Topic: Limbo of the Lost - the worst case of gaming plagiarism ever. (Read 5341 times)

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The music guy had nothing to do with the plagiarism. He even has a STATEMENT on gameFAQs saying "oh shit i did not know."

I don't understand why he would make a statement on GAMEFAQS, though. whatever
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I don't understand why he would make a statement on GAMEFAQS, though. whatever

Something about these guys leads me to believe that they're not the most professional people in the world.


I wonder, if these losers can get a game published internationally, why can't any of the losers at Gaming World?
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Something about these guys leads me to believe that they're not the most professional people in the world.


I wonder, if these losers can get a game published internationally, why can't any of the losers at Gaming World?

It was a bad publisher who does software/kids games.
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It was a bad publisher who does software/kids games.

Exactly.  You'd think just any shmoe could walk in with a half-decent looking game and get it released on Wal-Mart shelves across the country!
Admiral Robert E Lee: From an alternate reality in which the United States is an archipelago and the Civil War is fought at sea.
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I swear if you combined their features the right way in photoshop you'd have Uwe Boll
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Quote
Three computer fans are hoping to make a mint after the PC game they created went on sale in the USA.
Steve Bovis, Tim Croucher and Laurence Francis, all from Maidstone, have dreamt of seeing Limbo of the Lost played across the globe since they first started discussing the game 10 years ago.
Mr Francis, 47, who also provides the voice for the game's lead character Captain Briggs, said it was conceived for Amiga computers that went out of date in the 1990s.
He said: "Everything just sort of fizzled out. Then one day I was working in a pub and Tim and Steve walked in.
"I joked 'I thought you would be millionaires now', and they replied 'actually that is what we wanted to talk to you about'".
The three put their heads together and after three more years of hard work Limbo of the Lost - a PC adventure game - was born. It is a battle between fate and destiny, with players having to work through a series of puzzles and challenges to reach the end.
Mr Francis, a former landlord of The Pilot pub, Upper Stone Street, and now a mature student, said: "It is a sort of comedy come horror. A bit like Monty Python meets Evil Dead.
"Between the three of us we researched, wrote, designed, animated, scripted and developed the whole game from home."
Mr Francis, of Reginald Road, said he hoped their story would inspire other PC users to the full potential of their machines.
He added: "For us it started out as a hobby and then just grow.
"Our hope, if everything goes well with the sales, is that within a year we will all be stopping the day jobs and doing this full time."
saddest thing
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No, guys. They didn't take screenshots of Oblivion, it was just their hometown.
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it was funny when i thought it was just some kids with a laptop


now i feel bad tho :l
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Best ending ever.
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Best ending ever.

holy fuck
I love this hobby - stealing your mother's diary
BRRING! BRRING!
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my god
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OMG..... I watched the trailer and they even used a part of the Spawn movie. How sad.
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Best ending ever.
I think my phone has just found a new ringtone.
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Holy shit.
Yay! Random words!

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"Monty Python meets Evil Dead." That is wrong on so many levels.
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That is wrong on so many levels.
So is the war in Iraq.
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The kiiiiiiing of Limbooooooo


Awesome ending.
Last Edit: June 23, 2008, 06:16:33 pm by Ralph
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<richcollins> christ how long does a reboot take
<w3wsrmn> took him 3 days
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In response to the shocking notification that some alleged unauthorized copyrighted materials submitted by sources external to the development team have been found within the PC game Limbo of the Lost, we (the development team) have given our consent and full cooperation to both publishers who are recalling all units from all territories immediately.

Please be assured that we do not condone in anyway the use of unauthorized copyrighted materials and if we had been made aware earlier, we would of course have ceased development of the product and rectified the issue prior to the publication process.

To the best of our knowledge no one at Majestic, [European publisher] G2Games or [North American publisher Tri Synergy, Inc.] knew about this infringement and knowingly played any part in it.

We can only apologise to all regarding this issue, as a team we are shocked and mortified regarding these events and we continue to work with said publishers in order to rectify the issue.

- Majestic Studios

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Haha, if they get away with that the industry is fucking stup--oh. They'll get away with it.