Good job quoting my post out of context. Maybe if you read/quote the whole thing, you would see that you and I are pretty much on the same page, except you think that it has zero potential and I don't.
actually no, we aren't on the same page. i don't believe that wii technology adds anything more to the effectiveness of videogames than, say, the xbox360 does. if i was a pro i'd much, much, MUCH rather have the technical capabilities of xbox360 and the ps3 at my disposal, given how vastly superior the games look and feel. you can compare bioshock to ABSOLUTELY ANYTHING the wii has made or will ever make for an in-depth analysis of this. i don't really see how the wii adds anything more than superficial arcade elements to videogames.
i simply think that something of quality COULD be made with the wii, not that it is some advanced form of game creation.
I'd like to hear your definition of innovation, Hundley. Since it clearly doesn't involve revitalizing a flagging game market, redefining the way games are perceived, capturing markets that games have historically never been able to get ahold of, or changing at a basic level the way people interact with games. What is this "real innovation" that you hold in such regard?
I mean when you're talking real innovation, do you really just mean something that takes another step down the path that games were already on? Like "Mario 64 was innovative because it provided what would become the template for the nascent 3D-platformer genre" rather than "Wii Sports was innovative because it created an experience that had never really been successfully done before and managed to appeal to people who never thought of themselves as gamers, and make a type of game that had never been successful before (lol, minigames) not only profitable, but well-regarded as well?" Or does the second one not count because it's not your kind of game?
Or is innovation only real innovation when you can feel like you're better than other people because you spotted it sooner than they did? Like it can't be real innovation if just anyone can spot it. What's the point of innovation if the unwashed masses can appeciate it as much as their cultural betters?
what's really very funny about this entire post directed towards me is that i never used the word innovation. you even put "real innovation" in quotes, as though i said it, which i DID NOT. i could give you a lecture on when to use quotation marks, but you've already had one real zinger in this thread and i'll elect to not dwell on another.
you want my completely unrelated opinion of videogame innovation? i don't particularly give a shit about "innovation". in fact, i'd go as far as saying that an overwhelming desire to be TECHNICALLY INNOVATIVE very often has hurt the industry more than it's helped it, storytelling definitely included. i'm only interested in game innovation as far as new, interesting stories, worlds, and individuals are explored. often i'll even say that about sheer game interactivity, because i don't have totally unrealistic expectations, and can appreciate a game that i honestly say I'VE NEVER PLAYED THIS INTERACTIVE GAME EXPERIENCE BEFORE. and i wouldn't even call that INNOVATION as much as expecting a modest standard of quality. i have always found videogames a really interesting place to experience a story being told, and i don't think i'm coming totally out of left field for genuinely disliking the wii for placing storytelling, in any real fashion, at the absolute lowest priority level.
i guess your ultimate question here is why i don't find the wii innovative. well, you have to figure that i already fall pretty far behind because game storytelling is non-existent in the wii. even beyond that, however, i really don't see the usefulness of the wii controllers. at all. a gigantic part of this is that it doesn't add to the QUALITY of the games themselves. i've played quite a few wii games, and PAINFULLY LITTLE OF IT feels NEW apart from the fact that i'm playing it with a new peripheral. it's been said before in this thread that most wii games could ABSOLUTELY be played with a standard controller, rather than with the stupid nunchuck. you can add any stupidass peripheral to any damn system you want, and if it doesn't raise the quality of the games themselves, then the peripheral isn't really adding anything to videogames. superficial arcade elements.
everything in wii sports, for example, i have played in various arcades before, and i'm going as far back as the early 90s with that. plus, as far as i'm concerned, i'm not particularly impressed by a game that simulates things that i could honestly go out into reality and physically start doing without much difference. (also the graphics are much better out there)
sure, i'll go that far: the wii is not an innovative system because it does not raise the standard of game quality one damn bit. the games themselves on the wii are no better than they were on the gamecube. i believe they're noticably worse, and i don't feel tied to LOL SYSTEM BIAS because i thought the gamecube was an excellent system.
sorry, i really don't think i'm inventing this purely out of a desire to be ELITIST