Topic: Video Game Players Love The Game, Not The Gore (Read 1779 times)

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uh if anything mao would want you to know that???
brian chemicals
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To put into perspective how much I don't care for over the top violence and gore, I shot a park worker in the leg on GTA IV, and then I went in to go kill him, but when I got there I saw his expression and that he was in pain. I felt HORRIBLE.
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To put into perspective how much I don't care for over the top violence and gore, I shot a park worker in the leg on GTA IV, and then I went in to go kill him, but when I got there I saw his expression and that he was in pain. I felt HORRIBLE.

hahahaahhaha look at you
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To put into perspective how much I don't care for over the top violence and gore, I shot a park worker in the leg on GTA IV, and then I went in to go kill him, but when I got there I saw his expression and that he was in pain. I felt HORRIBLE.


what the fuck


also I personally like gore, but yeah, it doesn't define a game.

though some games I have trouble imagining how they'd feel without gore.
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I think it depends. I wouldn't play Mortal Kombat if it weren't for the Fatalities :/
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I think it depends. I wouldn't play Mortal Kombat if it weren't for the Fatalities Friendships :/

fixed
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This is pretty interesting as I just read another study somewhere suggesting that the key element of successful games is the feeling of accomplishment after completing a particularly difficult trial, particularly if said gamer can work together with a friend to achieve it. 

I think the idea that lots of gamers are only in it for the blood and gore is an unfortunate stereotype.  There are so many other aspects of good games that do feature grotesque imagery that are overlooked simply because it allows you to shoot someone in the kneecaps and shove a grenade in their mouth. 

At best I think the amount of gore in a game should be considered supplemental to the key selling point (gameplay).  It's a nice plus that can yield satisfying results but it's not something that defines a game or makes it fun.
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I don't know, Turok 2's Ceribrovore is pretty entertaining.

I think most of the games with violence in it is not as fun, because eveyone is trying to be gritty and realistic. I mean come on this is exactly the same thing with colours. Brown, grey, black, sometimes white, and with very bleak worn out faded colours of other kinds ooooh, neutral tastic. Realism taking precedence over fun.

If it's a detail thing then it makes sense, like in Halo you shoot an alien it bleeds a different colour, it doesn't bleed red it bleeds blue so it convinces me more that it's different.

(Mirror's Edge sucked, only the demo was good.)
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fixed
i think you mean babalities.
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i think you mean babalities.

those are great too but they're all pretty much the same, the friendships are all different


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man I have absolutely no stomach for gore, when I was 17 I thought thatI would tolerate it better when I got older, but now 10 years after that I still have no stomach for it. I hate gory movies and games, and even makes me a bit angry that some people actually enjoy gore itself. I feel bad for those who ket killed, let it be in real life, in movies or in videogames. Specially if it is in a gruesome way.
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Games should all be like the NFL blitz and the fighting games and stuff for SNES, where you had to put a code in to see blood. It was really something desirable when you had to do something special to get it.
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