Hold on, I gottA TEXT These guys the latest chips.
why bother with custom graphics? why not just use the mother 3 tiles, they are similar enough
when you strip down graphics to its bare minimum, and HEAVILY rely on the style of another game, that is very easy to reproduce, why bother? I realize that a lot of games use the same snes games, rudra, ct, ff6, etc. but the idea is to mix them up into something new. When you're graphics look exactly like just one game, it might as well be a fangame. it's less "original" even though yes custom from scratch everybody!!
Hi, I don't like ripping graphics. The graphics I use are simple and functional. I don't care for mixing a whole lot of chipset together and making my maps a convoluted clusterfuck that's hard to navigate. And seriously, unoriginal? Compared to like, SUPER EPIC RPG, are you really calling my game unoriginal? Hat powers? Awesomeometer? A black main character? Other than graphical simplicity, and perhaps quirkiness, there is almost no relation to the Mother series at all.
If you look at Liberty's reinention of the RTP, or Doppleganger's Eckle and Toast (i made this point before but you didn't understand) then you can see how "simple" graphics can be used in a more interesting way. alhtough admittedly, rtp is pretty played out these days as well. Man you want simple, study some gb graphics, they only had 4 colors and heaps more flavor/originality.
Yes, you said it earlier, but I said that I don't see how exactly you classify those into "simple" graphics. GB graphics? How is that relevant at all? Not that I have anything against them, but it is pretty apparent I am not going for a GB vibe.
book comment-oh it looks magically better in game
lack of battle bg-oh its a placeholder but i want praise for it anyways. (dont post unfinished screens)
yes your graphics are boring get over it
No, it doesn't look magically better in game. I didn't say that. I said at a larger resolution that it looks fine and it doesn't feel so cluttered. It's the same concept as the lighting effects looking super dark on forum posts. And yes, people have agreed, which is where I got my point from:
linkAnd you asked why it was a green gradient. I never said I wanted praise for my graphics, and "don't post unfinished screens" is a dumb thing to say because there's no rule against it, and the background isn't the focus of that screenshot either.
edit: hang on kaempfer you post too fast for me since i was researching some stuff too although this post addresses a bunch of what you said although writing more
There is nothing wrong with the style, per se, but if you are using a style that by it's very definition is that simple then you have to strive to make it stand out. As of right now, most of it is interchangeable with Mother 3 chips. Like I said, that's not a BAD thing (it's pretty impressive, actually), but it does sort of defeat the point of making completely custom graphics if it is totally unrelated to Mother 3. If you took what you have and went out of your way (or Lennon did) to give it some personality of its own past Mother 3, it'd be a really impressive treat.
The game has plenty of personality past Mother 3 and its personality is hardly based on Mother 3 other than graphics and some of this personality is apparent in the screenshots...
The menu doesn't look very good, though. I know you said it looks better in game, but how is that possible? It's a static menu, no? Then it will look exactly like it does in screen shots. It has some of that critical element not present elsewhere in the presentation and takes on a life of its own past Earthbound-style, but it's just too loud. There's too much going on. Strip some of it away but leave the core idea and you'll have a good menu.
I mentioned this earlier in this post. In fact if anything, the messy bookmarks help create a border from the inner part of the notebook to the outside map.
edit: If you want some examples of interesting simple styles, look at andyw's game trailer thing. There are like a bajillion completely different styles in there, and they're all really simple (you know, before the crazy pixel shaders or whatever is going on). There is a difference between being reminiscent of a style and being exactly the same though, you follow?
By the way, that isn't a game trailer. That's a bunch of different abandoned projects he put into a video.