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https://grelf.itch.io/

cool developer, seems quite old as it mentions they're retired, and that they were programming some of this stuff in the 80s. Too bad the interfaces are so weird though

I hope I’m still tinkering with code when I’m that old.

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So I’m thinking July 11 to July 14 for this one. Any objections?

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Whenever I reply, this topic gets unstickied. Bug or feature?

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I typically stream 3am to 6am M - Friday, and I play territorial.io on Wednesdays 6pm to 7:30 and Saturdays 6am to 8am. Might not always be there for Wednesday streams because streaming is hard on that day due to family schedule.

https://twitch.tv/dosmaen

I play other games too depending on what’s happening and will post updates for that here.

So this week (5/12):

M - Dark Souls 3 invasions
T -  Dark Souls 1 invasions
W - RPG Maker / Retro Game / Possibly Territorial
Th - Dark Souls 3 Invasions
F -   Dark Souls 1 invasions
S - Territorial.io with the Ween Squad

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https://youtu.be/77PSi6Ntbug?si=9tHNLEX-KC33P1OJ

Nice retro setup

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Rpgmaker.net had an argument against AI versus ripping art from commercial games before it got shut down. I think what they said of it’s different stealing from 1000 small artists versus ripping graphics from a commercial game.

To me, I think they’re both not great and I’d rather you edit the RTP or make your own stick figures on sticky notes or paint just because it’s something that you made yourself. It’s about the creative spirit of it. Not to say that games that use AI art or rips don’t have a level of creativity to them. I think there’s just too many problems with AI when it comes to art that it doesn’t really feel ethical. Not sure if it’s the same issue with music, but honestly I’m not really that well informed on AI when it comes to creating music.

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We play on Saturday mornings with the [ween] tag, if anyone wants to join.

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Fuck it’s almost in the 90s already. Hoodie weather went away fast.

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Do you think I should do 5 days or a month? What timeframe is most manageable to make a game?

I like to do shorter jams myself but I’m curious to see what works best for others.

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One of my younger kids is gonna be really into music when he’s older. He likes watching concert videos and we even gave him a little guitar since he likes to try to play with mine so we can play together.

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Still haven’t played shovel knight but it looks pretty fun.

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Wouldn’t be a troubadours album without it

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AAA games are way too expensive. And it just seems to be getting worse. No way am I going to spend 100$ for something that I don’t even really get to own. Piracy from here on out or just completely avoiding consuming most of it seems like the way to go.

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I don’t know who all browses but never signs in, or who still posts here and would want to partake. But I think it would be cool to do one more troubadour album. What do you think?

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What days in June / July would work best for you Epsilon?

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I love the FLCL soundtrack. Good choice.

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I’m think a beach or ocean theme might be a cool theme for the summer.
We could also bring back [Release Something] which started on GamingW and became a yearly thing on
RPGMaker.net before it closed.

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What are you watching? It could be TV Movie or YouTube documentary.

I’ve been watching Andor. I really liked Rogue One and I thought the first season of Andor did a good job of extending some of the themes that were set up in the movie.

I also have been slowly making my way through Star Trek: DS9. Finished the first few seasons, I think I still enjoy The Next Generation somewhat better.

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This is a thread to plan out a possible GW Jam in the distant future. I’m thinking during a weekend / four days sometime Midjune to Midjuly would work best for me but I’m open to any suggestions you might have.

Should we do a theme? Other kinds of restrictions?
Let me know what you think.

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I don’t know if it’s actually possible for GW to have a mainsite. I think there’s a wizard’s curse that was placed on it.

In seriousness, I’d be up for trying to make a website but I think we need to know what kind of audience we want to appeal to. Indie devs? Creative types? Weirdos?

Also it would be a good idea to know what exact features we want to have.