Poll: Which game for the NOV-DEC contest was the best?

The Super Astronomical [And Robotic] Space Fish
7 15.6%
Terraformer
2 4.4%
Gravity
14 31.1%
Dot Plus
14 31.1%
Terra Nova: Eyes Of The Machine
8 17.8%

Status: Voting has ended

43 Total Votes

Poll Nov-Dec contest Poll. (Read 7199 times)

  • Oy yeah baby!
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But you still accept updates after the deadline...?
Like psywombat's game


*points at bitchfest post*
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I'm not bitching but rather asking you a question that seems to have been avoided
Are there some cases that some games are exempted from the original rule such as some form of gameplay that a player has control and that the fact they are accused of cheating and no evidence was presented  :tsk:

IF you think about it what if it was you, you worked hard for it suddenly you were disqualified because you were accused of cheating

I guess we need proper rules next time then?  :fogetshrug:
Last Edit: January 06, 2009, 01:08:40 am by Nessiah
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If anything this is a good lesson for any future contests. Hopefully the rules can be made more obvious and things like this don't happen again!
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psy wombats voted for his own game, his vote shouldn't count. No offense.

Carius did not vote for his game. If he did, it would have been a tie. IMO, you should disqualify that vote simply because he voted for his own game.
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that's true as well :[
hima would've won if he voted his own game and definitely broke the tie between dotplus and gravity
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ok, first of all, let me just say that that whole bitchfest thing could have been avoided with you had taken the time to seriously evaluate the entries prior to putting them up, and hopefully, you'll do that next time around. Another thing,1 of 2 things should happen in regards to contestants voting;

A) Allow contestants to vote for projects that aren't theirs.
B) Deny contestant any voting rights

Ok, i'll admit B is rather harsh, but it has its upsides as well

Anyway nackster, I hope you'll at least take into consideration what I've said here.
Last Edit: January 06, 2009, 01:29:45 am by Emirpoen
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I don't see a problem with voting for their own game. It's kinda obvious. Don't you think politicians vote for themselves? There was no rule forbidding it, explicitly or implicitly.

As for Muse, I was just surprised that it got so many votes even though it wasn't even a game. I just can't believe those votes were serious. 1st prize for muse would not be fair at all.
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it must have been from the g&d crowd. Which would explain a lot.
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Next contest Posted.

ALL ISSUES ADDRESSED!

I posted clearer rules and removed public voting.

http://www.gamingw.net/forums/index.php?topic=77172.new#new
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9. ALL entries are required to have a CLEAR download link and at least ONE screenshot. If by the time the contest deadline is over you have not met this criteria, then you will be disqualified! Updates given after the deadline will only be accepted if you have already met this criteria before the deadline ended. (Example: Your download link goes down and you need to post a diff one. Or you forgot to include a few files. These sorts of updates are ok, so long as they do not drastically alter the game and its performance.)

Well, its a start. I'll we'll have to see how well this improvement holds in march.
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As for Muse, I was just surprised that it got so many votes even though it wasn't even a game. I just can't believe those votes were serious. 1st prize for muse would not be fair at all.

Dude, stop bashing my game. How was it not a game? It has some gameplay, albeit very basic and little. It would only not be a game if it were not completely interactive, and it is interactive, except for the intro. The current gameplay is based on exploration. It may not suit your tastes, but that doesn't make it unfair if it had won. I had plenty of people surprise me by telling me how much they liked it. (Even anti-RPGMaker people.)

Anyways... the theme of the next contest... is interesting. :D
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It was briefly touched upon somewhere in the depths of this thread, but one of the biggest issues regarding lack of submissions here is with the duration. 2 months is far too long. The VAST majority of people will put it off, as there is 2 months to make the game...and then either forget or just think they don't have enough time and not bother anymore. Even the people that enter these sorts of things generally cram a game together in the last 2 weeks.

Furthermore in 2 months most people that were following the contest have kinda lost interest and tend not to care anymore about it. You really need to reduce it to 2-4 weeks at most, and you'll probably get a lot more interest then. (also contests during exam periods are a no-no. I would've got over 50 entries if I didn't post at such a bad time, judging from the general responses I was getting).

And you're right about hyping. Instead of saying "Well Sare posted it everywhere and got hype", do it yourself! There's no reason you can't hype just as much as I did, nackster (I actually did very little; only on GW, and RMXP, but I made sure all of the forums knew instead of a select group)

Also I'm still curious about how why psywombats was allowed to do that as and didn't get disqualified as well.
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It was briefly touched upon somewhere in the depths of this thread, but one of the biggest issues regarding lack of submissions here is with the duration. 2 months is far too long. The VAST majority of people will put it off, as there is 2 months to make the game...and then either forget or just think they don't have enough time and not bother anymore. Even the people that enter these sorts of things generally cram a game together in the last 2 weeks.

Furthermore in 2 months most people that were following the contest have kinda lost interest and tend not to care anymore about it. You really need to reduce it to 2-4 weeks at most, and you'll probably get a lot more interest then. (also contests during exam periods are a no-no. I would've got over 50 entries if I didn't post at such a bad time, judging from the general responses I was getting).

And you're right about hyping. Instead of saying "Well Sare posted it everywhere and got hype", do it yourself! There's no reason you can't hype just as much as I did, nackster (I actually did very little; only on GW, and RMXP, but I made sure all of the forums knew instead of a select group)

Also I'm still curious about how why psywombats was allowed to do that as and didn't get disqualified as well.

When this contest first started it was a disaster. Having very little structure and being very open to interpretation. I still struggle to make a set of rules that covers all bases. The ONLY thing I can do is learn from my mistakes and not repeat them in the next contest. As for the two month time. People cried and cried when I only gave them a month, so we shall see... plus it gives me time to build up the cash I need to pay out the prizes. The only reason I did not hype my contest more is the fact that I am in Iraq! I have little if any computer time most days. Occasionally like today I can get lucky and get a few hours run, but that is rare. I shall reevaluate in Feb at the end of the current contest and see if any further changes need be made.
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You should definitely consider making it a "one month contest every 2 months" instead of giving TWO WHOLE MONTHS for it. Man, I can't even begin to say how irritating a 2 month time is. 

While you say "people cry about one month time", Sare's TWO WEEK comp begs to differ. It had more entries and MORE solid games in 2 weeks then you have in 2 months.
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I don't see what's wrong with the extra time.
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I don't see what's wrong with the extra time.

2 months is a lot of time.  Even Nackster knows all games weren't made in exactly 2 months duration.  If you look at the Nov-Dec contest page, you'll see a lot of people, including myself, posting preview screenshots for their games.  Almost half of those people ended up not submitting anything.

However, it gives some sort of leeway for the contestants in case they really can't work on anything for some point.
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1 month time, 2 weeks evaluation, 1 week of winner discussion, 1 week pause before next contest.

success
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You people are crazy. You're complaining because you have extra time to work on your projects. GW folks' tendency of disagreeing on everything and seeing problems everywhere is becoming legendary.
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2 months is a good time in my opinion. Sure I probably won't work more than two weeks on the game but it's good to be able to spread those two weeks over a longer period instead of just having to quit halfway when real life intervenes.
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You people are crazy. You're complaining because you have extra time to work on your projects. GW folks' tendency of disagreeing on everything and seeing problems everywhere is becoming legendary.

It's not to do with this at all, it's more to do with everyone losing interest. If you actually read the threads during the contests and talked to the people you'd notice the majority of games were NOT worked on for 2 months, and most not even 1 month. I'm not going to argue this any more because you're just ignoring everyone's rational arguments and focusing on utterly irrelevant things.

Also I said in the other topic 2 months is probably better for the jan/feb contest because it's exam period.