Topic: The Conduit (Read 1267 times)

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Ok, you will not normally see me make topics like this for a while but I am on a friends computer and seeing that nobody made a topic on this game something must be done.

Let me just state that I hate 90% of Wii's 3rd party titles, but I think the other 10% are great/decent. An upcoming FPS for the wii called "The Conduit" might give me hope for future titles. It LOOKS good but another story that obviously got it's influence from games like halo seem cliche. Basically you play as "Agent Ford" and you have to fend off creatures called "The Drudge" and destroy their portals that link their world to earth. Overall to me, it looks pretty good and I would LOVE it if they make online play with no friend codes because I will kill Nintendo if they ruin another promising game's online play. Until it comes out, Screenshots:


(Forgive me for the low quality of these screens, stupid Image Shack ​






Videos(it looks better in motion):
Early trailer: http://youtube.com/watch?v=C5EhfHNPA8g
E3 2008 interview: http://youtube.com/watch?v=iLxrmuJp8PY

what do you guys think?
Last Edit: June 23, 2009, 08:48:31 pm by Liquid Ocelot
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Maybe it'll be good if they have some decent multiplayer and good controls.  I'd like to see adjustable bounding boxes for turning; I hate having to move the cursor all the way to the side of the screen to turn.
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I haven't really been that interested in this game.  I am interested to see what the reviews say because it has the potential to play really well (other shooters like RE4 and Metroid were a blast on the Wii!) but I'm pretty skeptical.
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TBH I don't think it looks that good at all. 

I'm much more excited for stuff like Mad World.
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I am really disappointed in nintendo. It sucks that their consoles have such terrible graphics, but developers still try to make the games have that next gen look, so we get blurry textures and way too much aliasing.
Last Edit: July 28, 2008, 06:39:40 pm by leafo
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So is this Gamecube or what? Hahaha, Nintendo you poor suckers.. I hope you regret making the Wii so underpowered now!

It looks good for what it is (a Wii game), but even still.. It doesn't look like much to get excited about at all.
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Graphics aren't everything.
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Graphics aren't everything.

That's not completely true. I am fine playing any 2D game out there, I can always see the beauty.. But bad 3D does not really contain any beauty. Those monster models for example, they look way too clunky and blocky for a current generation console.

It's sort of depressing to see.
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I have to say, the graphics are looking pretty good in this game. Its one of those games that look better in motion but not so good in screenshots.

That's not completely true. I am fine playing any 2D game out there, I can always see the beauty.. But bad 3D does not really contain any beauty. Those monster models for example, they look way too clunky and blocky for a current generation console.

It's sort of depressing to see.


Look at the videos, you will find them to look alot better.
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I have to say, the graphics are looking pretty good in this game. Its one of those games that look better in motion but not so good in screenshots.
 

Look at the videos, you will find them to look alot better.

The videos still don't look that good.
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The graphics kind of remind me of playing an eight year old game on a newer PC: smoothed out, but designed for outdated hardware. Plus it doesn't really help that it sounds and looks pretty generic. The gameplay will have to be amazing for me to consider getting it.
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I'm looking forward to how it turns out.  Early on when they were boasting about their Quantam3 engine I wasn't expecting a whole lot, but they pulled out a pretty decent looking game, although nowhere near the 360 graphics quality they were parroting as having.  Still, initial impressions have been great, the game apparently has fully customizable controls from button layout right on down to adjusting aiming sensitivity which could kick the crap out of both MP3 and MoH: H2 as far as a First Person game adhering to Wii remote controls are concerned.

I do like that the developers make no qualms about the game being somewhat generic and derivative of other FPS games on the market and they seem to embrace that criticism.  They just want to create a nice looking game that plays well and between that an Animales De Muertes for WiiWare, they've been on my radar.  Unfortunately Gyrostarr didn't turn out so hot (though it's still kind of fun, if not repetitive)  They're also talking about wanting to use WiiSpeak as well.
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I must say, the graphics are quite bad. I swear even the Gamecube could do better. Otherwise, looks alright.

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Why are the developers hyping the graphics for this game?
"As you can see, we've got reflections on the scope of the rifle. Also shiny textures and bump mapping with particle effects."

Yeah graphics aren't everything, but they sure love to talk about stuff that was in Doom 3. I think it's cool that they've got tons of weapons, and that device that shows hidden objects is pretty awesome. Those screenshots are in desperate need of some anti aliasing though, and there's tons of blurry textures. I do support these guys in trying to make a decent FPS for the Wii, they've got some nice mechanics going on here. I'm just not too interested in an FPS which may lack multiplayer features, and only have a single player campaign that lasts a few hours long on a console with outdated graphics.
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i think it looks alright, pretty good for wii anyway. i am glad at least someone is trying to push the hardware, but there just isn't enough power to utilise.

nintendo had no excuse not to get better hardware in the wii. out of the gate, one of the things nintendo bragged about was how they would be making profit from the wii on day one. i think it was something like 50 USD per wii was pure profit. as opposed to sony and microsoft, who both sold at cost or below cost (they lost money on each console they sold) and try and make the price difference down the line when the hardware gets cheaper. this is also because sony and microsoft both make the money back on game royalties / licensing eventually. the main point here is, they could have added better hardware and still turned a profit. instead, you get bullshit like the WII MOTION PLUS which basically admits the wii remote was bad technology, and you get which is essentially gamecube games in terms of graphics.
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I don't get it. The Xbox 360 gets Halo 3 and everyone is like "Fuck Halo 3, over rated if I ever saw it". Then the Wii gets what looks like an inferior Halo clone and most people are like "Not bad!".

Anyway. I've never been a big fan of FPS games, and I don't really see anything that makes this one different from any other FPS game I have played. The only selling point it has is that it is on the Wii, but as someone who has all 3 consoles I have access to other (probably better) FPS games, so I am kind of wondering what makes this game special in any way (other than being on the Wii)!?
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but as someone who has all 3 consoles I have access to other (probably better) FPS games
Man, where do you get the money? You spoil yourself. I lost all motivation to buy anything video game related after I bought the PS3, which was $600 at the time or something like that.

Anyway, regarding your Halo reference.. I think it's just because Halo was originally so success (and continues to be successful) that with each new game in that series, more people are just going "Ugh, fuck off Halo!"

This game looks like Geist for the Gamecube. Not in terms of gameplay, but graphics and design. That's cool, because I'm one of the few people who really enjoyed Geist (especially multiplayer) so I really do hope that this is good, at least for the sake of the Wii.


However.... I don't expect anything other than an at best mediocre FPS. Why?
http://en.wikipedia.org/wiki/High_Voltage_Software

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Why are the developers hyping the graphics for this game?
"As you can see, we've got reflections on the scope of the rifle. Also shiny textures and bump mapping with particle effects."

Yeah graphics aren't everything, but they sure love to talk about stuff that was in Doom 3. I think it's cool that they've got tons of weapons, and that device that shows hidden objects is pretty awesome. Those screenshots are in desperate need of some anti aliasing though, and there's tons of blurry textures. I do support these guys in trying to make a decent FPS for the Wii, they've got some nice mechanics going on here. I'm just not too interested in an FPS which may lack multiplayer features, and only have a single player campaign that lasts a few hours long on a console with outdated graphics.

I think they are planning for multiplayer in the game, not sure if it's online or local or both though but I remember them mentioning that the main game is nearly complete and they were shifting to multiplayer or something like that.
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I've never been  a fan of FPS's, I suck at them. When I first saw the screenshots and everyone was hyping them, I couldn't understand what was so great about them, until I saw the videos. I looks even better than Prime3, IMO.

I'm not of the idea that graphics are everything, but I do like to see how developers use a console to its full potential to achieve amazing effects. I find graphics more beatiful that way.

So at least lets way and see how it plays. :)
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I think they are planning for multiplayer in the game, not sure if it's online or local or both though but I remember them mentioning that the main game is nearly complete and they were shifting to multiplayer or something like that.

Online multiplayer/ voice chat has already been confirmed.