Opinion is one thing, but this is really stretching it.
Fine, I will once again explain why these games are terrible.
The stories are, as mentioned, terrible. They're predictable, boring, and ridiculous. The same can be said for most jrpgs, of course, but I've not found any that I've enjoyed less, and I've played quite a few. The games follow a set story. Point a to point b WITHOUT EXCEPTION. A linear game is fine as long as it is flexible even a LITTLE. You don't even make important choices in these games. You just READ TEXT. Even the characters were bland and completely unmemorable. The only one who seemed to have any personality that I can remember was the devil girl in 2.
And even worse is that there are NO SIDE QUESTS. Talking to people in towns is ABSOLUTELY POINTLESS. There is nothing passed the main story. Sure Grandia 2 had that one field available for you to go back to and WOO FIGHT SOME MORE. But that wasn't even worth it.
The battle system was boring and sometimes incredibly frustrating. An open battle field but... you can't control where the characters run? TWO THUMBS UP.
And finally, after wading through the ocean of garbage for the 40 hours or so you invest in the games, hoping the endings will be a redeeming factor you end up
listening to GAY ANIME MUSIC and watching your characters FLYING THROUGH THE AIR (SO MAGICAL................) ALL OUR DREAMS COME TRUE.
gr8 games.