Hey DN, I noticed your post really had nothing to do with Age of Conan. Would you mind posting a bit more on topic?
ok
If anything, maybe the developers for the game will actually have to do something instead of introducing Rep Grind #42 in the new area controlled by the order of the animal farm against the great scourge of the generic undead; where you can earn fabulous epics in the span of weeks of grinding only to not give a crap after you finally get them.
still going to happen except instead of grinding for rep you're gonna grind for something else that means nothing in the grand scheme of things.
the only difference is this game has a different combat system where you don't auto attack constantly.
it's the way the genre is
you have some exceptions (Guild Wars) but no one plays them (Guild Wars has only 5 million sales, across 4 games, assuming some people have multiple accounts, thats ~1 million players, which is a very small population for an mmo)
no one buys into those because there's little to do
the people who play these games like grind, and AoC will have it.
the only other (successful) non-grindy game is Shadowbane, which AoC is similar to in that you can build towns. But Shadowbane is old and no one plays it anymore, and even it had grind.
*eagerly prays for a 3d shadowbane*
That being said, I started getting bad FPS spikes in Tortage on the beta, which put me off playing it. Apparently the beta client is pretty badly optimized and is running a lot of debugger code in the back ground. Despite that I find Bear Shaman and Ranger to be fun.
have they said if the beta client has been compressed or not, i really am hoping that the actual full game client isn't seriously 20GBs or whatever