In this article, I am going to talk about the most popular/more known PvP RPG games + talk about all they do their shit differently, show videos, and crap like that. Afterwards, we can all talk about games we PvP'd in, if we liked them or not, if they were fucking retarded, and how much we own (so hard).
A Comparison with "The Big 3"In reality, there is probably 3 big games known for it's PvP now and days. That isn't to say other games (Shadowbane, FFXI, EQ2, etc.) don't see action, but you rarely see people ACTIVELY talk about them elsewhere.
Game #1: Furywww.unleashthefury.com
Cost: Free to Play, Buy to Play, and Pay to Play accounts available, with various benefits/restrictions.
PvP focuses on...: Hella fast action, button mashing, being able to discern what the fuck is going on.
PvP Game Modes: Vortex (advanced CTF), Elimination (4v4 Team Death Match, 1v1 Death Match), Bloodbath (deathmatch), Carnage (Players versus Players versus Bots)
I'm not going to post vids of this game, simply because combined with the graphics engine, and any type of low detail video recording, you will not be able to tell what is going on, because you can't tell in-game half the time anyways.
This game
used to actually be good, at release, but Auran went bankrupt, and fired everyone but like 3 people, and those 3 people completely changed the game so that they can get more money or something.
The latest patch has actually fixed a ton of shit everyone was complaining about, so if you like FAST AND CRAZY (RANDOM) PvP this is FOR YOU. You need a really awesome computer though.
Game #2: World of Warcraftwww.worldofwarcraft.com
Cost: ~40$ to buy, 15$ every month after the first.
PvP focuses on...: CC's (roots/snares/etc) and burst damage.
PvP Game Modes: Duels (1v1), Arena (2v2,3v3,5v5), Battlegrounds (various XvX, has CTF, capture nodes, kill enemy leader, and such, not really high end PvP tho in WoW.)
Videos:
http://www.gomtv.net/videos/119 (Rogue vs Rogue, 1v1, tournament in Korea)
NOTE: I am looking for high quality videos of Arena like these, in 2v2/3v3/5v5. If any guys have links to these would be gr8World of Warcraft is pretty decent PvP when you realize that it's imbalanced to all hell, thanks to gear + items + shit like that. A lot of this is minimal in Arena with some items/abilitys not able to be used, but that doesn't change the fact that the game is very Rock-Paper-Scissors. Yes, you can beat someone you're not supposed to...if you get lucky/they suck real bad.
If you really like MMORPGs, it's a pretty sure fire way to get a damn good PvE, with a fairly ok PvP. But, it's obvious Blizzard didn't make WoW a PvP game first. But if you really enjoy both sides, then WoW is a really good pick, for sure.
Gameplay revolves around using CC's to remove people from the enemy team from the fight the longest, utilizing burst damage to kill someone (thanks to CC's, pressure kind of sucks, it's all about spikes), and minimalizing positional plays, as well.
The game has a lot of classes, that all provide different experiences from each other, but minimal variety inside the class. Most mages are going to be Frost w/ enough Arcane for counterspell and shit, most Druids are resto, and there might be 1 other viable spec but that is it.
Game revolves around doing a long PvE experience to start doing high end PvP as well.
Game #3: Guild Warswww.guildwars.com
(crappy PvE screen, I'll find a better one later.)
Cost: To buy everything for PvP: 60$ in their online store. And nothing after that.
PvP Focuses on...: Positional plays, skilled teamwork to accomplish goals, skill usage.
PvP Game Modes: Random Arenas (4v4, random teams), Team Arenas (4v4, selected teams), Hero Battles (1v1, each person has 3 AI guys they setup), Alliance Battles (12v12), Hall of Heroes (8v8, many maps), Guild versus Guild (8v8, super advanced games of CTF + kill the enemy leader combined. Guild War's highest PvP level.)
Videos:
QQ vs EW(Celestial Tournament, a world tournament for big money, epic game, 27 minutes long, showcases how awsm Guild Wars is, with splits and shit like that, requires XviD, ~368mb to download
highly recommended, pretty famous match)
Heroes Ascent video, pretty ok quality. Not exactly the best builds or anything anymore, but you can see how good it can get in HA here. (GvG is more what everyone plays tho at the top level)
Here are things that make Guild Wars different in the PvP scene (read: from MMORPGS) :
*everyone has max gear from the start (not everyone has mods for their weapons, but I added the cost of buying the Item Unlock pack to the cost up above)
*every character has an equal chance versus everyone (holy shit its not R-P-S???)
*every character has some form of self-heal and rez allowing splits (where your team splits up) to happen
*there is little CC's (only snares) letting positional play mean a ton
*8 skill skillbar (enhances strategy)
*two classes per character (not forced into any one role)
*characters can weapon swap during a game to change their elemental armor bonuses, spellcasting bonuses, and such,
*templates let you build a character in mere seconds.
*thanks to an amazing (and unique) healer class which isn't just BIG HEAL WITH LONG CAST TIME/SMALL HEAL SUPER QUICK/UBER HEAL TO SAVE ASS/DEBUFF REMOVER 24/7 and intense physical classes and such, and a lack of CC's, burst damage isn't a focus always. Spikes still happen, but generally at important parts of the game where you get a power play. Pressure works grand, as does burst damage. Gives you options on how to do your shit.
*Common skill types make getting into the game and understanding stuff much easier. You see a Signet, and you know it's a free (no energy cost) skill, with a semi long cast time, and probably a long recharge.
The end result, is that assuming you buy the PvP Kit, all skill unlock packs, and the item unlock pack, from their online store, you will be able to load a maxed out, ready to PvP character, in under 10 minutes.
Personally, I've tried all 3 of these games, and Fury used to be pretty ok on launch. I would of kept playing it, but they fucked it up. I'm hesitant to try it again now. World of Warcraft is ok, but not my favorite because it's still very much PvE first, and the PvP is too much about controlling your opponents, instead of controlling space. Position means very little in WoW, just how much you're preventing the other guy from doing his shit.
Guild Wars is something I've been playing forever and everyone knows I like it, because it let's you actually do stuff. The characters are varied. Sure there are character classes, but even among just Warrior's there are these builds:
http://www.pvxwiki.com/wiki/Build:W/any_Steelfang_Slash_%22Coward!%22_Warriorhttp://www.pvxwiki.com/wiki/Build:W/any_Backbreakerhttp://www.pvxwiki.com/wiki/Build:W/any_Magehunter%27s_Smash_Warriorhttp://www.pvxwiki.com/wiki/Build:W/any_Dragon_Slash_Warriorhttp://www.pvxwiki.com/wiki/Build:W/D_Harrier%27s_Haste_AxeEach of those play
completely different from the other. Sure, there's a basic mentality there (kill stuff) but the way you go about it is a different experience, and the stuff you have to watch for is different. Other MMORPGs don't really have such a depth to their character classes, not nearly one that is that good.
Ultimately, I play Guild Wars because it's way more balanced than everything else out there, and there's no real grind to be good. In fact, even if you don't buy the skill unlock packs and shit, you will earn skills by killing people. It'll just take longer to get all skills unlocked.
What PvP games do you play now, and why? If you don't, why not? What's your favorite PvP game of all time? What was the worst PvP experience you've had? Best PvP ownage? Worst PvP ownage? How much do you OWNNNNN?
I'm also open to people who have vids of high end WoW/Fury PvP in high quality, I tried to find some but all I got was random BG shit in low quality for both.