This is just a survey to see how many people have hardware (i.e. the R4) capable of playing homebrew. It occured to me that it might be on level, or much greater than the RM-using nerdbase and it might be a good idea to have a go at making games for DS. Flashcarts are now very popular indeed and work on all 3 models of DS.
I've installed linux on my laptop and I've started coding more in an effort to prevent the slow meltdown of my brain into nonsensical sludge and I wondered if any of you would firstly like to own up to having a flashcart and secondly, perhaps be interested in talking about your homebrew experiences. It would also be pretty cool to have a DS project on GW at some point if enough people show interest.
Why is this posted in VG? Because the thread primarily serves as a discussion for how well homebrew DS games are accepted in this community, if at all. Posting this in IGD wouldn't yield much as I am looking for a response from people who play games, but some people interested in learning also.
Famous homebrew titles:
Portal clone on DS: http://thehealingtouch.wordpress.com/2008/06/24/theres-no-place-like-homebrew-still-alive-ds/DSDoom http://www.dsdoom.com/Obligatory infamous homebrew title:
Bob's Game http://www.bobsgame.comHere are some useful links
All you need to know:
http://nintendo.joystiq.com/2008/05/20/ds-fanboys-semi-ultimate-homebrew-guide/List of homebrew games on DCEmu (brilliant site)
http://nintendo-ds.dcemu.co.uk/NintendoDS-HomebrewGames.phpUseful device for homebrew
http://www.r4ds.cn/Learn how to develop for DS (requires basic code knowledge)
http://www.double.co.nz/nintendo_ds/index.html