just before I played first played Halo, I'll be honest, I didn't know a thing about it, before the Xmas of 01 I had not followed a thing about the Xbox, but my dad liked the Xbox more mainly because it was superior hardware-wise. He heard that Halo was a good game so he bought it with the console (along with a few other less desirable games). So even though the PS2 was what I wanted and asked for, I got a Xbox. Initially I was annoyed, and then I played Halo and forgot about GTA completely (to be reminded of it again when Vice City rolled around for Xbox).
I like playing Halo to this day, both because of nostalgia AND that I still think the Gameplay holds up to today's games extremely well.
While I realize the first Halo was hyped, I was never exposed to that hype.
When Halo 2 came out I was insanely excited, once I beat it once there was little for me to do because I didn't have a credit/debit card to pay for Xbox live. and overall, I think I liked Halo 1 more because I played Halo 20 times more than I ever did Halo 2, and when Halo PC came out I literally spent the entirety of a summer vacation playing the PC version online. I just thought that (and I know this sounds stupid) that halo 2 didn't feel like it had Halo gameplay to me.
Good and bad thing: Halo 2 from what I could tell brought a significantly large portion of new players.
Halo 3 came out, and I was MUCH less excited about it then I was about Halo 2. That didn't stop me from some participation in the Beta and getting it on its opening day. When I played its campaign I felt it was WAY too easy/short, I beat the campaign on heroic alone in 6-7 hours on my first try. The core gameplay, however, was much more like the original halo's gameplay with the art style of Halo 2. So I played it a lot. The only true negative thing I have to say, other than that it had a short campaign, is that its multiplayer map design was extremely generic. If you looked at the maps closely they all seemed to have the same formula with a different theme and backdrop. This is actually how I felt about Quake 3 arena and unreal tournament games, all their maps had the same formula.
I'd go into even more analysis, but it probably wouldn't be read.
Last Edit: January 26, 2009, 05:56:31 am by warpped655