Took me forever to compile these chipsets and I think I compiled a very clean Arabian city series of chipsets. Here, I show off the courtyard, the commoners ward, market ward and then port. There's a few chipset errors here and there, but that's just because I haven't set the passability on some of the tiles.
What do you guys think of the city? Does it give enough of a sprawling desert city feel without being overly large. This is the entire city except for the entrance from behind the walls, the palace (which I consider a separate location) and the screen off the port where you dock your ship (once you get it).
PS: Sorry for no sound. Oh, and NPCs need to be added to most of the maps.