Just wondering, is there anywhere on Globoeil's site that has a listing of all the planned features to be in the final version of VGMDS? I know I recall him saying he would implement a life bar and fix that problem where anything set to the "X" button would cause a split second freeze.
Just wondering as I plan on making a platformer, but there are a few issues that I think can only be resolved come the final version, but I need to see before I get into the act of making all these resources only to realize the vision I have probably can't be realized. Don't want to do a whole lot of work for nothing especially since this is really the only outlet convenient enough for me to get back into game making.