Art - CC needed The Screenshot Topic (Read 106132 times)

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actually, you are the guy in the air.

got another project on the go for a competition atm, but after that i'm defo going back to this.
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Ah, I see. He sure knows how to throw a knife!
Some more pics of my new project, now from real maps (the screen before was just a test map)
A small vilage in the woods.

Still have to add npc's.
somewhere inside the forest

I had to use shadows for text instead of outline because for some reason when using outlining the game lagged a bit when fighting enemies...
Now I just need to think of a story XD
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Cray, what engine are you using? i like action battle systems, but not if they're tile-based.
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I'm using rpgmaker XP, it's tile based but has 8 way movement which takes the tiling a bit away, and it's not really a full action battle system, it's more like final fantasy 12's battles where you could walk around maps while imputing commands, so it being tile based does't affect the feeling :)
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@Cray
The map displayed there is actually temporary, but I'll see about making the squares a better resolution, I just wanted to see what they'd look like at the time, but I agree the difference looks pretty off.

Also, I've seen some pixel-based movement RMXP scripts that you could try, unless it gets in the way of your battle system or something. It's looking pretty nice so far though.
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I thought about using a pixel movment, but using it plus the battelsystem itself lags the game considerably, so it's not really a good option for now :S
I'm glad you like it though :)
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Stuff











Last Edit: December 25, 2009, 02:21:52 am by Rei-
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Here's some screens from my upcoming game:

The world maps are minimalistic, continents have been designed to represent the nature of each nation.





I could do with some comments and crits on my mapping though because to be honest - it's been a while and I have had a lot on my mind recently.
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ahahaha

edit: i literally went HUH DOESNT CRUMPLY USE C for a second and then.... then i relised....
http://harmonyzone.org
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I am just hoping santa checked to see if I was good or not before he took off otherwise it's gonna be coal AGAIN.
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ed your mapping skills are most excellent.
fuck it all, dd is dead
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Wow ed you are better than me at mapping!


Edit: Oh noez first. Okay Okay!

Last Edit: December 26, 2009, 01:22:19 am by lil_Vivi

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Congratulations Celes, Matty, Sinmora, Solid278, Lex, Mark, Ryan, and especially Atoa for the excellent work!
http://www.santuariorpgmaker.com/forum/galeria-de-projetos/final-fantasy-essence/
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Rei man what happened to Ascendence, don't tell me this is a new version of it?

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Been a while since i was here :) i was bored so i mapped this forest..

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Been a while since i was here :) i was bored so i mapped this forest..



Why does this remind me of Legend of the Philosopher's Stone's intro forest area?
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My first thought was that it WAS that Legend of the Philosopher's Stone forest intro.
<RPG> contra's depth is an illusion, it's not sustainable for a real story
<RPG> it's just fun, with fun gameplay
<RPG> rpg players ask "where did the robot come from"
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Well it does look very very alike....
Add me on [email protected]
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The chipset, mapping style, charset, and overlay all come together to resemeble the introduction forest area from Philosopher's Stone...Okay i'm not totally sure about the overlay/exact charset but it wouldn't seem unlikely. But I checked the maps in PS and nothing came out as an exact match.
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I had the charset from someone on here ages ago, its an edited Rudra charset, i used the chipset however from LOTPS.  I can't remember the person who gave the resources out ages ago...I THINK it was meiscool?
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Why does this remind me of Rudra no Hihou and Tales of Phantasia?

Fixed for you.
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