It's open world.
I'm getting nothing (yet...maybe they'll call) but then again I didn't know saying your personal opinion (I said it was outright better once in the OP, anyways...and that was over battleground lore), was advertising.

EDIT:
Also no one is going to play on an Open server seriously at release unless if they change it. It is....the worst. Picture STV if it was like 10x smaller but had 50x the amount of players who were all trying to do Public Quests or Dungeons and that's an Open server.
EDIT:
World PvP is built around the idea that the 2 sides aren't even, so one side calls more people, which makes the other side call more people, etc. No game is balanced around the idea of XvY. The World PvP as it is is just for capturing zones and the rewards you get, which helps you do the actual Siege mode, the Scenarios and Siege mode is where the balance idea comes in. If we were talking about unequal odds then no online rpg would ever be balanced.
