Topic: Gamingw Community Doom Megawad project! (Read 2012 times)

  • BAA2U
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Something tells me the first few levels are going to be the most sought after.

We should at least devise a scaling system of difficulty from start to finish, so that the first few levels are the easiest, and therefor give people a better chance to reach the later levels, getting hellishly hard at the last few of course. Because obviously the first few levels will have a higher chance of being played than the last few, so let's at least make the first half the easiest. We wouldn't want any levels so hard they crush the human spirit and negate all hopes of victory (right xaviarcraig? ^^)
  • Avatar of Rowain
  • 100% not arab
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Yeah my initial design of Map01 only calls for 9 Mancubi and a paltry 5 Pain Elementals. There's only one Archvile as well. Should be no problem..

heh...jk (or am I??)

No but seriously, I'm still just screwing around so if someone BESIDES Warlin who isn't just being a cockblocking fagbagger claims them, I wouldn't mind at all. My idea for Map01 can be easily adjusted and expanded to fit into Map02 or even 04/05 etc. I'd just have to scale the weaponry/monsters up a little.

Personally, I'd rather see the game scale a little more than Plutonia Experiment, which I think is supposedly the most difficult commercially released Doom wad. I mean, the first level of Plutonia has TWO Archviles I think, and multiple Mancubi/Pain Elementals/Cacodemons, at least on HMP. It's a swell wad and I loved it, but I like to start things slow, limiting the first couple of levels to Former Humans/Imps/Demons, with the odd Revenant or Cacodemon thrown in to mix it up. I guess I ultimately liked how Doom II scaled things, though a player wad should be more difficult than regular Doom II.
Last Edit: December 23, 2007, 04:59:45 pm by Rowain
WHY SO SERIOUS HAHAHAHHAHAAHAHAHAHAHAHHAHAHAHHAHAHAHAHAHAHAHAHHAA
  • Chaos!
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Back from the christmas crap that takes place around here yearly. Yea you got map01 let me put you on the list. Warlin still has lots of work to do on his map as it stands so he shouldn't be calling dibs on another till its at least 85% done...
"Allow me to communicate to you my desire to have your guns!"
- Space Marine, 20XX
  • Chaos!
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Boy do I have an update for you guys... Map 26 is shaping up pretty well... Its about 60% done now... The third path is turning out to be bigger than I originally anticipated...



Scroll up for comparison to how it was previously... That huge open spot is what I am gonna call the "gauntlet" Its kinda like a free for all fight... It really isnt that much to your disadvantage as the LOKI path was but it can get insane just because of the sheer number of monsters on UV.  It still needs alot of shaping up before it can match up to the other paths interms of quality!
"Allow me to communicate to you my desire to have your guns!"
- Space Marine, 20XX
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  • I did ok on this one but his feet are kinda wierd!
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Do you mind if I just SHIT MYSELF right now o.o?
  • BAA2U
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got this pic of xaviar craig's gauntlet
o.O
  • Avatar of Warlin
  • I did ok on this one but his feet are kinda wierd!
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Let me get my Drown In Blood weapons and I'll get back to you.