Politics The Nintendo 64/Playstation One Generation (Read 2007 times)

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Vectorman....oh my god...
Nostalgia x2. That game was insane for it's time, IMO.

The best Disney game has to be this, by the way:
I must have spent months on this game.


I could never get past the stampede level ):
oof
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I had the SAME problem D:
I gamegenied that bitch UP.
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I will never ever get over duck hunt.
Add me on [email protected]
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The Lion King game rocked. I dusted off my Genesis and played it a bit today :D​.

For their time even crappy games were awesome, but then we play them now and realise how much they kinda sucked. Still brings back memories though, of a...simpler time.
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1. As a guy who owned the 64, its way over rated and outside of Zelda, Rogue Squadron, Mario and Turok it didn't offer much. The only Nintendo system I've ever owned that I really "loved" would be the Snes. It's pretty much just "The PS1 Gen".

2. The Genesis sucked ass. it had Sonic, Lunar, Phantasy Star, and.... Oh yeah thats it.
Last Edit: February 11, 2008, 12:10:14 pm by Lord Amesius


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This is a very good idea for a topic, I've put a lot of thought into this.  Your opinion that the N64/Playstation generation was the best since it was so influential.  I would agree that it was very influential, but I would judge the quality of a generation by the games it produced.  I don't think very highly of that generation because the 3D looked so terrible, it was a mess.  It was worse than sprites.  At least with sprites, you could tell what you were looking at.

So here is my list of best to worst generations

* Playstation 2/Gamecube/Xbox generation - the best.  I know it was only last generation, but I can still say with all objectivity that this was the best generation for video games. 

* Super Nintendo/Sega Genesis - so many great games came out of this generation.

* NES - Lots of terrific games that are still fun to play today.

* N64/Playstation - Insistence on using rudimentary polygons made some games that don't stand the test of time very well.  But still many great games.

* Playstation 3/Xbox360/Wii - worst generation yet.  Games worth playing can be counted on one hand.  Exploding development costs to keep up with hardware have killed innovation and have only made room for run-of-the-mill.
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* Playstation 3/Xbox360/Wii - worst generation yet.  Games worth playing can be counted on one hand.  Exploding development costs to keep up with hardware have killed innovation and have only made room for run-of-the-mill.
They've only been out for a year, and you're calling it the worst generation?
Also I can name 5 great games on two of those systems.

Bioshock.
Mass Effect.
Super Smash Brothers Brawl.
Super Mario Galaxy
Portal, HL2(they came out on console, so they count).
Oblivion.

I don't see how they have killed innovation when Super Mario Galaxy is probably the best Mario game since Mario 64, maybe even better in some eyes. Bioshock easily replenished the FPS genre, and Super Smash Brothers Brawl is just fucking fun. We've got another 4+ years of this generation, in which games like MGS4, Final Fantasy, etc are going to be coming out.
I don't know if you have a "next gen" console or not, but you clearly haven't played these games.

But it's your opinion so I can't argue that.
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This generation is starting to be pretty good.

Then again I've learned to take off my nostalgia goggles while looking at past gens.
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They've only been out for a year, and you're calling it the worst generation?
Also I can name 5 great games on two of those systems.

Bioshock.
Mass Effect.
Super Smash Brothers Brawl.
Super Mario Galaxy
Portal, HL2(they came out on console, so they count).
Oblivion.

I don't see how they have killed innovation when Super Mario Galaxy is probably the best Mario game since Mario 64, maybe even better in some eyes. Bioshock easily replenished the FPS genre, and Super Smash Brothers Brawl is just fucking fun. We've got another 4+ years of this generation, in which games like MGS4, Final Fantasy, etc are going to be coming out.
I don't know if you have a "next gen" console or not, but you clearly haven't played these games.

But it's your opinion so I can't argue that.

Yes, I have next gen consoles and own or have played all of those games (except Brawl of course).  Of course, they are not bad games at all.  I'm sure I will run into people who disagree with me because they are emotionally invested in the success of their favorite games and consoles.  But all we can do is argue about it on a game-by-game basis, and I do not wish to do this.  Just understand that I have played those games, I have played the games offered by the previous generations I listed, so my opinion is at least informed if not agreeable. 

Yes, let's hope that the generation improves in the next four years.
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I think that every "generation" of games has it's "sweet spots". In the past there were MANY MANY more games being made than today because the hardware limitations were so low that single individuals were able to craft an entire game within a year or two that would appeal to most average "gamers". Just look at the production team head count of games made from 1986-1992. They are useally in the single digits(well the old DOS games were at least).

That being said; more games being made means there is most likely going to be more "good" games than if the total number of games being made is lower. Nowadays the standards which people judge games on are relatively higher than what they used to be. Because of this, it takes ALOT more people to produce a "good game" in the eyes of the "average gamer" than previous years. The number of games being made for desktops and consoles per year is continuously going down because of the higher standards and demands. This causes the number of "sweet spots" to decline as well. While the number of good games released is declining, I am pretty sure the ratio of good to bad games released is significantly better than what it was back in previous years...

I think the OP likes the stated generation of consoles the most because there were more "sweet spots" that appealed to him then than now. I know people who try to start similar arguments about ANY generation of consoles and they all use similar points  to debate it.

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Every gaming generation people jump the gun and start talking about how shitty it is when it's only been, what, 2 years?  One year for the Wii and PS3. 

When the SNES and Genesis came out, there was about 4 launch games for each system with Alex Kidd (blech) on the Sega and Super Mario World on the SNES being the only ones that weren't forgettable.
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I think that every "generation" of games has it's "sweet spots". In the past there were MANY MANY more games being made than today

Actually I believe this is not true at all.  In recent years there have generally been progressively more titles out every year:
 
2000: 1304
2001: 1266
2002: 1450
2003: 1909
2004: 1972
2005: 2089
2006: 2107
2007: 2505
2008: 1166 (so far; note that this includes a number of titles that are releasing soon but are not in-stores today like Splinter Cell: Conviction and others)

Source:
http://www.gamerankings.com/itemrankings/simpleratings.asp?max=2500&range=2007
You can modify the address bar to tweak for the year of your choice. 

GameRankings unfortunately does not have data from before year 2000, but you can see a pretty substantial linear trend.  I think it's telling that we all seem to have grown up playing exactly the same small handful of video games -- there were actually not that many out so we all bought the same things.  If you are going to count independent games as well (such as the one-man, one-year projects you are talking about), I'm still pretty sure that the modern indie scene is way bigger than it was in the 80s considering that there are so many middleware tools out there (like legal English releases of RPGMaker) and an indie/homebrew developer does not actually need to learn how to program.

Yes, the production teams are sometimes several hundred times larger than they used to be, but at the same time, the industry overall is several hundred times larger than it once was and happens to earn several thousand times as much revenue.  Nintendo is Japan's first or second-most valued stock, I recall, when 20 years ago they were viewed as a small electronic toy manufacturer -- a high-risk investment in a small but growing company.

Sorry to shoot you down but it is a particular pet peeve of mine that people in internet forums often cite completely made-up statistics about video games.
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I didn't play games that much when I was a kid, so the only games I played on my N64 were Gold Eye and Ocarina of Tima, and that was enough for me. I didn't get a PS1 until like Christmas of 99.

I think there are many great games coming out today. Perhaps I'm just easily pleased, but to me, a fun game is a fun game, no matter when it was made.

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Man i am waiting for the time when
a kid in the future says "bleh why games are so gay nowdays. the retro games are so much better universally..."
and then proceeds to play Gears Of War on his old faithful xbox360
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Man i am waiting for the time when
a kid in the future says "bleh why games are so gay nowdays. the retro games are so much better universally..."
and then proceeds to wish he could play Gears Of War on his old faithful xbox360 but the Red Ring of Death claimed it's life long before. So he plays his grandfather's ancient SNES and Genesis by blowing on the cartridges.

In the future, games and graphics will be so integrated into everyday life that they won't want to/care to play old systems. Or hopefully the Matrix Prophecy will take hold by then.
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1.) Gaming cannot get any better than it currently is. In fact, it will get worse.
Hmm, I don't really agree with this. With better technology & more power comes better opportunities to make more advanced gameplay concepts & to fresh out & show story ideas better. As graphics reach their peak (or the point when there's no reason to go any further) gameplay & story will start to become more important as these are areas with infinite expandablility.

2.) Gaming will not see another generation that was as influential as the N64/PS1 generation.
Well since it was the introduction of 3D to the mainstream that lead to that generation's influentiality I'll say that it's possible that there will be another just as influential generation when a new major overall innovation such as holographic gaming hits.

3.) Graphics are now the mainstream concern, meaning that the games will sell even if they have an hour of atrocious gameplay and terrible controls (as long as it looks good).
Well I've never bought a game just because I thought it was pretty & while it's commonly said that alot of people do I'm not sure if that's true or that it's ever been true. I mean off the top of my head I really can't name one game that sold well simply because of its graphics. Usually the people that bought & loved the game have their reasons for loving it (usually with graphics just being one reason if a reason at all) & the people who hate the game will claim that the people who love the game do so simply because it's gorgeous.

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1.) Gaming cannot get any better than it currently is. In fact, it will get worse.
Hmm, I don't really agree with this. With better technology & more power comes better opportunities to make more advanced gameplay concepts & to fresh out & show story ideas better. As graphics reach their peak (or the point when there's no reason to go any further) gameplay & story will start to become more important as these are areas with infinite expandablility.

2.) Gaming will not see another generation that was as influential as the N64/PS1 generation.
Well since it was the introduction of 3D to the mainstream that lead to that generation's influentiality I'll say that it's possible that there will be another just as influential generation when a new major overall innovation such as holographic gaming hits.

3.) Graphics are now the mainstream concern, meaning that the games will sell even if they have an hour of atrocious gameplay and terrible controls (as long as it looks good).
Well I've never bought a game just because I thought it was pretty & while it's commonly said that alot of people do I'm not sure if that's true or that it's ever been true. I mean off the top of my head I really can't name one game that sold well simply because of its graphics. Usually the people that bought & loved the game have their reasons for loving it (usually with graphics just being one reason if a reason at all) & the people who hate the game will claim that the people who love the game do so simply because it's gorgeous.


Points taken/your avatar is amazing.
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Quote
If you are going to count independent games as well (such as the one-man, one-year projects you are talking about), I'm still pretty sure that the modern indie scene is way bigger than it was in the 80s considering that there are so many middleware tools out there (like legal English releases of RPGMaker) and an indie/homebrew developer does not actually need to learn how to program.

I wouldn't say middleware is what's causing it, just a growing increase of people who want to break away from the mainstream game world and create something unique.  To me, Xbox Live Arcade and PS3's online thingy are gaming godsends because it allows people with little money to release games without the needs of a penny pinching publisher.  I think I logged more hours on Catan on the 360 than any other game.

With that said, I hate it when people are like "LOL ITS ALL ABOOT TEH GRAFIX" which I think is a crock of shit.  Of course graphics are going to get better as technology increases and I wouldn't want it any other way.  But gameplay has gotten significantly better with the new technology.  It's not JUST about graphics, it's raw processing power in itself.  A game from this generation like Assassin's Creed can have dozens of characters on screen with no slowdown, something that was impossible with PS2 games.  People like to address that they hate realistic graphics and want everything to stay stagnant but that's a terrible idea and will only hurt the industry by remaining in one place for too long.
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In the future, games and graphics will be so integrated into everyday life that they  :words:
And that my friend misses my point.
luckily Marcus has already bought most of my points i wanted to say but yeah, i'm underlining that nostalgia is a big boost when it comes to enjoying a game. i mean gotdamn, nowdays hardly any games shakes my balls. the reasons however has nothing to do with games getting worse over time.

generally, when people are young, everything feels new and great, you have the patience to grind that shit like there's no tomorrow and ... well, to summarize, when you are young games just feel much better. It's like being high all the time, games just feel great for some reason. I don't know why.

I played CS:S a lot few years a-back and i thought it was great shit. I installed it recently, to only find it kind of irritating. I just can't enjoy that hourless grinding, shooting and dying anymore, especially when the only motivation are all those short moment of delight when i win somebody in the battle of REFLEXES. What's driving me, the will to beat somebody in a fucking race?
I'm not interested in the modern shooters but that has nothing to do with them getting shittier. Of course dolgeneye and half-life feels great because every good shooter felt good back in those days. Modern shooters are so much better than shooters those days, i just can't help it that i can't get no satisfaction.

Of course harley davidson is the best because that's what you grew up with in your youth!
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quest 64 was the worst game i have ever played holy fuck
boop oop a doop