@Calunio:At first I thought the reference was also a screenshot. :p Would've made a great cut-scene map. Looks like it's on good track to match, just need some fences and other details - perhaps a bit of an elevation toward the exterior of the platform too. Good luck finishing it on time.
@Jude:Heheh, the high contrast style reminds me of the intense old-school green on black coding screens.
My favourite's the second one; the black floor looks like void in the black background and it's a really nice effect. The face pic looks like it could be moved up just slightly, but that's nitpicking to personal preferences.
@Kelikan:Nice and clean, but feels a bit empty. I think some kind of tall-grass tiles for some of the current empty-grass areas may help. Either filling in some passable tiles or moving the houses just a bit closer, that is.
@Sanosuke:I really like that colour scheme! It's very refreshing; for some reason I haven't seen many cyan hues around. That string of light in the second one is gorgeous, by the way.
~
A couple of videos badly recorded videos; first is the first couple of minutes into a game after some music intro video, and the second is the ending music video (many thanks to Laura Shigihara for helping me sing it!).
And a screenshot for the sake of including an actual screenshot:
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