Games What are you playing? (Read 140672 times)

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Well if you're just downloading it anyway, why not give it a fair shot and play it through?  I'm still waiting for next week to come so I can make good on my preorder to finally play it.  Only thing I'm really worried about is how many impressions seem to "complain" about the game's severe linearity until the very end though with the way gamers these days (or any days) talk I wouldn't be surprised if it's a bit overblown.

But yeah, forget Lightning, it's all about Sazh for me. :P
that's the thing, I'm just downloading it so I don't really feel the obligation to push through the whole thing like I would if I had bought it. I'll give it a fair shot but if I'm not having fun or interested after the first 3-5 hours then I'll just tuck those discs away and forget about 'em.
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I'm pretty excited for it's release too.  It'll be the first game I've bought in over a year.
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Okay, about to start a complete replaythrough of Borderlands with a new character, so I can do the DLC with a character that isn't already level 50. Gonna neglect a few quests here and there to keep it challenging too.
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Hey yo I can now authoritatively say that Final Fantasy 13 is ridiculously bad. The game itself boils down to looking around corners for treasure chests and timing potions in battle, you can't do anything in this game other than walk past people and they talk or walk up to a glowing indicator to have your character jump on something. Everything is automated, you don't even have to push a button to talk to an NPC they just say their part when you walk past them. I can get why people would call this game linear, you are literally walking in a straight line for hours.

The script is something else too. I don't know if its a japanese thing or what, but every character is a mouthbreather, so much of the dialogue so far has been "uuuuhhh" "hhhhuuuuuuu" "aaahhhhh" and the younger ones can't seem to control their vocal chords because when they're not talking they're squeaking. The script is also filled with terrible one liners, so much so that I think the translation studio must have been really amusing themselves and having a field day, right off the bat: "Heros don't need plans!", "Moms are tough", "Didn't I tell you? Moms are tough"


Final Fantasy 13: Moms are Tough
Last Edit: March 04, 2010, 03:35:45 pm by DietCoke
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The black guy in the game is pretty much every black guy in those "unlikely duo" movies with a black guy and a white or asian guy except even more of a comic relief(less "threatening"?). Every time he says something I grit my teeth in anticipation for an "aawww helllll nawww"
Last Edit: March 04, 2010, 06:08:02 pm by DietCoke
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Hey yo I can now authoritatively say that Final Fantasy 13 is ridiculously bad. The game itself boils down to looking around corners for treasure chests and timing potions in battle, you can't do anything in this game other than walk past people and they talk or walk up to a glowing indicator to have your character jump on something. Everything is automated, you don't even have to push a button to talk to an NPC they just say their part when you walk past them. I can get why people would call this game linear, you are literally walking in a straight line for hours.

The script is something else too. I don't know if its a japanese thing or what, but every character is a mouthbreather, so much of the dialogue so far has been "uuuuhhh" "hhhhuuuuuuu" "aaahhhhh" and the younger ones can't seem to control their vocal chords because when they're not talking they're squeaking. The script is also filled with terrible one liners, so much so that I think the translation studio must have been really amusing themselves and having a field day, right off the bat: "Heros don't need plans!", "Moms are tough", "Didn't I tell you? Moms are tough"


Final Fantasy 13: Moms are Tough

I decided to just skip 13, not only because I don't have a PS3 or 360, but also because I'm waiting for Versus XIII. It'll probably be better. The ones that Nomura had a lot of input in tend to be very good.
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I decided to just skip 13, not only because I don't have a PS3 or 360, but also because I'm waiting for Versus XIII. It'll probably be better. The ones that Nomura had a lot of input in tend to be very good.
man I dunno, the script in this game is so BAD that I wouldn't be getting my hopes up about anything even remotely related to final fantasy.

I started this thing pretty much expecting an interactive bad anime and still some of the shit in this game makes me cringe
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ahhah! look, a chocobo is living in the black man's afro!!! that's funny!
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I dunno, I mean I played 6-7 hours of this in Japanese back when I bought it in January and it's good, but it's just so far removed from pretty much any form of RPG. I think someone on GW said that JRPGs have moved away from being interactive stories and strategy (well, at a stretch) that were about number-crunching, stories, characters etc in favour of HOW MANY POLYGONS CAN WE SQUEEZE INTO THIS CHARACTER'S BREASTS and fancy anime moves. I really liked the game from a technical standpoint because wow some of it looks absolutely incredible but I don't know, it didn't really GRAB me. The world design is so bland and uninteresting, and I feel like the game has just lost a lot in general since the days of yore with FF6/7/8 or whatever, where there was so much more to focus on than ANIME PHYSICS. I mean look at the trailers for those games, sure they might be some crappy pre-rendered thing but for the most part they represent a realistic, or at least as realistic as you can get within the world of FF, sort of... god damn it i've lost my train of thought, this post was terrible anyway
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oh yeah and a good part of the music in the beginning is some really bad squealing guitar solos.


HEEEEYYYYYYY SQUARESOFT: this stuff that you're doing, and doing a whole lot of, and spending a bunch of money on... it's really bad, dogs
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maybe if they stopped spending money on it they would be forced to do rad and imaginative things

the likelihood of this is slim, however
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oh yeah and a good part of the music in the beginning is some really bad squealing guitar solos.


HEEEEYYYYYYY SQUARESOFT: this stuff that you're doing, and doing a whole lot of, and spending a bunch of money on... it's really bad, dogs

see the worst part is that this isn't even isolated to squaresoft anymore. after nobuo uematsu broke off from SE and went over to mistwalker, he's pulling this sorta gig as well. apparently it's the in-thing?


this is a way over-used example, but this is lost odyssey's world map theme, written by nobuo uematsu. sounds pretty alright until it gets to 1:40 and then it's just like jesus christ how the fuck does this sound GOOD, how is this what people actually WANT in their soundtracks. yesss, guitars, +1000000 sick-as points
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jesus christ really

who listened to that and thought "yep nobuo you've got it spot on there excellent world map music A++"
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#16!! #16 in a TOP 50 RPG WORLD MAP THEMES! jesus christ.
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if it was just the first part that would probably be justified (RPGs :rolleyes:​) but it is like he had a sudden attack of amnesia and forgot what he was supposed to be writing
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it reminds me of this scene from idiocracy:

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oh yeah and a good part of the music in the beginning is some really bad squealing guitar solos.
this is the most disappointing thing you said, since i had expected everything else from that game to be dreadful from those early reviews that came out. it's a shame. the guy who did the soundtrack has done some music that i'd legitimately listen to outside of the games it was in. sometimes he goes totally nuts and does music that HE wants to do, even if it's not fitting at all for the game. he did the soundtrack to unlimited saga and, while it was a truly awful game, the soundtrack is really well done and surprisingly diverse for what sort of game it's supposed to be. it's a really boring fantasy board game made into a videogame(no joke) and half of the soundtrack is fairly typical fantasy shit and the other half is totally ridiculous electronic/modern sounding music. who the shit puts saxophone solos into fantasy game songs??? you can really FEEL how little he actually thought of the game itself, and how he just ran with some ideas he had independent of the sinking ship he was on. if you hadn't played the game, you'd probably have no idea the music came from a really awful fantasy game. i don't know how he got away with that either, since everything out of square has been uniformly empty for the last decade. it's like he just had a bunch of songs he was fucking around with and just had the producers throw them in the game or something.

anyway, i was hoping he'd kinda take that approach with ff13, but i'm doubting that's the case if you're not finding yourself particularly impressed by it.

but he quit square a couple weeks ago, so what does that tell you about what it's like to work there, even though he was pretty much their MAIN COMPOSER
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Hey yo I can now authoritatively say that Final Fantasy 13 is ridiculously bad. The game itself boils down to looking around corners for treasure chests and timing potions in battle, you can't do anything in this game other than walk past people and they talk or walk up to a glowing indicator to have your character jump on something. Everything is automated, you don't even have to push a button to talk to an NPC they just say their part when you walk past them. I can get why people would call this game linear, you are literally walking in a straight line for hours.

The script is something else too. I don't know if its a japanese thing or what, but every character is a mouthbreather, so much of the dialogue so far has been "uuuuhhh" "hhhhuuuuuuu" "aaahhhhh" and the younger ones can't seem to control their vocal chords because when they're not talking they're squeaking. The script is also filled with terrible one liners, so much so that I think the translation studio must have been really amusing themselves and having a field day, right off the bat: "Heros don't need plans!", "Moms are tough", "Didn't I tell you? Moms are tough"


Final Fantasy 13: Moms are Tough
no fucking way. ahhaha no way. when the game was announced i read the designer's comments over how they are going to streamline things and bring it to new century or whatever. i sort of playfully imagined- adssdf how to explain this, like game designing is so bad nowdays. i don't know if it was any better before (propably not) but i jokingly thought that "heh knowing how designers think... it's gonna be a hella meaningless game (in sense of how little you need to interract with anything everything will be catered for you etc etc)". it was a joke! don't make it happen!! really shallow understanding of gameplay/game designing and it seems to be a common problem. BLAH BLAH BLAH


also fuck that overworld theme. that's how ron hubbard's music would sound with real instruments (literally 10 minute c64 metalguitar solos. he sort of blows. LEGENDARY COMPOSER UP THERE WITH JEREMY SOULE AND JOHN WILLIAMS!!!). ever since ffx and the introduction of black mages - band (aaaaa) he finally gave in to his dumb deep purple or whatever influences and started doing these dumb guitar songs.
like steel said he has the capability to do some neat stuff but welp looks like he has no taste or soul whatsoever!! maybe he loves money who knows?!?!  BLAH BLAH BLAH dumb post
Last Edit: March 04, 2010, 05:15:02 pm by bonzi_buddy
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lol

Also, played a bit of Bioshock 2 Multiplayer and MW2.

Funny how I feel compelled to specify for Bioshock 2 that I'm playing multiplayer but not for MW2. Also it seems the Activision is pulling some pretty shady bullshit with infinity ward.

On the topic of japanese games and stuff, read this: http://kotaku.com/5484581/japan-its-not-funny-anymore

Seriously, read it. Its gold.
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i kind of want to make fun of that article but i can't read more than five lines at a time without my eyes glazing over from all the self-righteous nerd venting. there was something about snes games turning yellow from smoke in shops or some other silly shit i think. actually i kind of like the idea of japanese people just doing their own thing while western anime fans just use the whole country as a blank screen to project some dumb fantasy life onto and get upset when they find out everyone still hates them.

i just completed a rom of Mr. Nutz (first name Deez) for the super nintendo and kind of liked it despite how absolutely generic it was.
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