjoy all of the dialogue tons more than most games, though.
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I'm actually still on the last stage of this game. It's been a fun ride up to that point, and the idea is just so fresh. The whole puzzle aspect of a first person shooter is nothing new, granted, but this takes it to another level. The portal puzzles are super fun and it's neat just to throw yourself in an infinite portal loop. That aside, nothing about this game makes me scream "wow." I really love it, but there are a number of factors that make the experience less memorable. I think my main problem isn't the length of the game, but the complexity of the portal puzzles in the main game. I wish there were something more challenging than the alternate advanced portal stages. The difficulty of the game itself never really increases or decreases. I haven't had to really try a stage over more than once.

I've also played TF2 which is included with this game in the Orange Box. It's also super fun and amazing, but like Portal it suffers from several setbacks. That's for another thread though!
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I'm getting Portal as we speak.  It looked pretty cool from what I saw of it.  I just wish I had an extra $50 so I could afford The Orange Box on top of everything else that comes out in October.
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This game was the best idea for a first person shooter I have ever fucking seen. This game ties with Goldeneye for the 64... and that's pretty fucking good!
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I heard the Portal story coincides with HL2 Ep.3's.

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That would be kind of funny if Freeman had to invade the place with the portal gun and the gravity gun.
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It was a pretty sweet game, but I'm annoyed that it's going to be introduced into Half-Life since it's pretty much a light-hearted puzzle game with a stupid storyline.
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Aperture can't be in the antarctic...judging from the terrain in a certain scene in the game.
But there's a ton of cross over information, little in ep2 mostly in portal. I'm really not that thrilled about it though. Because I think half life is a boring world and the games are very, very boring.

Portal was essentially made by a different team...which is why it plays different. It's still linear as fuck and really short, like all Valve games though.
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Last Edit: October 22, 2007, 02:32:40 am by Drule
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Where did you hear about the character thing?