Art - CC needed The Screenshot Topic (Read 106133 times)

  • One who desires power..
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Just showing off a small edit I made on the FFV mountains, I made a whole Snow area, one of my first recoloring attempts, snow trees coming soon!
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the mountains look a bit choppy




Circles - It looks like a piece be missing
Rectangles - The more i look at those areas the more i see a visible line going across.
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http://imgur.com/Tv8zU.jpg

i don't know how you would do it but

please make a text-based first-person shooter
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Chipotle, that looks so cool
If you click the image you will be magically transported to my game profile!
I dare you to click it.
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@Brown - I didn't notice anything of what you mentioned, but thanks for the advice anyway, besides I'm kinda new to this recoloring thing. I might tweak it.
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Just showing off a small edit I made on the FFV mountains, I made a whole Snow area, one of my first recoloring attempts, snow trees coming soon!

Is that Goku?
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Is that Goku?
LOLWUT , no, but I did make him, nice huh?
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Chess's Turn

looks very sexy  :fogetnaughty: :cool: . Any info on that game?
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yaaaaaaaaa



it's a map editor for Construct. I put this god damn thing off for so long, but it only took 30 minutes to make when I actually got around to it. Right now all it can do is draw, erase, and save/load to an external file, but eventually it should be able to change map size, tile increments, and support at least 3 layers. A fill tool would be useful, but I'm not really a Computer Guy so I dunno how to do that yet

I think I might make a roguelike with this??
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That is very exciting Trash Head! Is that top-down or platformer (or does that come later I am not very good in construct yet)
The Misadventures of Crimebot
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looks very sexy  :fogetnaughty: :cool: . Any info on that game?

Release within February hopefully :)
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Looking forward to it.
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ss

best thing you've ever made, hands down!

can't wait for the gamz!!! :D
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not very exciting.
Last Edit: January 19, 2010, 04:57:47 am by the bloddy ghost
has a girl in his bed. pot in his pipe and family guy on the tube. i like life
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Some stuff for a new platformer.


I wasn't happy with the way any of my current projects were going right now, so I took a break and re-purposed a few of the animation templates I made for my CV game into a new character.
Vagrancy - Be careful who you wake up in a twenty four hour parking lot.

His name was Not Johnny -  A young man becomes a sort of superhero after a crippling injury. He
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Some stuff for a new platformer.


I wasn't happy with the way any of my current projects were going right now, so I took a break and re-purposed a few of the animation templates I made for my CV game into a new character.
@Killer Wolf: That looks way awesome. Is it a RPG platformer?
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@ Diegoale2000
Is that sum 3D? Very cool, too bad I have no idea on how to rate such stuff. But it looks alright to me.

Alright folks, it's finally done! Here's your promised video.~
http://www.youtube.com/watch?v=GgXhkybLvlk&fmt=18

Super awesome. I like everything about it. And the shop voices are perfect.
But I don't understand why the voices speak English and the game is in German (or something).
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May not be a screenshot but this is just for showing that I'm still alive, attempting to make games. However, I put NetGame Saga on indefinite hiatus due to graphical issues. For now, I went back to something lesser and that's an Rm2k3 project.


So how's NetGame Saga? I'm writing the whole thing for now.

In the Works:
[RM2K3::SFF-RPG] Wailing Mongooses in Gildepazzo

Under Hiatus/Literary Work mode:
[Lit/Rm2k3 :: Interactive Drama] NetGame Saga PROTOTYPE
[RMXP :: RPG] NetGame Saga
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@Killer Wolf: That looks way awesome. Is it a RPG platformer?

That's what I'm going for, kinda. There will be a central area the player is free to explore from the start. This is where he can take side jobs and get missions that are part of the main quest. I'm thinking most of the missions themselves will take place in separate "levels", so I can focus them around each individual set of objectives, but allow the player to free roam them after they are unlocked so they can go back and get stuff they couldn't access the first time.

I'm using a psuedo-cyberpunk setting. There is no xp, but the player earns money for each mission that they can use at cybernetics shops to upgrade their character's abilities, or buy off the company mercs that come after you if you suck and get caught a few times.

I needed a break from character design and trying to make backgrounds for my starwars game as well as fixing all the main character sprites for Way of the Gun.
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