Ugh. My head is killing me. For some reason when I awoke this morning I could not remember a thing, and I had this overwhelming feeling that
someone was controlling me. Regardless, I'm meant to be in charge of this little outpost. I'm going to have to dig through previous memoirs and maps to familiarise mself with it again.
I would like to make a note here that one of our fishers,
Olod Tomblashed continously refers to Othlestamud as Scortchthunder. However in my investigations I have been digging through blueprints and maps of the area, and it is QUITE CLEAR (from knowledge of the Dwarven language alone) that the place is called Scorchthunder. I am getting curious about this fellow, especially with him constantly in isolation out of earshot of the outpost. My suspicions lead me to think he's a spy, I'll be recalling him from such tasks immediately.
Lets take a look at the current situation of the fort.
Okay we've got good food and alcohol stocks, plenty of see-- wait. FIVE MINERS? There's NO ROCKS HERE AT ALL. Why the hell is there
FIVE miners? I can see we have a very nice sized obsidian quarry by the river, however FIVE miners? I'm going to have to completely relook at everyone's jobs in this place. Lets take a look at the current jobs.
Oh bloody hell, by Armok. Why is everyone just running items back and forth between stockpiles? This outpost is an absolute joke I swear. Near every dwarf here is either storing items in stockpiles or operating a pointless pump that does nothing short of perch dangerously over the river from a massive height. I'm going to remove all these fucking stockpiling and pumping orders immediately. Furthermore I'm going to make half these miners take up farming, change the pointless masons and hunters, get a dedicated cook and brewer, and split up the woodworkers into dedicated carpenters and woodcutters. I've also gotten rid of pointless glassblowers, as there's no sand. And don't even get me started on fishing, they're ALL gone. Immediately. Apparently there's a lack of wood here, we'll see about that.
By Armok!!! Why is the fortress COVERED in miasma? This place is disgusting. What was the previous architect THINKING? Shoving all these refuse pits inside is just stupid. I'm moving these outside immediately.
In the process of remaking the farms I've set them to harvest nothing but plump helmets. We certainly don't have the industry setup for anything greater, any a few plump helmets can easily feed our small band without much difficulty. Furthermore if we brew the plump helmets we can recover the seeds and have a renewable source of food and drink.
What the bloody hell is going on here? Why is there SO MANY GOD DAMN OFFICES AND DINING ROOMS? I'm the only one in the entire fortress that even needs an office, so why do we have 8 of them? I'm immediately redesignating all rooms as bedrooms, and bedrooms only. These dwarves will be all to happy to eat in their own rooms, they don't need them designated specifically as dining rooms as well. My room can be used as an office, dining room and bedroom for now. I've got too much things to think about at the moment, such as the complete lack of any defences in this fortress. The previous architect made a fucking awful decision of digging half the fort out with an inch thick roof to the surface, so digging out channels will be difficult. I should be able to conjure something up though.
I've also got some ideas about improving output of both the farming operations and the obsidian quarry. I'll need to put these to work immediately.