Classic Chrono Trigger (and Cross) Appreciation Thread (contains spoilers...but hey you could just play the game already!) (Read 3194 times)

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yeah thats nice and all(i used it plenty of times), but not really impressive or anything

Considering that RPG battles tend to be pretty hit and miss and a boss using a super powerful attack twice in the row can easily spell DOOM for the entire party, I think it's pretty important.  Given the fact that games tend to have looooooooooooooong unskippable cinematics before boss battles (Chrono Cross included) I thought it was great that I could run, regroup, and try again. 

It amazes me that great features like Earthbound's auto-win against enemies seven levels weaker and CC's running from battle don't make it into temporary games because it's easier on the player without sacrificing any difficulty or ruining the game's balance.

I guess developers would rather include 500 billion arbitrary skills to choose from than a simple feature that makes play more efficient.
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so you don't like fighting in rpgs so you want nifty features to save yourself some time?  Thats perfectly fine and i agree with you that those are great features to have in most rpgs.  Personally, I'm more worried about the fighting itself then how I can avoid it.
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so you don't like fighting in rpgs so you want nifty features to save yourself some time?  Thats perfectly fine and i agree with you that those are great features to have in most rpgs.  Personally, I'm more worried about the fighting itself then how I can avoid it.

No, I don't like frustration in games period and making enemies with INSTA-HIT KILLS in a cheap attempt at ramping up difficulty is bad design.  Saving time should be a feature in all games because, like most people, time is precious and I'd rather use it enjoying something than having to rewatch old cutscenes or waste it fighting monsters that I can easily kill in a single swing (seriously, there's no point in random encounters when you're 30x more powerful than the average enemy in the area IF I WERE A GOBLIN I'D BE SHITTING MY PANTS).
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No, I don't like frustration in games period and making enemies with INSTA-HIT KILLS in a cheap attempt at ramping up difficulty is bad design.
you are absolutely right, but i personally think fixing these problems in the first place is more important then just giving the player a way to avoid them entirely, but still having them there when you do stay in battle.

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seriously, there's no point in random encounters when you're 30x more powerful than the average enemy in the area IF I WERE A GOBLIN I'D BE SHITTING MY PANTS
once again something i'd rather see fixed then just avoided, in fact i'm kinda pro-level scaling just for this reason(to bad it never seems to work to well in games that actually have it).

I actually like fighting in rpgs so giving me new and interesting ways to avoid battles doesn't help me enjoy a game much, its the actual battles themselves that need fixing.
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EVERYONE WHO LIKES CHRONO CROSS WHO POSTS IN THIS TOPIC HAS TO JUSTIFY THE ROCK CONCERT FOR DRAGONS.

LT is right; the concert is for the island of Marbule and the demi-humans that live there.  I haven't played the game in a while but I think the purpose was to restore the island's population from the dead in one of the dimensions as you were at a roadblock in the story/game until you did.  Can't remember anything more specific than that.
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he's not asking for a context, he's asking how people can either enjoy or overlook something that horrible.
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It must not have been a game-breaking plot point for most people...

Anyway, I don't know why everyone loves the ice age of Chrono Trigger so much.  Moving around those floating islands was a pain in the butt, and the music drove me nuts (although that seems to just be me, as I've heard more remixes of 1200 BC songs than anything else from CT).

My favorite time period was 65,000,000 BC.  Although the somewhat forced enemy encounters were annoying, I really liked the atmosphere it created, and it added an interesting side to the story.
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he's not asking for a context, he's asking how people can either enjoy or overlook something that horrible.

Don't really have an answer for you there; I'd have to play the game again as I don't remember much about that whole scene/sequence.
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Yeah I love Chrono Cross, but it does have a lot of horrible things.

like the concert steel mentioned, completely horrible and pointless

and also the characters.  All stereotypes.  I guess this could be intentional because they were going for a slightly cartoon-y atmosphere (thus simplistic characters)

The story was really cool though, and it had some neat ideas and scenarios.

Certainly the graphics were beautiful and each area was wonderful and memorable.
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yeah what Chef said. it's kind of a major plot point in that you can't advance the game without it but it was worse than EYES ON ME or any number of shitty shitty RPG song interludes. I muted the TV and turned it off if I thought someone was coming near with Eyes on Me so!
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yeah what Chef said. it's kind of a major plot point in that you can't advance the game without it but it was worse than EYES ON ME or any number of shitty shitty RPG song interludes. I muted the TV and turned it off if I thought someone was coming near with Eyes on Me so!
hmm are you sure? i could have sworn there were a couple parts where you could chose how to advance the story and this was one of them...
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There are certain points where the story splits (like when Kidd gets sick) but the rock concert for the black dragon or whatever was required and it was long, boring, and you can't skip it.  I was playing through CC on a marathon session (3 days straight I beat it) and when I came across that concert I seriously couldn't believe what I was watching.  I don't remember the game too well but that elf guy reminded me of David Bowie and I couldn't stop thinking about it until the end of the game.

It bothered me that much.  Exactly how electric guitars and laser lights exist in a universe where steam power is new and mysterious is completely beyond me.
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I'm also one of the people who prefer CC to CT. Both are great games but to be honest, I never really understood the hype about CT, it didn't really do anything special for me.

Yeah, same here. Chrono Trigger was a really nice game, but I never had any ambition to really complete it or anything. It was a really great game but.. I don't know, it just couldn't suck me in for whatever reason. I still don't understand why.

Chrono Cross on the other hand.. That's my favourite Playstation RPG. I'm actually somewhat tempted to pick that badboy up for my PS3. It had really great style and a fun as hell battle system. I also felt that it had more of a "sandbox" feel than Chrono Trigger. I know you could travel through time and all that in Chrono Trigger, but Chrono Cross definitely had more locations to visit which changed greatly depending on which world you were in (home or alternate).

I can think of a few dungeon crawls in Chrono Trigger that just made me go "Ugh! Where's the end?" But man, in Chrono Cross.. I think the only dungeons I disliked was the Gaia's Navel and the ghost ship. Aside from that, the dungeons were all really awesome and unique.

Also.. Serge > Chrono.
Last Edit: June 09, 2008, 02:30:52 pm by UPRC
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that elf guy reminded me of David Bowie
haha no way I'm gonna play Crono Cross again just for this, didn't make it that far last time
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There are certain points where the story splits (like when Kidd gets sick) but the rock concert for the black dragon or whatever was required and it was long, boring, and you can't skip it.  I was playing through CC on a marathon session (3 days straight I beat it) and when I came across that concert I seriously couldn't believe what I was watching.  I don't remember the game too well but that elf guy reminded me of David Bowie and I couldn't stop thinking about it until the end of the game.

It bothered me that much.  Exactly how electric guitars and laser lights exist in a universe where steam power is new and mysterious is completely beyond me.

The concert is optional. If you don't do it, the Black Dragon just hands over his relic without a fight.
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yeah cho's right , I dont remember doing any of that nikki stuff ( he was my party leader for awhile since I didnt get Glen.... :(
so you've come here for pointless ego boosting and happy sunshine glee? this aint deviantart man.
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There are certain points where the story splits (like when Kidd gets sick) but the rock concert for the black dragon or whatever was required and it was long, boring, and you can't skip it.  I was playing through CC on a marathon session (3 days straight I beat it) and when I came across that concert I seriously couldn't believe what I was watching.  I don't remember the game too well but that elf guy reminded me of David Bowie and I couldn't stop thinking about it until the end of the game.

It bothered me that much.  Exactly how electric guitars and laser lights exist in a universe where steam power is new and mysterious is completely beyond me.

That bothered me quite a lot too. With CT aswell: the world is all using wooden carts, swords, bows, but then WHOA your friend makes GUNS and WARPING MACHINES?

I'll accept she's an "inventor" but being 700 years in front of everybody else is....... fucked up.
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The concert is optional. If you don't do it, the Black Dragon just hands over his relic without a fight.

SERIOUSLY?  The dragon kicked my ass several times.  I remember the events leading up to the concert involved you hopping on a cruise ship (where you also did a long and boring side quest to pick up this gambling drunk sailor) and if I could have skipped the entire boat sequence (which are always always ALWAYS bad sequences in videogames) then I would have been a happy sailor.  The dragons in general pissed me off and I remember arguing with a guy at Babbages (remember that store?) about how the green dragon had the highest evasion in the game despite being the size of a barn.

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I'll accept she's an "inventor" but being 700 years in front of everybody else is....... fucked up.

I used to think that was a time paradox.  In that one side quest Lucca goes back in time to save her mother you notice the only machine in the house was that weird thing that crushed that chick's legs (which I assumed was a printing machine... nothing farfetched).  I always thought Lucca slipped a note somewhere based on what she saw in the future and...

...yeah, don't you hate time travelling stories?
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lets also not forget the ending made the ENTIRE GAME a fanfic to Chrono Trigger.
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Well, the game was based more on Radical Dreamers (which was a text based Chrono Trigger fanfic and no one figured this out until after RD was illegally translated and put up for rom download) which adds more evidence that the entire game has nothing to do with CT except a handful of name drops, the main cast appearing as ghost children, and the dissapointing final boss.