*Edit*To BE honest, I never even finished FFVII- I became too frustrated when I got stuck during the Frog Forest subquest and gave up.
Frisky, if by Imagination" you mean the ability to project oneself onto a character or to see them having further adventures, that definitely happens. In some ways some of the older "Silent Protagonists" were very flexible in that way. I'll admit that FFVI has a special place in my heart, not only because of its (For the time) sophisticated graphics and plot, but because some of the character's struggles mirrored my own, especially Terra's struggle to discover who she was and where she belonged. I also loved the style of graphics and how animated they were- I suppose that's why I prefer games where the characters have lots of personality and body language. The most important thing, however, was that I found I considered the characters people. I felt I knew them and found I cared what happened to them. IMHO, that's one of the most important factors in the success of an RPG- the game's ability to touch the heart of the player and give them the feeling that they too are part of the fantastic journey- that their actions matter.
Last Edit: March 06, 2010, 02:21:41 am by Terrorantula
Everyone has the right to be himself; wise men know how to,when, and whether to navigate the boundary between their rights and those of others when they collide.