I looooovvveeee FFXII. Granted there were a few anime cliches, they at least lowered them in terms of previous final fantasies. I'm an exploration whore, and this game had a huge vast world for my greedy little whore hands to grab ass at. I enjoyed the story, but that was only because when I first played it, the story confused me, and someone recommended I look at the story a different way. At first I thought Vaan was the main character, and I felt the game didn't tell me enough about him. Then someone told me the story was just being told through Vaan's perspective, and that it wasn't really about Vaan to begin with. SO I tried the game again with the advice about the story to see if it made more sense. It did. I really don't know how, but the game felt alot more fleshed out, since I wasn't focusing on Vaan anymore. To me the whole game felt more real. I mean, alot of what happened to Final Fantasy after FF7 was "Whiny Male Lead with sword takes on teh WORLD!!!!9999999damage!!!!!" (with the exception of FF9) and this game felt more cohesive. The Gambit System was a hug plus for me. It really made battles easier and had a little strategy behind it. I do have to agree with Angry Black Man on the whole Ivalice bit. Although I really enjoyed this game, I felt at some point they really shouldn't of just thrown the Ivalice tag on this game. But then again, FFT still remains my favorite FF of all time, so maybe that might be why I see it like that. Another reason I love this game is Vayne. I wish FF had more villains like this. He wasn't defined by weapons or looks (I'm looking at you Sephiroth), but rather by his actions (I know that sounds cheesy). It felt good that Square was finally lowering the amount of Anime they let influence there games (although there is still some in FFXII), this game was definitely a huge step up from previous Final Fantasies (FF7,8,X,X-2, you get the picture).
if you are old school and don't want things to be changed like myself, then I recommend don't play this god awful game.
I'm a huge fan of old school RPGs, and this game was definitely good. The battle system wasn't by any means very easy to grab on to, but it wasn't that complicated. Like UPRC said, it was an improvement strategy-wise compared to previous FFs.
I never really felt the need to use magic, unless it was white or green magic (and occasionally arcane and time magic), which felt very different from past games. There should've been more strategies involving magic.
Really? Because I can't recall how many times magicks have saved my ass. Specifically during the Chaos battle. Scathe was a life saver. Plus the Oil + Firaga combo pretty much destroyed anything.