On the other hand a comparison to Fallout isn't completely unwarranted since the game is called Fallout 3 and not Fallout: insert spinoff title here. If you put a number after a game you sort of expect it to have some resemblance to the previous games.
But resemblance in what? Gameplay? Art? Story? Universe?
Was Metroid Prime anything like Super Metroid even though they're canonically in the same time-line?
What about Resident Evil 4?
These are the same points that are brought up in EVERY SINGLE TOPIC regarding this subject and it all spins back to the same thing. You expect a similar game. This isn't a similar game. Fallout 3 has all the art and atmosphere down pact minus the stretches of desert since it takes place in a ruined metropolis. The gameplay is totally different. The definition of
sequel is something that comes next in sequence. Well, Fallout 3 is a sequel to Fallout 2. There's no written rule that states it must be the same or even remotely similar to the original.
Which is why you don't like it. Fine, it's a fair opinion to share. I didn't like Rayman 2 because it wasn't a sidescroller. How nerdy can you get, right?
The
real question is WHY did Bethesda choose to resurrect a series that sold like shit and few people in this generation can even recognize? It's fun to note that Fallout was released quietly and it wasn't until Interplay was taken over by the French that magazines started jumping on it and calling it the best game ever. Why ART AND ENTERTAINMENT elevates things that are long dead is beyond me but I guess it's one of those "Well, you can't miss something until it's gone" type of deals but I call bullshit on that.
I've spoken with Howard and a couple of the guys on the team and they
really really love the franchise. Like truly. TES is HUGE and there's no reason for them to focus on anything else while it's selling like hot cakes but they've backed this thing up with millions of dollars in advertising and support and this is a labor of love.
So the next big question is "Why is it so different" and the only answer to that is marketing. TES sells. Everyone including people who fucking hate RPGs love the series so why not expand on the engine with a totally different game from the series they love? Yeah yeah it pisses off the puritans but Bethesda is still a
company out to do one thing: make money.
I wish we lived in a world where ideas could fill our stomachs but making Fallout 3 an exact replica of Van Buren or whatever would have been a risky gamble. There's the off chance that it'd hit big and make millions but the last super popular top down point and click RPG was what, Baldur's Gate II? Neverwinter Nights achieved ridiculous popularity but not because of its singleplayer mode and Fallout's singleplayer is the number #1 thing. To make it multiplayer would kill the theme of feeling like the last dude on earth.
Bethsoft could have just ignored the property like everyone else did. When Interplay was selling their assets, no one else jumped on the Fallout bandwagon. Hell, I'd rather have Beth have it so it could at least be an RPG instead of EA swallowing it and just sitting on it waiting for a company to come along so they could force the project then pull all funding at the last minute.
EA still owns the rights to Wasteland. They could have bought Fallout and just killed the thing right there.
Or even worse. EA could have pulled an Ultima IX and made Fallout 3 a third person action game with like 3 weapons, no stats, dialog, and a linear story progression.