Man isn't this the one way to do a good video game movie adaption? The only way to make it good is to drop the games events and much of its story because that is made for a game and rarely/never translates into a movie well.
There's lots of ways to make this stuff work. For instance, don't have the actor fail at platform jumping, and then do it again and again.
If they kept the kind of action portrayed in the game, in the movie, and snuck in longer cutscenes (so to speak) I personally think it'd be cooler. The only gamemovie I can't argue this for, is like... Super Mario Bros. That was just a bad idea in every way. And there's no way to make it better.
But like, Double Dragon for instance... that's just a beat'm'up film. It'd be like Lord of the Rings the Two Towers. It's still interesting, and it can be taken to the silverscreen, but they need to at very least stop making shit up and mixing it with preexisting shit.
IE: Silent Hill. Why is Pyramid Head there? They could have made a whole Silent Hill movie, keeping the themes and general conscept of the atmosphere, while bringing a new character's nightmare to life.
I'm not quite down with the Mythos of Mortal Kombat, but that was the best game movie to my standards, followed by the Tomb Raiders and DOOM.