Yeah, the gameplay was actaully pretty last minute. I had a few major sidequests planned, about 5, but the game was getting too huge file size so I had to cut them out, a long with a few features. When I finally took a look at how big it had got, that was when I rushing because, the more I worked, the more I wanted to add. I planned on adding many more picture sequences much like the one in the intro, to tell the story instead of having sprite based cutscenes, but the ones in the intro were hard to make, and making more at the time seemed too hard.
music, the songs are pretty excessive(51, 48 by me), but I planned the game to be much longer, with more maps, but when I got around to making the maps, the thought of "what if the song becomes annoying to the players?" came to mind, so I cut the areas down(aside from the huuuuge maps) for the sake of having a wide variety.
as for the lack of direction and saving anywhere, I did it for the self lulz. infact, this game is a huge joke, 10 months in the making. but I might make a new version, with side quests, plays more like a game rather than a pretty collection of graphics and gives more direction. But not for awhile. I like not working on anything.
perhaps I should of got a team together, someone to code the game in gamemaker or something(would of had an ABS then + different graphics probably), but then I wouldn't of had the freedom of doing what ever I want with the story because I would have to "compromise" and use ideas from my team.
All of this, aside from some audio, was by me, so I had to hurry it up because I wanted to finish this before summer was over and I had to go back to school(August 18th). at least now, I'll have something to show people what I can do graphically, musically and story wise so I can work on other projects, with people. Don't worry, next vidcon I make I won't be making alone(I hope
), so it will be much more playable than this mess, and probably not an rpg. maybe a platformer. meh.
Thanks for the review GZ. Oh, and for the stair way, talk to the statue to left on the right hall before you go to the stairs of doom, and it will tell you the combination(aren't I evil?