GW's kinda weird because even early on it was like a group of subcommunities hobbled together, and over recent years, it kinda became more clear. And now we've ended up with a pretty elitest crew who look down their noses at the rpgmaker lot, and want GW to be more serious, but at the same time, the rpgmaker peoples have still kinda stayed to an extent, but never really venturing out because they had nothing in common with the others. I kinda feel that those of us in our twenties kinda have this thing where we forget that when we were younger and joined, we didnt care about much other than sexualised rtp charsets and the like, but that ended up sprouting the community we know.
I don't feel that anything has really changed, but something as simple as renaming the site seems to be representative of how the community aspect of the site is the strongest and to be honest, the key part. We kinda think that because we're into socilaist politics, than everybody who isn't is just childish. It's not the case, everybody knows it's not the case, but that seems to be this bizarre perception that people are afraid disproving.
This is kinda a chance for SW to be a better place than GW was, and if there was any time for people to just bury the hatchet, it is now. Post what you want to post, don't get bogged down by what the other aspect of the site will think of you. Enjoy SW and just try to help it and you grow.
Leaving now, after many years does kinda seem silly, and ends up reinforcing that which we all know in reality, is false. All the subcommunities are aspects of the whole, and we're all in this together. We've known each other for ages. It's the membership which makes up a community, and so every member has some degree of power over the way it develops. It can be from something as simple as posting a topic.
So, don't leave, post a topic.
</bridging the gap>