Topic: Left 4 Dead (Read 11829 times)

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Isn't there an impossible mode or something? Psyburn, Neo, and another buddy of mine just finished completing the demo on expert difficulty. Wasn't too difficult aside from having to fight those fucking tanks and psyburn incapacitating everybody every other minute  :fogetcool:

I've heard of this, me and goat completed expert the other day too and although it was a challenge, it did take us 2 - 3 attempts I think with a little more practice and a full team of players (it was me and him and 2 AIs) the expert mode will become a little less of a challenge. The only thing about the ease is right now we have 2/5ths of one level and at the end of the level your health doesn't regenerate. You get some medpacks sure but you need them for the next stage also so although RIGHT NOW expert is easy, you are completing only 2/5ths of the FULL LEVEL so when the actual game is released I picture the game being a lot harder to complete on expert. Especially if the following zones also get tanks/witches etc.
now is the winter of our discontent
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Not bad, I found it easier then most people and I found myself not being stupid like most people I played with. ("I'm gonna run into this room of windows!!! I'm perfectly safe here!!!") I also didn't bring unnecessary attention to my team mates, but there was always that one guy going Rambo on everything thinking he can take on some falsly slow moving Zombies.

I found myself comparing this to Zombie Master, and found this different but overall I like Zombie Master better.
A tool is a tool regardless. I mean if you suck, you suck, and not even the most perfect tool could save you. And if your damn good then even with the worst tool ever conceived you could chug out some high quality shit.
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It's amazing how much your team affects how well you do. I've breezed through Expert but found normal IMPOSSIBLE depending on who you are with.

Well, that and how much of a dick the director is being - I've had empty streets on expert and boomer/smoker combos on normal.
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Well we've been playing the same 2 levels for a few days now, so it's expected that we're going to do fairly well on expert. That mode is going to be very difficult if you're trying to beat a whole chapter in a single run. I'm ASSUMING that each level in a chapter is harder than the previous one. If that's the case, the last level of every chapter is going to be incredibly difficult on expert.

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welp

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zombies on speed=for the win
I love valve, and I hope the full game will be spectacular!
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I am so fucking excited for this game it is unbelievable.
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I played the 360 version and, well... I didn't like it as much as I'd hoped. the graphics and interface felt dated, it was too fast paced resulting in poor-looking animations (I don't understand why they don't incorporate the same type of dynamic animations that they had in say, GTAIV - zombies look like they're gliding on the floor towards you), but most importantly, though it had atmosphere, it just... feels too much like a game, I guess. I was hoping it would be more fluid and such but really I'm disappointed by the lack of immersion and polish. stuff like clipping, very poor animation, unsynced animations (it really breaks the feel of it when a teammate is waving his arms to heal someone who's actually behind them),  the absolutely terrible first-person hands/guns that look like they're from HL1, etc. - just feels very last-gen. i guess source is just dated, but i almost feel like this game is far less polished than HL2 or TF2 by a wide margin.

then again it could be the 360 version's clunky controls and subpar physics/graphics, i'll have to try it on the PC
Last Edit: November 10, 2008, 06:51:04 am by stern_gupples

That’s right, you have the young gaming with the old(er), white people gaming with black people, men and women, Asian countries gaming with the EU, North Americans gaming with South Americans. Much like world sporting events like the Wolrd Cup, or the Olympics will bring together different nations in friendly competition, (note the recent Asian Cup; Iraq vs. Saudi Arabia, no violence there) we come together. The differences being, we are not divided by our nationalities and we do it 24-7, and on a personal level.

We are a community without borders and without colours, the spirit and diversity of the gaming community is one that should be looked up to, a spirit and diversity other groups should strive toward.
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I was going to say you brought up a lot of valid points, but then I realized you were talking about the 360 version
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Why would you buy the console version?

Also what the fuck are you guys on, 'pistols are bad weapons'. They are like an infinite ammo slower-firing M4. They are MAD POWERFUL if have two pistols, and with infinite ammo and a quick clicker (that's your index finger fyi) you can take out most of the hoarde solo without too many difficulties or injuries.
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Why would you buy the console version?

Also what the fuck are you guys on, 'pistols are bad weapons'. They are like an infinite ammo slower-firing M4. They are MAD POWERFUL if have two pistols, and with infinite ammo and a quick clicker (that's your index finger fyi) you can take out most of the hoarde solo without too many difficulties or injuries.

He didn't BUY anything, it's a free download.
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Sorry Sare not everyone has the ca$h to $pla$h on PCs for gamin.
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Yeah, learn to play with a controller and stop bitching about people who prefers to play on consoles.
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I haven't seen any of that glitchy stuff you're talking about on the 360 version. Even valve themselves admitted that the graphics for the 360 weren't on par with the PC, yet. And what kind of guns were you expecting? Laser blasters and saw blade launchers? This isn't Dead Space. Have anything to say about the gameplay, besides how ass the 360 port is?
Last Edit: November 10, 2008, 09:22:15 pm by goat
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How did you play it on the 360?
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Why would you buy the console version?

I'm not. It's just possible to unlock the console demo without preordering.

I haven't seen any of that glitchy stuff you're talking about on the 360 version. Even valve themselves admitted that the graphics for the 360 weren't on par with the PC, yet. And what kind of guns were you expecting? Laser blasters and saw blade launchers? This isn't Dead Space. Have anything to say about the gameplay, besides how ass the 360 port is?

I didn't say anything about the guns? What are you talking about? I said that the gun/hand models in first person are pretty awful which I don't think you could find someone to dispute, the arms look like twigs and the guns have incredibly lowres textures. However, I did play mostly on splitscreen, so it's possible that the FOV was slightly distorted.

The game doesn't feel frantic, it just feels twitchy in a bad way and the constant dips to about 15 FPS the 360 version gets doesn't help either. I'm sure the PC version is a lot better, but the 360 version is fairly subpar!

That’s right, you have the young gaming with the old(er), white people gaming with black people, men and women, Asian countries gaming with the EU, North Americans gaming with South Americans. Much like world sporting events like the Wolrd Cup, or the Olympics will bring together different nations in friendly competition, (note the recent Asian Cup; Iraq vs. Saudi Arabia, no violence there) we come together. The differences being, we are not divided by our nationalities and we do it 24-7, and on a personal level.

We are a community without borders and without colours, the spirit and diversity of the gaming community is one that should be looked up to, a spirit and diversity other groups should strive toward.
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The source engine is showing its age, but it's not that big of an issue IMO.

Can you name any other engine that can throw HUNDREDS of character models in one screen at once with literally no lag? I'm surprised they're able to do this, and I am almost confident that no other engine has the ability to do something like that. The physics in the source engine are still better than most out there. Sure the graphics aren't that good, walls are still flat despite the amount of detail on them. The animations are not on par with TF2, but TF2 only has to deal with a select few character models. There's a lot more flexibility involved with that than when you have dozens of different character models on screen. And HL2 certainly did not have better graphics or animations than this game. Sometimes the animations are not synced, but it's a small issue for me.
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I don't know what you're talking about; the animations are NEVER synced. The zombies run at you, using a running animation that doesn't actually seem to touch the ground half the time, and swing repeatedly like a WoW character not actually targeting anything. nothing seems actually attached to the environment. when a human falls to the ground, half the time he falls through a wall and more than once for me they've fallen through the floor and the only way to rescue them is via the teammate outline. everything is rather poorly animated. it looks like half the characters are doing the robot.

but you know, like i said, graphics are only part of why i'm disappointed with it. the levels are incredibly short (minor complaint seeing as they're demo ones, i guess), there's amateurish bugs/level design issues like the giant ape zombie thing spawning outside a subway car and just running back and forth outside it providing you with a completely safe area to fire from it at (I can imagine how irritating this will be when you're spawning as that boss zombie in versus mode), the automatic weapons don't feel powerful to me, and why on earth can you kill 50 zombies in a row using only the melee attack?

it's all possible it's the 360 version, but i'm not satisfied with this so far and i hope it gets really fine-tuned before release. it does a lot of things right, but i feel like this is more SERIOUS SAM WITH ZOMBIES than the tense horror game it was advertised as!
Last Edit: November 10, 2008, 09:40:31 pm by stern_gupples

That’s right, you have the young gaming with the old(er), white people gaming with black people, men and women, Asian countries gaming with the EU, North Americans gaming with South Americans. Much like world sporting events like the Wolrd Cup, or the Olympics will bring together different nations in friendly competition, (note the recent Asian Cup; Iraq vs. Saudi Arabia, no violence there) we come together. The differences being, we are not divided by our nationalities and we do it 24-7, and on a personal level.

We are a community without borders and without colours, the spirit and diversity of the gaming community is one that should be looked up to, a spirit and diversity other groups should strive toward.
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The 360 version sounds like a pretty shabby port then. There are really no animation or collision problems on the PC. I haven't had any problems or glitches with boss monsters spawning, but I have run into the issue of melee being way too powerful. I went through the first stage on expert and made it to the end using melee only, but any later stage and that starts to become impossible.

ps you do know this is a source engine mod, correct. its pretty old by now, dating back to 2002/3 and actually has gone through many massive overhauls since then. consider yourself lucky they bothered with updating it so many times or else it'd truly look dated
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melee being powerful is excellent. its pretty much the best thing ever just using melee medikit all the way through.