but.. it doesnt look like the genesis games. like i said and a bunch of people agreed (or at least one guy did i dont read posts ffs), the genesis games were about multiple routes with tons of little hidden shit all over the place (the invincibility tv at the start of s1 green hill act 3, or the sneakers hidden at the start of s3 angel island act 1, for instance)
not going to the right really fast and running through lines after lines of rings.
so no, it doesnt look like the originals on steroids. it looks like the gba games on steroids, or sonic adventure from a side view.
Agreed, it looks far more linear than the old Sonic games. This isn't like Mario though, it is more like.. I don't know, the old Crash Bandicoot games?
If the levels at least BRANCH then that might be sort of okay, but a straight level left to right which might CURVE A LITTLE is not very Sonic-esque and gives the impression that Sega just wants to appeal to the
"lol sonic are fast!" crowd.