HOW badly did THAT game suck?
-- edit, since, yes, this was truly a lousy post originally. --
i picked it up hoping for something similar to hotel dusk: room 215, which i played last summer and absolutely adored. hotel dusk featured innovative puzzles, an interesting storyline, killer graphics and diverse characters; it kept me hooked for a good ten to twelve hours or so. i wouldn't say it has too much replay value, but i certainly have fond memories of it.
i had hopes that jake hunter would be a similar hard-boiled noir detective romp. it's divided into three cases, so i began the first one. however, while the first five minutes showed promise that it would be an intelligent adventure game, with subjects to interrogate, clues to unravel, logic-bases puzzles to solve... i found that i'd already beaten the first case in under an hour. wait, what? i'd barely even become engaged in the storyline. there was hardly any sleuthing to be done, jake hunter would occasionally ask you to review the aspects of the case in an easy multiple choice question review, but aside from that, the game held your hand, not letting you even leave a room until you were "done" (which in some cases, simply involved repeating a question to one of the characters), all but telling you which inventory item to use in whichever instance, and... just... grah. so i thought, okay, maybe it's just the first case that's like this, maybe it's an introduction, or a tutorial. but no, the next two chapters proved to be equally irritating. the first obvious suspect would generally prove to be the actual perp, there was little to no character development for anyone, let alone jake hunter, who would randomly tell us, for instance, that he had connections to japanese gangs... with no background or reason for us to understand it.
agh. i'm going to stop now, because the reason for this post WAS just wanting to hear from others if they had a better gaming experience with it than i did. but yes, sorry for the original abruptness of the post, guys.
