Classic Dragon Quest VIII- To hell with next gen games! (Read 356 times)

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I pre-reserved this game so I could get my hands on a demo of Final Fantasy XII (I didn’t like it much by the way. Still haven’t finished it). When I took it home I played the FFXII demo and then watched the intro to DQ8 and played that first battle and then never played it again. It just sat on my shelf until now. I was bored a few days ago so I popped it in to the dusty old PS2. I was not prepared for what I found. After playing through the first hour I was hooked and I have spent almost 30 hours on it in the past few days. It is rare for me to truly enjoy a JRPG. For some reason I keep buying JRPGs in hopes of finding the next FF6 or Breath of Fire 3. I waist my money all the time and every few years or more I find one I really like.

The JRPGs I am most fond of are FF6, FF7(because i'm trendy like that), Breath of Fire 3, more recently Radiata Stories, and now Dragon Quest VIII. Why did nobody tell me how brilliant this game is? I’m sure that not everyone likes this game as much as I do but this is so rare for me I thought I would waste some time jibber-jabbing about it at GW. I find the pacing and difficulty balance in this game to be perfect. I have never found myself in a hurry to get to the next town or area. This game has found a way to make me want to run around and explore and, yes, fight the random battles. And this game has a LOT of random battles. That usually destroys it for me but somehow it works in this one. The battles are actually fun. The characters are great, the voice acting is good, and the visual aspect is amazing. I think I’m in love. To hell with next gen video games!

If you also love this game, let me know why. (no story/plot spoilers please. I’m not very far yet.)

If you hate this game, tell me what you hate about it. (Also no story/plot spoilers please.)

I would love to see some awesome alchemy secrets that you might have come across... If you remember them.
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i played a lot of this game when i first got it, cos i heard this was a huge series in japan and i wanted to check it out. this is before i realised about the problem japan has with liking absolutely godawful bullshit.

anyway, this game does have an appeal. if you are into getting a thrill out of running free through a huge overworld map while an excellent sweeping soundtrack soars over everything, then i guess you will find that to like about this. thinking back on it, it's definitely the thing i enjoyed most in this. the world feels very big and sweeping, and there are enough hidden places and items to make exploring worthwhile. apart from the characters the world looks really nice, too. if the soundtrack was bad though, the whole experience would just fall flat.

so that's what i liked. i liked the exploring, and i played it for an hour or so a few months ago just to see if it held up and it did. the game done a great job of creating a world to explore, it's probably the best example of a good JRPG world in terms of how fun it is to explore, how well designed the thing is. and then getting the is also a lot of - well i don't want to say fun, but it's kind of enthralling! you know, for a video game.

but apart from that stuff, this game is a honking pile of undiluted faeces. the gameplay outside of walking around is atrocious - the battle system is evolved no further than the first dragon quest, the menu system is extremely boring and skills/levels/stats all go up in exactly how you'd expect. if you can't be bothered with that old shit, then you will have no tolerance for this game. this is the kind of game which, in 2006, made you go to a church and ask a priest for how much experience you had to get for the next level. i do not have time for this crap! too many things you don't really even want to do but have to are made really tedious and slow in this game.

the story, and the characters, are among the worst i've ever seen. some evil jester turns a couple of royals into animals and you've got find the big meanie and turn them back. it is marginally more complex than that - the jester was actually possessed! but it is no more interesting. the female characters in the game are typically offensive. you get one female member in your party - her tits bounce when she moves, she's the only character who gets costume changes (SELECT: bikini, bunny suit, waitress outfit - i am not fucking kidding!), and she's relegated to the usual she's good for magic though! position in battle. the main character is a nameless mute, the sidekick is a cockney stereotype and the rebellious womanizer is a rebellious womanizer. these characters don't interact together in any interesting or meaningful way whatsoever. everyone character in the game is white, i think even every npc in the game is white.

it is low level pandering fantasy bullshit at it's worst, the whole attitude of the game is pathetic. it just revels in it's own mediocrity and rejection of progress. the thing is, the presentation of the game and the world map exploration is pretty damn appealing and i totally fell for this when i first played it, i thought it was 10/10 great rpg. it isn't, when i replayed it again recently i found i couldn't get over all of it's flaws and stupidity, it's a game which expects you to love it on the basis of nostalgia, because it stuck to what they knew! none of this newfangled action battle system or "FMVS". it's behind the likes of FF7 in every way, and the only reason it done well is because people are stupid and gave it props for being retro.

fuck dragon quest viii.






 


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this is before i realised about the problem japan has with liking absolutely godawful bullshit.

HAHAHAHAH! Amen to that. I couldn't find a better way to word it! That is exactly the reason that I just can’t stand almost all anime that has been made within the last decade.

Well now you got me thinking that I might end up hating this game... I guess all that matters is that i like it now. I never heard anything about this one... I usually don't pay attention to JRPG hype because I usually don’t like it. I squander my money on a lot of crappy games. You bring up some good points which make me wonder why I like it. I even wonder at times what it is about FF7 that I liked. FF7 was the first game I ever bought for myself and at the time I didn’t even know what it was. I just ended up loving it.

Reading your reply has made me analyze myself and what makes me enjoy a video game. I will almost always ignore a game if it looks cute. Radiata Stories is a “cute” game that I ended up loving. I normally go for things more like Half Life, Baldur’s Gate, Fallout, Doom, and generally more grimy video games. I like it when I can visually imagine blood spilling from the open wounds of my enemies. I preach to my friends about the superiority of American/Canadian made video games. I was thinking about all this and then I realized that I have the same taste in movies. I like my movies to be grimy and hard hitting but every once in a while I will see a Disney movie that I just like and I can’t quite explain why. Aladin, Lion King, and the Incredibles are a few off the top of my head. Perhaps DQ8 is the Aladin of video games to me. I don’t know. All I know is that I love DQ8 and I also can’t dispute your arguments. Good show my friend, good show.
Last Edit: May 22, 2008, 08:10:49 pm by NiuHaka
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i played it for a while, but goddamn it was such a boring game...i have no idea how anyone can like or play this game for more then a day. It's like eating an egg without the yolk comparitively.
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Man, you guys . . . this is my favorite video game.

I guess all of the bad things jamicus are basically all the reasons why I love the game (I am racist).  What I really love about Dragon Quest games is that they are sublimely balanced.  JRPGs are all about making your numbers go up and putting your numbers against the enemy's numbers, and the DQ series always does a better job of that than any other game around.  I guess a lot of people don't really figure out the nuances (even though it's obvious like use your buff spells etc) and assume that you have to grind a lot, which is the opposite of the way the game is designed (this is why the experience curve is so sharp).

But I don't know DQ8 just made me feel so happy while I was playing it.  I never got tired of fighting random battles (even though I think they are a stupid game mechanic) and I never got tired of exploring and I never got tired of the characters and the only music I got sick of was the battle theme because it plays every five seconds.  The main characters were fairly vapid I guess but the game was hardly about them - aside from their brief expositions they are just numbers that you make go up - so I don't even know if its fair to criticize them.

The thing that bugs me when people slam games like this is that half of the time they have played all the way through them or halfway or whatever.  If a game was able to keep you interested for several dozen hours it must at least be okay right?
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It never ceases to amaze me how many people say they hated FFXII. I regard it as one of the best games I've played, and I've been a gamer since I was five. Oh, well.

About DQVIII... nah. Meh. Really, that's all I can say about it: Meh. I played it all the way through, because I have this weird idea that I can't get rid of a game unless I've finished it (there have been exceptions to that rule, but those games have been nigh unplayable or otherwise awful). So I sat through all 80+ hours of Dragon Quest VIII. And the appeal didn't last long. Sure, it was great to be able to explore a huge world like in Morrowind or Oblivion or what have you, and Koichi Sugiyama is a very good composer (at least when it comes to orchestral music, and I'm told not all people got to play the version of the game that had orchestral music). BUT. I walk three steps and... RANDOM ENCOUNTER. Generic fight music and a battle engine that's even less appealing than the FF ABS (which was virtually absent from FFXII - and that's why I loved it). And it. Never. Stops! And to even stand a chance against the game’s bosses you have to grind for hours until you're able to withstand their attacks and get healing spells powerful enough to keep up with the bosses that are really cheap . The final boss was a joke, most characters were thin as paper personality wise (with Yangus being the possible exception) and for the love of all that is good and holy, can the Japanese please stop making games that oversexualize women? No, I'm not a hypocrite, because I didn't approve of Fran either. But dear Lord above, every time Jessica casts a spell I have to see her breasts jiggle like they're full of water (but naturally they're huge, really firm and very close together). And you can get her several new outfits – one of them is a bunny suit. Akira Toriyama has problems.

DQVIII ceased to be fun quickly and simply became tedious, the story was predictable (with some exceptions) and the gameplay got old fast. I wouldn't say I hated it, but I sold it the moment I completed it. Sure. Bonus ending. Whatever. There are two reasons for playing this game: Koichi Sugiyama's music and Yangus screaming "COR BLIMEY!".

EDIT: I just realized that jamicus said almost exactly the same things as me about Jessica. I just wanted to point out that I was dumb and didn't read all posts before replying. Sorry. :)
Last Edit: May 23, 2008, 07:23:50 am by Freddie
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I'm nearing the end of this (~65 hours) and I love it, but I won't deny that I take long breaks. It's an excellent old-school game with fun extra things to do and an awe-inspiring landscape.

<what Him said, repeated>

I consider it the Oblivion of jRPGs.
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Dragon Quest VIII took me at least 80 hours to beat (half of that time was spent either leveling up at the Dragon Cave, or figuring out where the hell to go next, but in the end I was satisfied with the results, the game was really fun and had very interesting plot twists I didn't expect, and there were some that I figured that was gonna happen. The bosses in the game were one of the main reasons this game was fun, you needed to think of a good strategy to take down that nasty boss that blocked your path, some being difficult others being sub-difficult, I recall the only boss I lost to in the game was
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when i placed the game in my Ps2 i was like:
Dragon ball!? Awesome!!
i loved it,i really didn't like the battle themes,exept the final boss one. =D