Topic: GTA DS: Chinatown Wars (Read 2017 times)

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There is some really quite good 3d on the DS. Metroid Prime Hunters was pretty good, Mario Kart DS also so I wouldn't be surprised if they went that way. 2.5D is also likely.

Most of you are forgetting that the original GTA WAS 3D (It was only cars, peds and explosions that were 2D sprites).

Also, if they hype up a game at E3 they cannot possibly release a GTA:GBA clone because that would just be SO below par for quality in a Rockstar game.

And listen to all those PSP owners wail - you got two GTAs already keep your hair on!

Metroid:

MarioKart:

Though this one I think is the best:
Tony Hawks
Last Edit: July 22, 2008, 08:52:18 am by crumply
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If anything, Rockstar have a habbit of surpassing expectations, so judging this game based on it's platform/title seems stupid to me. 3D can be done on the DS so they could be doing it that way, it wouldn't be as WOW as the PSP games but why would anybody expect it to be?
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Quote
There is some really quite good 3d on the DS. Metroid Prime Hunters was pretty good, Mario Kart DS also so I wouldn't be surprised if they went that way. 2.5D is also likely.

None of those games are on the same scale as GTA.  Even on the PSP the draw distance was very similar to GTA3.  I'm not saying the game itself won't be good but GTA is primarily about driving fast and killing people in a big ass world and unless it copied the classic top down style you're really hurting the primary gameplay elements unless you change the gameplay completely (I'm thinking a sim or turn based strategy game or something).

I'm all up for a new style of Grand Theft Auto please mix the formula up but if they want it to follow the same path as the console versions like they did with the PSP versions they have a huge handicap to start with.
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so it can't be a 3rd person action game or a top down action game... so maybe make it a platformer or an rpg???

i always had this idea in the back of my head to expand on drug wars by making it more "gta" like.  i can't really explain how it'll work but it'll basically be a "choose your own adventure" game with action segments (mini-games like driving segments to escape from the police and first person shootouts or something) but... i really can't imagine how GTA will play if it's not top down or 3rd person.  the whole point of the game revolves around jacking cars, driving really fast, and shooting people.
Well basically what I meant was that they shouldn't just try to port GTAIV's system over to the DS because due to control issues and some graphical issues it probability wouldn't turn out right and would have probably been better on the PSP to begin with. A top-down game while I see no reason it wouldn't work would probably feel dated nowadays (that is unless they include some of the features from newer GTAs, which would actually be quite interesting when you think about it). Now by no means am I saying it shouldn't be 3rd person just that it should use a new system fit for the DS instead of porting one of the other engines.

I actually like your idea alot and it wouuldn't bother me at all if it ended up something like that.

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I don't know about you guys but I am PROFOUNDLY uninterested in this game.  Did anybody in the entire world actually ask for this?
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People who own a DS and like GTA but don't want to get a PSP?

Man I am just being crazy here or something. All DS owners hate GTA because it's not cute and cuddly.
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DS I love thee
but fucking hate the Wii
so I bought a PS3
then I jerked off in a tree
onto your PSP
Cause I dunnae like so-neeeeeeeeee
What else rhymes with heee?
I'm so crap at poetry...
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People who own a DS and like GTA but don't want to get a PSP?

Man I am just being crazy here or something. All DS owners hate GTA because it's not cute and cuddly.

Cute and cuddly is for the Imagine and Petz fans.  There are some DS owners who want a few more "less cuddly" games like Contra IV or Dementium for example. :P (Contra IV especially)
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None of those games are on the same scale as GTA.  Even on the PSP the draw distance was very similar to GTA3.  I'm not saying the game itself won't be good but GTA is primarily about driving fast and killing people in a big ass world

Well, its called Chinatown Wars, maybe it's just the first island, or a small area. It could be made to include building inners and stuff, but I doubt it'll be a very big world. It could also be multiplayer centric, and I have absolutely no idea how they'll manage both screens. Unless the bottom screen is top-down view and the top screen is 3d. That'd be kind of interesting and would be great for accurate directional shooting.

I'll probably end up buying this for sure. That company has yet to fail me. I even enjoyed Bully.
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One screen gameplay, one screen map.
I just called it, I get all your dapp when screenshots are revealed and I'm right.
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One screen gameplay, one screen map.
I just called it, I get all your dapp when screenshots are revealed and I'm right.

I wouldn't even deny that as a possibility.  Having a map elsewhere just removes one less bit of clutter from the actual gameplay screen and would probably allow them to do a bit more if it has any touch oriented controls. (let alone having a large map already displayed by default)
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One screen gameplay, one screen map.
I just called it, I get all your dapp when screenshots are revealed and I'm right.

You know what? That could actually work! Beats having to pause every fucking second to see the map(yes I know there is a mini map in GTA games, but a bigger version sounds more efficient)
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You know what? That could actually work! Beats having to pause every fucking second to see the map(yes I know there is a mini map in GTA games, but a bigger version sounds more efficient)
No shit, isn't this the logical approach?
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Top top: In GTA4 you can press a direction button and it zooms out on the map
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a NOT BORING gta2 would be perfect for the ds
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shut up, gta2 was great.
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Yeah, especially when you wanted to save the game.
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One screen gameplay, one screen map.
I just called it, I get all your dapp when screenshots are revealed and I'm right.

The bottom screen could be a map/control screen, while the top could be the action in third person. It could still use oldschool GTA style controls while you can see what's going on with the top screen.
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Doesnt pretty much every fucking DS game with a map function use the bottom screen for the map?
WHY SO SERIOUS HAHAHAHHAHAAHAHAHAHAHAHHAHAHAHHAHAHAHAHAHAHAHAHHAA
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Doesnt pretty much every fucking DS game with a map function use the bottom screen for the map?

It's normally the top one because you interface with the bottom one due to it's touchscreenieness  :)


GTA2 was great. I especially enjoyed making hamburgers out of Krishas.