Topic: Little known games which you thoroughly enjoyed? (Read 6171 times)

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Hey, we all love to talk about our current favourite games or older games which EVERYONE knows and has played.. But how about those games we all have in our collections, the ones few people know of? I think it is time that we profess our love for these awesome, unknown games.

Here are two from my collection which I have always had a soft spot for.


Destrega (1998)
Platform: Playstation
Developer: KOEI

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The fighting style in the game is unique in many aspects. Movement includes the ability to freely roam the current environment. The X button jumps, while R1 causes the player to dash and L1 blocks. The close range fighting system is like Rock, Paper, Scissors where each type of attack is stronger and weaker than another. The Square button results in a quick (but weak) attack; Triangle a slow and powerful one. Circle allows you to sidestep, allowing an attack by slipping behind your opponent.

After stepping far back, the charge bar changes from Red to Blue, indicating you can use magic attacks. Just like close range there are three attacks. The Fast (Tiou), Power (Est), and Span (Foh). Tiou travels fast but hits weak, Est hits hard but travels slow, and if you are far away, the attack will disappear. Foh fires a multiple blast and does medium damage. Tiou beats Est, Est beats Foh, Foh beats Tiou. Tiou drains the least charge, Foh medium, and Est the most.

You can also combine magic attacks. Different combinations equal different results. There is a Level 1 attack; Tiou, Est, and Foh (3 Combinations). Then there is a Level 2 attack; Tiou Tiou, Tiou Est, Tiou Foh, Est Est, Est Foh, Foh Foh, etc (9 Combinations). All of which can be reversed (EX: Foh Est) Then the Level 3 attack, Tiou Tiou Tiou, Tiou Tiou Est, Est Est Tiou, Foh, Tiou Foh, etc (21 Combinations). Then There is a Level 4 attack, Tiou Est Foh (any order), (1 Combination), which does a powerful long wide attack.

Why I Like It: I remember when I first played this on an old Playstation Magazine demo disc, so it was probably in 1998 and I was most likely 12 at the time. I remember skimming through the games on the demo disc, not finding a whole lot which I was interested in, but then I stumbled across this game on the rotating wheel of demos.
So I hopped into the demo and found two game modes available, arcade and versus. Four selectable characters were present, which seemed like a lot for a demo at the time. I remember trying a swordsman character, Tieme, first. I didn't really know what I was doing at first , I just pressed random buttons until I realized that Square, Triangle, and Circle all performed different moves which behaved differently. Square was your speed attack, triangle was your power attack, and circle was your spread attack.. And then I realized that you could perform them multiple times, combine them, and perform huge attacks which were absolutely devastating.
I played arcade for a while before summoning my brother and kicking his ass for a bit until he came to grips with the demo. Not long after, I brought my best friend over and thrashed him a bunch until, he too, learned the game mechanics. This resulted in some REALLY epic fights as we learned what sort of strategies to use. The most important thing for us to remember was that Destrega was very much a "turn based fighter." Sure, you could move and attack whenever you'd want, but trust me.. You'd be smart to wait until the other guy finished an attack or his energy bar depleted.
I bought the full game last year. A little late, I know, but it was worth it. The game is not surprisingly deep and has next to nothing in the line of unlockables or secrets, but the actual gameplay is very challenging and strategic when you play with a friend. Awesome game which deserved a better score than what the reviewers gave it, with average scores being between 4 and 6. If I were to review the game, I'd give it about a 7.5. The singleplayer game is very weak and repetitive, but multiplayer was a blast and still is. Believe me.




Cardinal Syn (1998)
Platform: Playstation
Developer: 989 Studios

Quote
A 3D fighting game with free roaming features that allows you to move around a small interactive battlefield during combat, similar to the slightly more famed Ehrgeiz. The combatants are designed out of a dark fantasy world similar to Dungeons & Dragons, a great number of them non-human, each armed with melee weapons fitting for the style. The title gave access to combos, juggles, stage hazards, fatalities, projectiles, and battlefield powerups.

Why I Like It: Love this game! Again, first played it on an old Playstation Magazine demo disc and loved it. The demo for Cardinal Syn only had two characters, but they were each pretty badass. One was some sort of Elf named Orion with a staff or something of the sort, and a bitching Dark Knight named Vanguard who wore dark armor and fought with a pretty damn big sword. That guy, Vanguard, is easily my favourite fighting game character ever simply for his sheer awesomeness. Biggest bad-ass ever.
Now, for it's time, Cardinal Syn didn't play any worse than any other fighter out there. It was like.. Bushido Blade, only in closed arenas and with fantasy characters. A knight, skeleton, zombie, jester, dwarf, cyclops and even a giant dragon rounded out the roster for this game.
I bought the game in 1999 or 2000 instead of Final Fantasy Tactics (yeah, you heard me!) and I don't regret it. The disc stopped working after a year or two and I have not played it since.
HOWEVER.. I purchased it off eBay a few days ago and, if I am lucky, it will arrive in the mail tomorrow and I'll kick ass with Vanguard again on my PS3.
Cardinal Syn was another game which received poor ratings from the professional reviewers, but a quick look at a site such as GameFAQs shows that this is NOT a bad game and, had it been advertised properly, would probably have its own claim to fame today as one of the best and most unique fighters on the PS1.
Last Edit: June 05, 2008, 11:26:02 am by UPRC
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Man



Destrega is basically the best game ever, but I only had the demo.
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man i remember destrega! i played it with this one guy for daaaays at a time and that was just the demo.
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hahaha i played the destrega demo too!
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Threads of Fate was a game released pretty late in the Playstations life, but that doesn't make it a bad game. It's one of the best action rpgs I've ever played, with 2 different ways to fight. Or rather, characters. Before you start a new game, you can pick between Rue, some dude who transforms into almost any monster he kills, or Mint, a magical magic using girl. Rue has more powerful physical attacks, but weaker special attacks when he's a monster. Mint has weaker physical attacks, but stronger magic, some which are really strong near the end of the game.

There was only 1 problem; The game was pretty damn short. Even with 2 playable characters, it wasn't very long.

The story was awesome. Theres this thing called the Dewprism, the most powerful relic created by Aeons long ago, which everyone wants to use. It could basically grants any wish. Rue wants to bring a person back to life, Mint wants world domination. Rue's story is pretty serious and sad, but Mint's story is very upbeat and comical. Personally I enjoyed Mint's story a bit more, but thats just me.

Everything was great in this game, especially the music. This is one of the best soundtracks in any rpg ever! Every theme was amazingly catchy and the sound quality was great in game. The graphics were completely 3d, and on top of that, they looked especially good for a Ps1 game. I'd totally give this game a 10/10, despite it's length.
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hahaha i played the destrega demo too!


Same here, had some good bouts! It was pretty awesome from memory.

I wasn't a big fan of Cardinal Syn but then again I barely played it.

I'm at work but I'll edit this with some games when I get home.
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threads of fate was alright, i enjoyed it.

that video doesn't really do it much justice though, it's all cutscenes no real gameplay.  I don't remember the music being all that extraordinary but the game gets a 10/10 for creativity, with the exception of psycho master (HUR HUR HOW DARE YOU ATTACK ME FROM THE FRONT *proceeds to teleport*).

also idk, when i was younger i really enjoyed legends of legaia although i never finished it since that game was freaking hard.
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One of my favorite tracks from this game.

I enjoyed this game a great deal back in the day. I remember really liking all of the characters too... I had something longer typed up but for some reason it vanished.
Last Edit: June 06, 2008, 02:27:13 am by NightBlade
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Tobal #1 was an amazing 3D fighter released around '96. It blended the adventure and arcade modes together making you fight through peons before you could actually fight in game characters . While computer play may get boring (due to there fucking cheap tactics [cough] Udan [/cough])  versus play was where it shined. Players duked it out with initially 8 characters and 3 unlockable characters. Tactics were basically the same for any 3D fighter (i.e. Tekken, Virtua Fighter) with the inclusion of grab reversals. Although being graphically clunky its a fun relic that still shines today.
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Flying Dragon 64

An N64 game where I haven't met many people who ever played it.  It was a fun little arcade fighter that my bro and I enjoyed a lot back in the day, mainly because the two ways to play offered up different experiences.  You could choose to play the game normally where the characters are larger and the game plays more like traditional fighter (somewhat) or the you can play the game in SD mode which gave the characters a super deformed look and introduced equippable items that gave it almost an RPG character building feature.  I remember I used to always use Suzaku (the guy you see fighting at the 2:55 mark in the video) both in the SD and regular modes.  My brother always used a character called Wiler in the SD mode, but I don't recall if Wiler was available in the regular mode.  Some characters were and some weren't.  Meh, either way, it was fun and I've always hoped a sequel would come around but that's likely a pipe dream.

http://youtube.com/watch?v=QsbSNWmpFVU&feature=related
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Rule of Rose: Amazing PS2 game that takes elements of Silent Hill, but without the mass of monsters. Really draws from things like darkness, being lost, etc... alternatives. Also, you control a little girl, with support from an AI dog.

Mercury Meltdown: Puzzle game where you tilt landscapes in order to split and gather drops of mercury and guide them around obstacles. Excellent.
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Destrega

THANK YOU!!! My cousin had the demo of this and it was amazing but I couldn't for the life of me remember what it was called. Man I am SO gonna try find this game!

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TWO WORDS AND ONE NUMERAL:

Shadow Hearts 2.
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Completely agree with above.


Basically, anyone who hasn't played Shadow Hearts 2, is missing out on the best RPG on any Playstation console, and arguably one of the best RPGs of all time.

I mean, come on, it has a Homosexual Vampire Wrestler as a character. How cool is that?
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Flying Dragon 64

An N64 game where I haven't met many people who ever played it.  It was a fun little arcade fighter that my bro and I enjoyed a lot back in the day, mainly because the two ways to play offered up different experiences.  You could choose to play the game normally where the characters are larger and the game plays more like traditional fighter (somewhat) or the you can play the game in SD mode which gave the characters a super deformed look and introduced equippable items that gave it almost an RPG character building feature.  I remember I used to always use Suzaku (the guy you see fighting at the 2:55 mark in the video) both in the SD and regular modes.  My brother always used a character called Wiler in the SD mode, but I don't recall if Wiler was available in the regular mode.  Some characters were and some weren't.  Meh, either way, it was fun and I've always hoped a sequel would come around but that's likely a pipe dream.

http://youtube.com/watch?v=QsbSNWmpFVU&feature=related

Wow the memories of this! My cousin stayed up till like 4 in the morning trying to unlock some secret character by beating someone like 100 times or whatever. That game was intense.
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Quote from: Aurom2
TWO WORDS AND ONE NUMERAL:

Shadow Hearts 2.

Quote from: hansom
Completely agree with above.


Basically, anyone who hasn't played Shadow Hearts 2, is missing out on the best RPG on any Playstation console, and arguably one of the best RPGs of all time.

I mean, come on, it has a Homosexual Vampire Wrestler as a character. How cool is that?

I'm not sure, but I'd say SH1 too. I think I love both equally. SH2 is more modern and peppy and beautiful and all that, but SH1 had overall better writing and atmosphere. SH2 is definitely more epic though.

But yeah, I agree. Totally.
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Treasure Hunter G. There weren't any other videos I could find that weren't bosses, so I chose this one. It was one of my favorites because of those were ass monsters. Also, the music is out of tune for some reason...

This is an excellent game, one of the best Rpgs on the Super Nintendo, strangely enough, no one knows about this shiny little gem. It might not be as amazing as Chrono Trigger(But really, what is?), but it's definetly a great game. Treasure Hunter G follows a quirky little cast of 2 brothers(Red and Blue), a monkey named Ponga, and a girl named Rain. They go on a search for Oparts, or Out of Place Artifacts(Or something like that) to stop the Dark Lord from doing dark things.

The story sound generic, but it's far from it. With great characters, beautiful graphics, equally beautiful music and a fun tactical battle system, this game has many things to enjoy. I usually don't like tactical battle systems, but Treasure Hunter G pulls it off very nicely. Plus, it also has on-screen encounters, which is always a plus.

Unfortunetly, this game never saw the day of light outside of Japan, but there does exist a full english translation patch. So if you have an emulator, I highly recommend downloading this.
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Rule of Rose: Amazing PS2 game that takes elements of Silent Hill, but without the mass of monsters. Really draws from things like darkness, being lost, etc... alternatives. Also, you control a little girl, with support from an AI dog.
You are fucking kidding right?
Rule of Rose was absolutely Shit,
Terrible Dialogue,
Shitty controls.
Loading screens every 5 seconds.
It was like they pounded it out and hoped the controversy would sell the game on its own.

Haunting Ground was a much better game where you had support from an AI dog. Nice controls, You had to hide from your attackers, storyline was more forfilling and it wasn't a chore to play through that game.


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Yeah, Haunting Grounds is LOADS better. I have it, though it was for my friend and not exactly me at first. Gonna play it sometime though.

Both are kinda stupid though. They... both have.. say, disturbing, somewhat perverse themes.
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Wow the memories of this! My cousin stayed up till like 4 in the morning trying to unlock some secret character by beating someone like 100 times or whatever. That game was intense.

Yep, a special version of Ryumaou which I never managed to get.  You didn't have to beat someone 100 times, but you did have to beat them over and over until you got a certain item drop that unlocked the "new" Ryumaou.  I remember reading about it in a Tips and Tricks book a long time ago but never got it to work.  For a while I thought it was a fake or a misprint.  :fogetlaugh: