Topic: Guild Wars Megathread v3.0 [3rd YEAR OF GUILD WARS WOO] (Read 6614 times)

  • Will you walk the realms of Chaos with me?
  • PipPipPipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Mar 20, 2006
  • Posts: 3525
well we did a 2v1 with AI guys for fun and I think it was a bit too confusing for mark initially but I bet he'll get it soon :D

There's just a lot of stuff going on.
  • Avatar of big ass skelly
  • Ò_Ó
  • PipPipPipPipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Oct 12, 2002
  • Posts: 4313
The one thing I learned in that fight is that if you target HL and press ctrl + space lots of dumb npcs will come and kill him for you
Last Edit: June 11, 2008, 02:16:47 pm by handsome lamb
  • Me loves the beautiful game of soldat
  • PipPipPipPipPip
  • Group: Premium Member
  • Joined: Feb 9, 2006
  • Posts: 728
were you two using henchmen or something because henchmen are really dumb, but useful bait
Quote
[19:42] <crooksy> i kissed a 13 year old
  • Avatar of big ass skelly
  • Ò_Ó
  • PipPipPipPipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Oct 12, 2002
  • Posts: 4313
Well these things seemed to be really dumb so I'm guessing they were henchmen (they still knew better than me)
  • Will you walk the realms of Chaos with me?
  • PipPipPipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Mar 20, 2006
  • Posts: 3525
ya we used henchmen + heroes.

  • Avatar of Mongoloid
  • PipPipPipPipPipPipPip
  • Group: Member
  • Joined: Apr 1, 2002
  • Posts: 1465
So I bought the game and crossed over to post at lvl 5 last night. I'm having a lot of trouble finding anything fun to do, since even though it's an MMO it seems to be built heavily for single player.

My name is Chuck Falcon if anyone wants to do something interesting I suppose.
  • Avatar of Severus
  • Non Playable Character
  • Pip
  • Group: Member
  • Joined: Jul 21, 2004
  • Posts: 181
Also I forgot to mention I reached level 20 a while ago.
Tried to reach Droknar's forge from the beacon's perch but even with humans we tend to get killed pretty fast.
  • Will you walk the realms of Chaos with me?
  • PipPipPipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Mar 20, 2006
  • Posts: 3525
So I bought the game and crossed over to post at lvl 5 last night. I'm having a lot of trouble finding anything fun to do, since even though it's an MMO it seems to be built heavily for single player.

My name is Chuck Falcon if anyone wants to do something interesting I suppose.

They have Henchmen + Heroes in case if you can't find people or whatever, which is nice. There are people who do group though if you ask!!
  • Avatar of Grogrog
  • Master of ALL the moogles!
  • PipPipPip
  • Group: Premium Member
  • Joined: Dec 31, 2002
  • Posts: 330
So I bought the game and crossed over to post at lvl 5 last night. I'm having a lot of trouble finding anything fun to do, since even though it's an MMO it seems to be built heavily for single player.

My name is Chuck Falcon if anyone wants to do something interesting I suppose.

This game isn't an MMO, which is something you need to keep in mind. This game definitely isn't for everybody, and if you thought it was going to be like WoW, or any other MMOs, then you will be let down.

The fun part of tihs game for me was going through the PvE and just earning skills and ability, PvPing along the way, then finally getting to level 20 and just PvPing mostly, having fun with the skills.
  • Avatar of Mongoloid
  • PipPipPipPipPipPipPip
  • Group: Member
  • Joined: Apr 1, 2002
  • Posts: 1465
Yes, actually i was originally buying WoW, but decided on GuildWars after finding that it was free, relatively speaking.

Looks like I got fucked huh.

Oh well, it's kind of retarded to pay more for a game per month than I pay for heating/water.
  • 2nd oldest Crestfallen Few
  • PipPip
  • Group: Member
  • Joined: Apr 12, 2004
  • Posts: 211
Guild Wars is all about playing with friends. They don't have to be your real life friends, but guild mates if you get what I am saying. Pug are normally horrid. You either have people who don't know what to do or they are doing it another way that conflicts with the way others are doing something in the same groups.

Besides that you can also solo(when I say solo I mean you bring heros and hechmen. You should never really do a real solo anymore unless you are green farming), but you can't solo everything in the game. Its just impossible.
tnodekatemittuoforuoyefilotedocedsiht
  • Avatar of big ass skelly
  • Ò_Ó
  • PipPipPipPipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Oct 12, 2002
  • Posts: 4313
Oh well, it's kind of retarded to pay more for a game per month than I pay for heating/water.

Wow subscription per month is like the price of about 3 beers in england.
  • Will you walk the realms of Chaos with me?
  • PipPipPipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Mar 20, 2006
  • Posts: 3525
Guild Wars is all about playing with friends. They don't have to be your real life friends, but guild mates if you get what I am saying. Pug are normally horrid. You either have people who don't know what to do or they are doing it another way that conflicts with the way others are doing something in the same groups.

Besides that you can also solo(when I say solo I mean you bring heros and hechmen. You should never really do a real solo anymore unless you are green farming), but you can't solo everything in the game. Its just impossible.

You can do just about everything.....everything in NM, 90% of HM.....the only stuff you can't really do is probably stuff like Shiro HM, and the elite areas LoL.


Quote
Wow subscription per month is like the price of about 3 beers in england.

Yah.

Also the guild is going to be getting some more people in it very shortly, and I can't wait. :x
  • Avatar of goldenratio
  • now das fresh
  • PipPipPipPipPipPipPipPipPipPip
  • Group: Member
  • Joined: Jun 27, 2002
  • Posts: 4550
Ok so I got a trial and played GW over the weekend. Holy shit this game rules. I really like the balance they have, and the strategy involved in your 8 skills. I played a Monk/Mesmer as my RP char and that is a really fun combo. I made a PvP char (Monk) last night but didnt actually get to do much. I think I had about 4 or 5 flawless victories in the trial things you do or something i dunno. But yeah I really like how you can just get right into PvP action, or play an RP char for a really nice single player experience.

So anyways I'm probably gonna end up buying this game because its awesome. I kinda just want to get prophecies (the first one?) so I have that 1player. If I buy Nightfall or Factions or the other one or whatever is there still RP chars and all that? I really like the PvP in GW (well what ive seen anyway) but I'd rather have the single player stuff at first so I can get used to all the classes. If really PvP requires me to buy a different game that is fine but I think I want prophecies first.

I can't believe I never tried GW before I can't believe I've wasted so much time and money on WoW. I did a netherspite/prince run in kara last night and we played for maybe 3 hours and didn't down anything. Then it was like 11:00 so I created the PvP char and after about a half hour I did those trials or whatever and totally owned and it was so much fun. GW owns.
yes coulombs are "germaine", did you learn that word at talk like a dick school?
  • Will you walk the realms of Chaos with me?
  • PipPipPipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Mar 20, 2006
  • Posts: 3525
Ok so I got a trial and played GW over the weekend. Holy shit this game rules. I really like the balance they have, and the strategy involved in your 8 skills. I played a Monk/Mesmer as my RP char and that is a really fun combo. I made a PvP char (Monk) last night but didnt actually get to do much. I think I had about 4 or 5 flawless victories in the trial things you do or something i dunno. But yeah I really like how you can just get right into PvP action, or play an RP char for a really nice single player experience.

So anyways I'm probably gonna end up buying this game because its awesome. I kinda just want to get prophecies (the first one?) so I have that 1player. If I buy Nightfall or Factions or the other one or whatever is there still RP chars and all that? I really like the PvP in GW (well what ive seen anyway) but I'd rather have the single player stuff at first so I can get used to all the classes. If really PvP requires me to buy a different game that is fine but I think I want prophecies first.

I can't believe I never tried GW before I can't believe I've wasted so much time and money on WoW. I did a netherspite/prince run in kara last night and we played for maybe 3 hours and didn't down anything. Then it was like 11:00 so I created the PvP char and after about a half hour I did those trials or whatever and totally owned and it was so much fun. GW owns.

Alright well it's pretty confusing when you're used to like....MMORPGS....but:

Prophecies is the 1st one and you should get it first for sure. (I actually recommend you get the Platinum Edition if you can find it, it's Prophecies + Eye of the North for cheaper than if you got both individually.)

Factions + nightfall have both PvE + PvP yes.

You can take any PvE char and go between the different campaigns (if you own them + have added their CD-Key to your account) freely, so yeah!

And if you buy it I will add you to my guild if you want A+++


EDIT:
Basically instead of them being expansions, Prophecies/Factions/Nightfall are all independent games that have their own respective areas/classes/skills/etc, but you can link them together and take characters back and forth between them etc. It's cool. EotN is the only expansion.

p.s. what did you think of that healing class hehehehe
  • Me loves the beautiful game of soldat
  • PipPipPipPipPip
  • Group: Premium Member
  • Joined: Feb 9, 2006
  • Posts: 728
man I've only been playing a month and this is really great

ab + luxon + emartan keys = instant faction
Quote
[19:42] <crooksy> i kissed a 13 year old
  • =O
  • Group: Member
  • Joined: May 9, 2005
  • Posts: 34
Just picked up factions a few days ago, been playing a level 12 Elementist/Monk, 11 Ritualist/Ranger and 9 Warrior/Necromancer, been trying to find a guild as of late.

But uh, you say you have a guild Handsome Lamb?
  • Will you walk the realms of Chaos with me?
  • PipPipPipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Mar 20, 2006
  • Posts: 3525
Temporary (2 week) Patch Notes:
Guild vs. Guild

    * Warrior's Isle: Adjusted the location of NPCs in red base.
    * Druid's Isle: Removed two archers from both bases.
    * Burning Isle: Removed two archers from both bases.
    * Updated Automated Tournament map rotations.

[edit] Skill Updates
[edit] Assassin

    * Assassin's Remedy: increased Energy cost to 10.

[edit] Mesmer

    * Hex Breaker: changed skill type back to stance.
    * Fragility: decreased Energy cost to 5.
    * Fevered Dreams: decreased recharge to 8 seconds.
    * Chaos Storm: decreased Energy cost to 5.
    * Energy Surge: increased Energy drained to 1..10; decreased damage per Energy to 9.
    * Energy Burn: increased Energy drained to 1..10; decreased damage per Energy to 9.

[edit] Necromancer

    * Dark Pact: increased damage to 10..70.

[edit] Elementalist

    * Blinding Surge: decreased recharge to 3 seconds; decreased Blindness duration to 1..5 seconds.
    * Ward Against Melee: decreased duration to 1..18 seconds; no longer protects Guild Battle NPCs.
    * Lightning Orb: this skill no longer applies Cracked Armor.
    * Glyph of Concentration: decreased number of spells affected to 1.
    * Shockwave: increased casting time to 1 second.
    * Ward Against Harm: no longer protects Guild Battle NPCs.
    * Ward Against Elements: no longer protects Guild Battle NPCs.

[edit] Monk

    * Aegis: increased Energy cost to 15.

[edit] Warrior

    * Disarm: decreased time that attack skills are disabled to 0..3 seconds; increased recharge to 20.

[edit] Ritualist

    * Flesh of My Flesh: increased recharge to 10 seconds.
    * Death Pact Signet: increased activation time to 4 seconds.
    * Ancestors' Rage: increased casting time to 1 second.
    * Splinter Weapon: increased recharge to 8 seconds.
    * Recuperation: no longer affects Guild Battle NPCs.
    * Life: no longer affects Guild Battle NPCs.
    * Pure Was Li Ming: no longer affects Guild Battle NPCs.
    * Displacement: no longer protects Guild Battle NPCs.
    * Shelter: no longer protects Guild Battle NPCs.

[edit] Dervish

    * Mystic Sweep: increased activation time to 1 second.
    * Eremite's Attack: increased activation time to 1 second.

[edit] Paragon

    * Song of Restoration: increased recharge to 30 seconds.
    * Ballad of Restoration: increased recharge to 30 seconds.
    * Harrier's Toss: increased activation time to 1 second.

[edit] Bug Fixes

    * Fixed a bug that caused Ritualist Spirits to stop attacking if their caster has moved outside of compass range.
    * Fixed lighting issues with the Demonic Aegis, Draconic Aegis, Draconic Scythe, Dryad Bow, and the Eaglecrest Axe.
    * Fixed a bug that caused the Paragon skill "Never Surrender!" to affect non-party allies.
    * Fixed a bug that caused the Monk skill Healer's Boon to improperly affect skills on occasion.

[edit] Miscellaneous

    * Implemented UI for trial accounts which displays the time remaining on the trial.




Energy Denial and Dark Pact rule now.
  • PipPipPipPip
  • Group: Member
  • Joined: Feb 3, 2002
  • Posts: 511
Holy shit, Eles got hit hard by the nerf bat.
"If evil truly exists, it has been bred from the heart of men."
"Humans are lone animals living in society."
  • Will you walk the realms of Chaos with me?
  • PipPipPipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Mar 20, 2006
  • Posts: 3525
The thing is it isn't even that big of a nerf. The GvG NPCs died easy anyways...