School Choosing a career (Read 2520 times)

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Almost everyone I knew studying computer science switched their major to IT about halfway through because they got in way over their heads and were just not interested in a lot of the stuff that you've gotta learn to get a CS degree.
CS is exciting!
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i took an engineering design class and drafting wasnt a big deal. i had to draft some shit, but in the age of computers, you dont need to have superb drafting skills. mine are pŕetty bad!

anyway i switched fromengineering toa  double degree in astro and physics. i am not very good at building shit. anyway if i am not smart enough to get a place in academia, i could go for a phd in engineering or health physics.
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also i guess pharmacy is alright if you want the big bucks for not a lot of work. but as my chemengineer said to some biochem major who wanted to become a pharmacist, "youll become just a pill pusher".
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Engineering can be very interesting but you'll need to get specific, chemical engineering ain't the same as electrical engineering
it probably won't. You need to have a much deeper interest in computers and how they function to be a decent programmer rather than want to make little games. Almost everyone I knew studying computer science switched their major to IT about halfway through because they got in way over their heads and were just not interested in a lot of the stuff that you've gotta learn to get a CS degree.

I didn't even know there was such a thing as an IT major.

At my school they just have CS (which is what I'm doing, but I do care about how computers function and stuff like that so I'm in the right place).
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velfarre are you gonna be an it guy
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mine are pŕetty bad!

get a real keyboard nub.
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velfarre are you gonna be an it guy

hells no i'm not even qualified (can't grow a neckbeard)
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I have a thing or two to say about software developing.

The idea of programming for living sounds great on paper, but in reality it can get pretty damn boring. Well this obviously depends on what kind of software developing you'll end up doing. My only advice is that if you're gonna go with programming, try to find something with as much variety as possible. I've been coding websites (mostly back-end, but also a decent amount of front-end stuff) for years now, although not all of them professionally, and it's starting to get really really boring. I almost rarely get any challenges at work that I enjoy doing, it's just coding the very same routine stuff with little something done differently here or there. Basically it's like, you know what you need to do exactly, and you know that it'll take a few hours to do, and you must force yourself to move your fingers and press the keys on the keyboard for those few hours until it gets done. I know that it's like this for majority of jobs, but I just want to make it clear that as exciting and awesome programming seems first, it'll just be another daily routine when you do it for living and for years. It'll pretty much suck out all the excitement from it.

Game developing might be different though, especially if you get to actually design the game too. There's nothing cooler than coming up with a cool idea for a game, and then being able to figure out how to code it, and actually pull it off. But I would assume that in the professional industry, a lot of time you'd be coding other people's ideas, and a lot of time it's doing the very same things you've done a hundred times before. The one thing that might make professional game programming have more variety than say web programming is that hardware evolves pretty fast, and cutting edge games get to use new cutting edge technologies. While with web developing most of the concepts progress very slowly, if at all. Not because there's no room for improvement, but because there's a bunch of different user agents and devices that must be supported, and things must be kept backwards compatible for a long, long time.

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I didn't even know there was such a thing as an IT major.

At my school they just have CS (which is what I'm doing, but I do care about how computers function and stuff like that so I'm in the right place).
I use IT very loosely, it's basically all the computer majors that are not computer science
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I don't work for a game developer per se, but I do work in the "serious" games field.  I don't know what you would really call my current title, but I essentially do engine/game play programming.  The first thing is making games is not the same as playing games!  I don't think I can stress that enough.

As far as my workplace goes, you do not go in and play games all day.  I go into work and sit in my cube developing pretty much all day long with the exception of meetings with the program lead.  If you do  not like programming, you will not like this job.  If you do not like pulling your hair out on a daily basis, you will not like this job.  There is over time, so expect to work more than 40 hours a week.  Someone above said about if you don't get something done on time you get fired, well, that is not my experience at all.  People seem pretty understanding that some tasks just take longer than intended.  Obviously if you are just dicking around you will get fired though!

It may seem like it is a horrible job, but there are definitely good sides to it.  I am rarely bored at work because I am constantly challenged by new problems.  As rami said, since technology changes so quickly you are always changing what you are doing and looking at new things.  I also get to travel fairly often, which is a big plus if you like traveling.  Plus the pay is pretty good, however, since I don't work for a real game developer, my pay is probably higher than if you worked for a traditional game developer.

All in all, I love my job and actually look forward to going into work everyday.  However, it is not the job for someone that just likes to play games.  You really need to LOVE programming games, or else you will be miserable.
Last Edit: October 04, 2008, 10:49:55 pm by JohnnyCasil
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Thanks for the responses so far. From what I've read, I think something such as computer engineering would be best(that or electric). Could some current/prospective engineers shed a little insight, telling me more about the profession?

If it turns out I don't think I'll like it, I'll go into pharmacy like I had originally planned.

Mateui, so far, how is pharmacy school for you? Are the courses intense, what have you learned, etc.
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if you really don't know then why study? try to take a year off and clear your head.
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I have a thing or two to say about software developing.

The idea of programming for living sounds great on paper, but in reality it can get pretty damn boring. Well this obviously depends on what kind of software developing you'll end up doing. My only advice is that if you're gonna go with programming, try to find something with as much variety as possible. I've been coding websites (mostly back-end, but also a decent amount of front-end stuff) for years now, although not all of them professionally, and it's starting to get really really boring. I almost rarely get any challenges at work that I enjoy doing, it's just coding the very same routine stuff with little something done differently here or there. Basically it's like, you know what you need to do exactly, and you know that it'll take a few hours to do, and you must force yourself to move your fingers and press the keys on the keyboard for those few hours until it gets done. I know that it's like this for majority of jobs, but I just want to make it clear that as exciting and awesome programming seems first, it'll just be another daily routine when you do it for living and for years. It'll pretty much suck out all the excitement from it.

Game developing might be different though, especially if you get to actually design the game too. There's nothing cooler than coming up with a cool idea for a game, and then being able to figure out how to code it, and actually pull it off. But I would assume that in the professional industry, a lot of time you'd be coding other people's ideas, and a lot of time it's doing the very same things you've done a hundred times before. The one thing that might make professional game programming have more variety than say web programming is that hardware evolves pretty fast, and cutting edge games get to use new cutting edge technologies. While with web developing most of the concepts progress very slowly, if at all. Not because there's no room for improvement, but because there's a bunch of different user agents and devices that must be supported, and things must be kept backwards compatible for a long, long time.

This. If you do not absolutely love programming then you will find that the job (regardless of what you are programming) is not very fun or rewarding at all. Infact it could be one of the worst, most boring jobs ever.
I know several people who are programmers for various things (web design, application programmers, and one or two that work on video games), and I am pretty sure at least two of those are sexually attracted to computers. If you are not this sort of person then any sort of programming is not for you, and you will quickly end up hating it.

Also, as far as programming video games goes. You will get stuck doing something and that is all you will do. You wont get to "design and make a game", no one is going to pay you for your ideas, and frankly no one even cares about them, you make what you are told to make, end of story. One of my friends, his job is related to sound, he puts them into video games. For the past 8 or so years his job has been putting sound effects into various video games. No joke, if you do ever end up working as a video game programmer your job will end up being something like this, and unless you change jobs or get a promotion you will be stuck doing the same thing over and over again.

Also, as mentioned, the computer and programming industry evolves at an insanely fast rate. Unless you are actively learning all this new stuff don't expect to keep your job for long.

Unless you are a robot or have a serious computer fetish it is probably not a wise idea to try and get into the programming industry (the pay also happens to be fairly crap). And it is probably not a wise idea wasting a lot of your life trying to get a job like this either (trust me).
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Plus Video Gaming is still in it's infancy so it's even more crap then the rest of the industry. Your better off installing fire alarms, seriously you ARE better off installing fire alarms as your career.
A tool is a tool regardless. I mean if you suck, you suck, and not even the most perfect tool could save you. And if your damn good then even with the worst tool ever conceived you could chug out some high quality shit.
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I don't have this problem because I know what I wanna do now but I used to have a problem where I would like read a book on a certain subject and just get so interested in it that I would think it would be awesome to study it in school.  Every time I read a new book I'd be like, "Holy shit that is very interesting!"  And think about studying it in college.
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I use IT very loosely, it's basically all the computer majors that are not computer science

at my school there is no such thing, cs is our only computer major

edit:

I don't have this problem because I know what I wanna do now but I used to have a problem where I would like read a book on a certain subject and just get so interested in it that I would think it would be awesome to study it in school.  Every time I read a new book I'd be like, "Holy shit that is very interesting!"  And think about studying it in college.

so wait are you still doing that holistic nutrition thing because if so how is this different?  i don't want to make this a new doktormartini topic but i just want to know what your plan is right now that is all
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Save yourself time and work fast food. It's where you will end up after you drop out anyways. kkthnx
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Velfarre my plan is to study nutrition (probably at NIU) and take extra courses on things such as herbology and different types of nutrition (raw food nutrition, vegan nutrition...etc) and
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