if you ever need to pick up ONE GAME from 2007, make sure it is HELLGATE LONDON.
In the future, DEMONS are in control of LONDON via HELLGATEs, and it is up to you as a Templar to slay these evil beasties. HELLGATE LONDON revolutionises the use of a game's plot, by bringing down to earth and obscure facts like
The London Underground was designed by the Freemasons as a shelter against demon attacks, and weaving around a majestic storyline involving a sadistic oldman, a poor unfortunate techsmith and a game engine which seems to never have reached beta stage, because the guys had THAT MUCH FAITH IN IT (I am aware a Beta of Hellgate London was released, but playing the game doesn't give you the experience of a highly polished finished product, it brings you this really raw and earthy... almost rustic gameplay experience, which personally I think is a bold statement from the team)
The demons are clearly defined by their colours, a Goblin is red, an Imp is Blue. The randomly generated levels mean that the old tired and predictable way of KNOWING WHERE YOU ARE GOING is replaced with aimlessly exploring these vast random areas until you have filled up the map and noticed a small doorway, but then behold the excitement carries on if you were to return to the very same map just a few mere minutes later... it would be ALL RANDOM again!.
The levels capture london perfectly, there are about five different environment types, which are dispersed across all hundred or so levels.
Recently the developers released a patch, with the intent of ruining the rustic experience of the game, a patch they claimed would stop the constant crashes, reduce the slowdown and fix many of the evident (and deliberately placed for sake of experience)flaws (such as randomly being teleported to the start of the map for NO REASON). This patch was majorly hyped by the community as one which would greatly change the experience and bring Hellgate London towards a more professional quality. Happily I must say that they failed, and the patch has achieved absolutely nothing. The game still randomly crashes at the most inoptune moments causing you to trek through three levels again as you have to reload at the train station, the game will still randomly teleport you to the start of a map and the game will still lag on computers which happily play crysis or orange box... lag free.
The combat on Hellgate London is once again truely a marvel and brings out the rustic feel. It consists ONLY of holding down the mouse button and running towards/aiming at enemies, whilst occasionally using a health item (in true retro fashion... special abilities are generally weaker than normal attacks, or take much longer to use (the time of 2-3 normal attacks) but are only slightly more powerful than one attack)
Hellgate London is truely a success for the gamers who yearn for the experience of playing a game which has barely left it's Alpha stage, and provided you are ok risking the stability of your PC by constantly having to reset it due to frequent crashes, it's well worth the play.
Personally here are my roundups
Gameplay - fun and retro

Graphics - because of slowdown you have to reduce it down to an unsightly 1???X7???, but it once again feels retro

music/sound - the best voice acting known to man

OVERALL
9.5/10