Topic: Team Fortress 2 (Read 16075 times)

  • Will you walk the realms of Chaos with me?
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Ya I fixed it, I had to reinstall Steam.

dling update.

They changed the Kritzkrieg to 25% ubercharge meter bonus....woot. Also the map time displaying in the scoreboard = wooooooo
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  • The Plucky Pedagogue
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First impressions arena mode owns quote this if you're down
Balmung Cycle Part I: Completed Game
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I'm down.

I like lumbermill, it's really nice not being in a fucking desert for once!
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I am down also. All the Arena hates are idiots, this mode fuckings kicks all ass.
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I only played a few games but I didn't see a single engineer.

I'm guessing people wouldn't play them much even if they were much good on this mode since people waiting to play don't want to watch the survivor engi camping a doorway while the other team gets an ubercharge up
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The new environment is fuck all awesome.
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Man, why is this game so slow the first time you enter a game? I swear, I'm waiting like 5 minutes for the map to load, but instead the game decides to crash on me and make me restart.
I'm down for a few rounds once I get this thing running.
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/!\ WALL OF TEXT /!\

Impressions on arena:
Nice to see new environments, personally I feel that Lumbercamp and Ravine are the best, while the remakes are a little less entertaining. The only problem with arena so far is a common problem in sudden death: Many people play too conservatively, which rarely helps in this game mode because there are no real safe zones to retreat into. The passive team will just get steamrolled. Scouts and engineers are a gamble in this mode, but still actually do pay off if they take advantage of circumstances. However,  I've seen very few engineers ever in lumbercamp; there is usually one engineer per team on ravine. Crits really should be off on arena. If the emphasis is supposed to be on the individual team and their strategy, there shouldn't be random bullshit that can tip the scales like in normal play.

Impressions of Badwater Basin:
Awesome. This is how goldrush should have been. There are some weird cart bugs and Blu seems to win more this time around, but it is really better than goldrush in every way. It's very large, open, and gives the player multiple attack paths throughout the entire map.

Thoughts on Steel:
It's nice to see steel has finally been made standard, but since most people haven't actually played it, coordination is difficult. A lot of people go out the B gate even if A isn't capped, and the reality is that only scouts, soldiers, and demomen hoping to rush E should be headed that way. It's a really fun map to play once you get the layout down, and Fishbus did an excellent job at making steel so professional that many people mistake it for an official Valve map.

Heavy Weapons:
Natasha is actually very useful for hunting down medics and scouts, along with weaker units like engineers. They have a very difficult time escaping if you keep a constant stream of bullets on the target, however against anything else it can be rather dangerous. Obviously, Sasha heavies will own your shit. Sandvich is okay, seems like a decent idea and is really helpful on arena maps. KGB is kind of a gimmick item.

Quote from: Neophyte
Man, why is this game so slow the first time you enter a game? I swear, I'm waiting like 5 minutes for the map to load, but instead the game decides to crash on me and make me restart.
I'm down for a few rounds once I get this thing running.
I haven't had speed problems, but there is a very common memory allocation error that happens randomly to anybody when playing on the arena modes. Some servers can't even load the game type at all and crash shortly after an arena map begins.

ps we really need to get sunday, sunday, sundays goin' again, if only timezones werent a bitch
Last Edit: August 20, 2008, 05:25:20 am by The Magi
Balmung Cycle Part I: Completed Game
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Snipers are VERY useful on Lumbercamp, as well as spies. A good sniper is able to take down a Medic/Scout in a single blow. Spies are incredibly useful for taking down the Heavies and for people camping.
And yeah, the team that's more aggressive usually wins in Arena.

Badwater Basin is incredible. I can see this easily replacing goldrush. I'm going to give Steel a round pretty soon, so I'll give my short little opinion on that too.
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I just realised I haven't played enough since they started releasing new weapons to have any of them at all. It's okay though because I don't much like playing medic or heavy and pyro is really boring so bring on the more fun class' achievments imho
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The Sandvich is VERY helpful and fun to watch. The KGB are pretty lame, though. They are pretty fun to watch but they make Heavy melee a bit more difficult.
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Lumberyard looks FANTASTIC, I sort of hope they release a non-Arena version of it (regular CP or payload or something).

I also can't wait to see what mappers do with the new assets.
WHY SO SERIOUS HAHAHAHHAHAAHAHAHAHAHAHHAHAHAHHAHAHAHAHAHAHAHAHHAA
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new patch fucked up hl2.exe and its impossible to play now for most people, good job.
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i just started playing tf2 recently and now i'm ADDICTED.

i'm totally down for some matches this weekend.
semper games.
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  • [Utada Hikaru <3]
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I got the gloves, i will never use anything else anymore.
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on one of the servers I play on there is this guy called Billy Mays and he only uses the KBG and he gets like top 3 all the time. He is a boxing master.
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Considering I've been using the name Rocky Balboa and using fists long before the update, I feel pretty compelled to become a boxing master as well.
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So guys, are we gonna get some matches in? I haven't played with almost any of you, it would be great if we could set up a match sometime in the next few days....or tomorrow.
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  • Fuzzball of Doom!!!11one
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heh, that was fun. i played a bunch of matches with adeline, ric, HL, el nerdo, and others. good times, bros. tomorrow i'll be playing more for sure, and hopefully i'll be able to get my microphone working then.
Last Edit: August 24, 2008, 08:15:56 am by HL
semper games.
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I'll be on most of the day tomorrow