Art - CC needed The Screenshot Topic (Read 106134 times)

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very nice menu Nessiah.
Ok I'll probably regret this, now that AGM will be out in a few months or so, but I really wanted to test my gamemaker abilities, and begun working in a Zelda clone, you control a vampire who spins to attack enemies (yeah, just like Spike McFang on the SNES), I'v got the barebones of it ready, you can walk attack, die, enemies hurt you, you can kill them and get drops, win money, crystals(for using your secondary weapon) and hearths (HP), Ive still have to make the secondary weapon system, and a working talking npc, then I'll be able to start working on the story and stuff.
This took me 2 days straight, but even if it's harder to make than RPG makers, it's a lot more rewarding when you get things done, the whoe thing plays flawlessly (looks a bit chunly on cam because of the recording though)
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The entrance to a lava dungeon thing. I'm thinking I'll need to recolor the cliffs as well to match, but I'm not sure.
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And yet another video. This one will probably be the last of the videos until I come along a wee bit more in terms of actually developing the game. I got the beginning portion done, but I've still got a great deal to do.

Check out Eternal Paradise, my latest RPG Maker 2003 project, over at RMN!
http://rpgmaker.net/games/1914/
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Make the cliffs grey. Grey cliffs are dangerous.
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@Ephiam - You're amusing...

@Nessiah - Lookin' great, can't wait to see more! :D
-Jaymonius-

Phantasia 5 progresion
Channel Jaymonius
Phantasia
Phantasia 2
Phantasia 3
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The entrance to a lava dungeon thing. I'm thinking I'll need to recolor the cliffs as well to match, but I'm not sure.

Perhaps you should add in a few parts of the cliff coming out around midway down the wall so that it seems more like a mountain and less like a tower of rock.

@Ephiam: Everything seems to flow fairly well and the game definitely gives off a very playable feeling. You had me with the FF9 Boss music.
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Ocean's Dream - Looks good, thats a neat way to display your character's health and stuff.  Too bad you're not allowed to stray away from the rtp though... all of the new gen games look the same... but I'm sure you'll be able to make it enjoyable.
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Yeah, but using all RTP in a short time period was the point of the project. I hope I at least pull off the mapping well enough to not be lumped together with many other RMVX RTP games. :)
http://dev.oceansdream.net
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Cray: Gameplay looks great... smooth. I'm just not a big fan of the graphics. The map looks to bland, lacks shading and texture, and the tones you picked are kinda ugly. The vampire looks good, but I don't like the spinning animation... and since it's his primary attack, it could use some polishing.
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Thanks  Calunio, the map is just a testmap to try the engine, so don't worry about it being plain. about the graphics, well I tried to emulate some simple Zelda graphics, although I think you're right about the colors, I'll also probably edit the trees, which are the stuf I like the least...
and about the spinning attack, I'm thinking about adding some spinning bats or something to add something, but I'm not sure.
thanks for the tips.
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I think it's about time I posted another pic.
Here you see the first boss.  He has a pretty simple pattern, but you'll probably die once or twice unless you're some kind of Touhou master.  He fires off a bunch of shots randomly, then three big blasts, and repeat.  He also shuts his eye, and if you hit him then, he'll recover HP.
Also, I made a triple shot weapon.  It fires three normal bullets forward. One up, one down, and one straight ahead.  And that's the third weapon out of the six I plan to have.


Also, the upgrade shop is almost completely functional.  Cursor movement and item descriptions work perfectly, I just have to add the stats to the right side, and make items buyable.
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That looks amazing Weird Guy. What is that made in?

Here's another one. Still workin' on the same chipset; it's almost done. This map is a work in progress. I haven't even done the top layer yet. I just wanna know what you guys think of the chip. It's supposed to be like an outdoors molten terrain. Think volcanic Hawaiin areas  :happy:

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Oh wow, it's been awhile for me...

Nice clip Ephiam. You did pretty good with the DBS!
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Finished the Overdrive/Alignment display.
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That looks amazing Weird Guy. What is that made in?

Pretty sure I've said it already, but it's made in Game Maker.  I have no idea why I avoided it for so long.  It's clearly superior to RPG Maker for making games that aren't turn based RPGs.  And hey, I can sell my game legally if I want. :D
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Echopax, that's incredibly sexy.
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Echopax, that's incredibly sexy.

Thanks. I'm trying to not to pull my hair out getting a lot of the coding done, but it's all going well for the most part. It's just time consuming.  :cry:
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I know that this is becoming incredibly "same old same old" of me, but here's another area of DoaDV. This is where a flashback of Yilphruk's takes place, the point in his life when he chooses not to accept Maelnutrek's offer as Head Mage of the guild (because he feels that he is only a novice) and is technically thrown out of the guild as Maelnutrek claims that his "...lack of faith is deeply dishonoring."

And as it's been for a while now, I'll display what it looks like nowadays and what it looked like originally back in 2007-08.


I would display these as they were intended, as cutscenes in game, but sadly Fraps would only record 30 seconds (unless I found a cracked version).

While thinking about this, I've given myself a bit more encouragement to complete the game by going back through and re-working all the areas that I have yet to finalize but are technically finished/playable, as I can tell how much improvement has been made and it wouldn't do the game justice to leave all the older areas as-is. Well, that and the player would no doubt lose interest quicker seeing something that's barely sub-par.

EDIT: And the multi-part scene is now completed.
Last Edit: March 22, 2009, 04:40:53 am by Corfaisus
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Wow, what a huge improvement! RTP for the win.
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@Corfaisus: The new screen looks 1000 times better than the old one.
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