Topic: What are you playing? (Read 140673 times)

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I wonder it will look like shrek too

nah if his name is kai he will look like kai from digimon
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i was gonna put money on him naming it cristiano and i have been sorely disappointed
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I've thought about getting FM. I've never played a football management game (with my current understanding of football, which is higher than ever before) and just wanna know what it's like. Is there much else to it than picking a team, buying some players and grinding out results because while I see the appeal of managing a soccer squadron I can't see my attention lasting a whole season, let alone a whole career.
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I just started playing demon souls and god it's an unforgiving RPG from hell. but it grate game.
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I've thought about getting FM. I've never played a football management game (with my current understanding of football, which is higher than ever before) and just wanna know what it's like. Is there much else to it than picking a team, buying some players and grinding out results because while I see the appeal of managing a soccer squadron I can't see my attention lasting a whole season, let alone a whole career.
i didn't think this either. i was sorely wrong.
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FM is the reason I got interested in the sport in general.  It was really weird, idk why but I was just looking for games to torrent and I just started downloading anything and everything.  This included FM09, and I thought HEY WHY NOT and tried it and I was really surprised to find out that I really, really enjoyed it!  Unfortunately the fact that I am completely new to the sport made the learning curve slightly hard, but tbh FM10 does a much better job of keeping things clear for someone like me who is just now getting the hang of it.  When I started a few months ago I couldn't have even told you how many players were in the game, but now I can get together a halfway decent team and I understand what's going on.  I think this says a lot for FM because you would expect these games to only appeal to hardcore fans.

As it turns out I also discovered from downloading random games that I really like Euro Truck Simulator, though it still surprises me that it's consistently in the list of top sellers on Gamestop.com :/
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There's a bus driving simulator that is imaginatively named Bus Driver and I downloaded the demo for that and found it surprisingly entertaining. Maybe because a lot of games are just good graphics these days and not so much fun that the simple task of driving within a speed limit and sticking to a timetable seems more interesting than it usually would?
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Years ago back when Xplay was still Extended Play they had a segment about two import Dreamcast games.  One was Roommania which I ended up hunting down and really love now, but the other was a bus driving simulator (I feel like it might have been a spinoff of the Densha de Go series but maybe not) that I really wanted to try, but I don't remember the name.  I have no clue why these games are so appealing to me but they really are fun for reasons no one understands!

Speaking of which, I do like Densha de Go but I do not know what I am supposed to do a lot of the time and I am also never good at starting to slow down towards the end, I always either drive past the station or slow down so far that I run out of time trying to speed back up.
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Finally beat Izanagi-No-Okami pretty much lucked out at the end as Yukiko ran out of SP to heal everyone, even with the Chakra ring to Halve the SP costs. Now to go through it again, but on Expert. I can pull any of my Personae  from the compendium though so it shouldn't be too hard to get going.

On that sorta note, which SMT game do you think I should go for next? SMT 3/Nocturne, Digital Devil Saga 1 (And 2 after it) or Persona 3? All three of them are of interest to me, but don't know which one to go for next?
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beat ghostbusters 360. vaguely enjoyable from a gaming perspective(lol), profoundly dissatisfying from any other sort of comedic or creative perspective. aykroyd and ramis have really LOST IT unfortunately. i didn't expect genius comedy, but i would probably say that the dialogue was the low point of the game, although that may be because i had at least moderate expectations for it.

i think what killed it for me was the fact that bill murray was clearly not given any sort of control over the dialogue. bill murray himself is actually not a particularly good actor, and doesn't really react well when it's just him reading other people's words without him injecting his own style into it. not to say he is untalented, but he's definitely more of a BRILLIANT PERFORMER than a GREAT ACTOR. peter cook and a few others have been like this throughout the years, but nobody has really been allowed to do their thing as much as murray has. either way, i think the game would have benefited GREATLY from letting murray record the dialogue FIRST and do whatever the shit he wanted with it before the cinematics and whatnot were made. for my money, it was always murray's humor that made ghostbusters what it was. the rest of the ghostbusters story was neat, and at times pretty clever, but the driving force i think was always the contrast between these serious scientists and the absurd charlatan they let hang around for unexplained reasons. there was no hint of this dynamic, and beyond the fact that it was the same cast and looked a lot like them, it didn't really feel like the ghostbusters.

also i still fucking hate the mute main character element, and this game does it about as worse as any i've played. in this game it felt like enormous fanservice to all the neckbearded idiots who wore their plastic proton packs into an age where most child psychologists would have been more than slightly concerned. i actually stopped playing for a month because i got so fucking sick of ernie hudson shouting GOOD JOB ROOK every time i went three steps without inadvertently killing myself. this gets exceptionally bad in the sections where they let you handle the obstacles, because THEY ALL SAY THAT SHIT IN UNISON. it made an already uncomfortably artificial team dynamic a lot more unconvincing and nauseating. it kinda worked OK when you were just following one of them around, but in a cluster it just felt wrong. definitely would have been a lot happier with the game had they just let you rotate between the existing characters rather than force this new, totally undeveloped character into the mix. the mute main character was useless and obligatory, and killed what little the game had going for it.

that said, it's not a TERRIBLE GAME. it manages to be fairly fun to play at parts, despite being a really chaotic and nonsensical most of the time. i'm actually not quite sure why i kinda enjoyed the gameplay, to be honest, but it more or less worked for me. the different weapon functions and all was surprisingly diverse, and fairly enjoyable to screw around with. the locations were for the most part fresh and stimulating, at times quite spectacular, which was a surprise. i didn't find myself getting bored of the game itself too terribly often, because the game was paced such that something mostly new would happen whenever what you were doing would get old.

oh, and i can't trash the dialogue entirely. max von sydow was oustanding, and everything he said as vigo was pretty funny and inventive. it was the type of wacky shit i would have hoped for from the rest of the game, really, not from the random side shit you can see within the first half hour of the game.

all in all, not so good game, but not terrible. it's probably great if you are a hopeless ghostbusters fanboy, but not so much if you've grown up and have some semblance of dignity. it got a free pass from me because i didn't physically pay for it, but it's not the sort of game you should buy yourself. con one of your idiot friends into buying it and borrow it from them if you're discerning and don't particularly like throwing money away on a game you can finish in a few hours.



i doubt i'll be playing anything else for a while. i reluctantly played through this because my brother wanted his copy back. i've got dead space gathering cobwebs on top of my 360, but i played a little bit of it and grew tired of it quickly. is it worth playing if I already found myself getting bored of it through the first two hours?
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Dead Space is really good. I felt it started off really slowly myself and it took me ages to get into it. The game play is pretty fun and the atmosphere is pretty great. It's definitely a good one to play with the lights off. I like it a lot.
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On that sorta note, which SMT game do you think I should go for next? SMT 3/Nocturne, Digital Devil Saga 1 (And 2 after it) or Persona 3? All three of them are of interest to me, but don't know which one to go for next?
definitely smt3. i personally preferred digital devil saga 1, but nobody seems to agree with me on it. i found it to be a particularly interesting game, although the sequel was a bit of a letdown. hoped they'd do more interesting things with it in the second one, but it was uniformly worse than the first one, and the only way you'll enjoy it at all is if you can appreciate the fact that they attempted to tell the most ridiculous story they could possibly muster. the first one is all about the mystery behind the story, and they do make it legitimately compelling, but then you get to the second one and find that it was a whole lot less interesting than you expected it to be. i finished the first one about as quickly as i've finished a videogame since the ps1 days, but i still, years later, haven't finished the second one. still, it's definitely not a bad game and worth trying out if you're honestly enthused enough about the smt series to play through them all. despite the ridiculous nature of the story itself, it's a fairly interesting game with a more deliberate storytelling attempt than most of the other SMT games. the first one had a spectacular soundtrack, too. i can't say that about recent games, but the dds 1 soundtrack is remarkable. somehow, the second one really isn't, though.

anyway, smt 3 is pretty much universally regarded as a great game. i personally couldn't tolerate the GRINDING of it, but objectively speaking it is one of the best games for the ps2. if you can survive a rather healthy dose of grinding in games, you should really enjoy it. in fact, you MAY NOT want to play this one next. it may make you judge the other smt games too critically, which is something other people i know have experienced.

persona 3 is fucking awful and can be skipped entirely. it completely lacks the charm and surrealism of all the other smt games. it's way too cheery and good-natured, and without the standard styles and atmospheres of the rest of the smt games. if you're ok with this, you may enjoy it, but they did a lot of jrpg jumps with the series that really turned me away from it. i've heard persona 4 is a step in the right direction, but i was burnt too badly from the third one to give it a try.

Dead Space is really good. I felt it started off really slowly myself and it took me ages to get into it. The game play is pretty fun and the atmosphere is pretty great. It's definitely a good one to play with the lights off. I like it a lot.
i'll take your word for it and give it another chance. i didn't hate the game, i just felt my interest kinda fading away, in part due to other stuff i was doing at the time.
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Yeah it does get pretty repetitive in parts though, so I can imagine why someone would get bored of it. The game itself is pretty scary, but its not one of my favorites by any means. Just my opinion.
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i think maybe the big turnoff was when i realized that the primary innovation that the game immediately had to offer was the MENU SYSTEM. not exactly encouraging, but i'll keep at it.
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I will say that it is worth playing though.
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I really found Dead Space creepy too, likely because every part of it worked very cohesively with every other part. I'm not sure I would label it as much immersive as I would convincing, enough to give me the creeps when I played. The graphics, sound design, lack of any real UI, and setting were all very good (even though the setting of "mysteriously derelict ship in space" has been used multiple times before).

That said, I never had a lot of fun with it, perhaps mostly because I found it creepy. I'd love to say that I'm the sort of guy who loves being afraid and actively seeks it out, but I'm really not. Then again, not a lot of things can really get me to a point of uncomfortable fear. As a game, it's probably actually the scariest I've played, and I include all the Resident Evils, Silent Hills, Dooms, and whatever else in that. And that horror came from the overall polish of the experience. Doom 3 could've done it, if it hadn't been SO concerned with having something jump out at you every 3 seconds, to the point that you simply became desensitized to it, and used to simply running and gunning constantly. Dead Space felt a lot more varied too, with the zero grav and no oxygen segments.
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I mean, just the story and the mind-numbing elements i find super disturbing and i adore shit like that

I mean, I didn't beat it yet, barely played actually, but friends have told me alot about it. We also had huge doubts about Dead Space: Extraction, but it turns out it was a decent rail-shooter with a great story and some really disturbing stuff and really fucked up moments. It was awesome to rent, especially for free.

But yeah, I really love all this Dead Space stuff, and I can't wait for the next game/thing in the series.

I never found RE or any DooM game disturbing/scary, except maybe DooM sprites scaring me when I was 4-5 years old

The Silent Hills I've played have been decently spooky though
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I mean, just the story and the mind-numbing elements i find super disturbing and i adore shit like that

I mean, I didn't beat it yet, barely played actually, but friends have told me alot about it. We also had huge doubts about Dead Space: Extraction, but it turns out it was a decent rail-shooter with a great story and some really disturbing stuff and really fucked up moments. It was awesome to rent, especially for free.

But yeah, I really love all this Dead Space stuff, and I can't wait for the next game/thing in the series.

I never found RE or any DooM game disturbing/scary, except maybe DooM sprites scaring me when I was 4-5 years old

The Silent Hills I've played have been decently spooky though

I thought Doom 3 was scary early on when you play it in the dark. it had a lot of "spook" type scares. but yeah, got a bit predictable.

Silent Hill games never really had any "spooks" but made me feel a continuous "creepiness".

Dead Space had both "creepiness" and "spooks". and is probably my favorite horror game of all time.

RE4 and 5 are not scary at all. but that is ok. 4 is just fun. Though I got frustrated with 5 after realizing the Co-Op AI was as dumb as a pile of bricks(thus gave up playing it till I can find a coop partner).
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I thought Doom 3 was scary early on when you play it in the dark. it had a lot of "spook" type scares. but yeah, got a bit predictable.

I've learnt this after playing it at early hours, almost woke my brother and parents up sometimes haha

Dead Space is pretty creepy, and I've been looking into getting Dead Space: Extraction as from what I've seen it looks like it'll be a change from the standard, house of the dead style rail-shooters.

Silent Hill is psychological horror, and does it fairly well for the first four games, unfortunately Origins and Homecoming didn't do it quite aswell, but Homecoming did a good job of keeping me on edge, especially when I could hear those four legged slashing monsters (Can't remember their names), and it's combat system was pretty good and a step in the right direction.

Having only really played through RE4, it fits it's new tag of Survival Action quite well. It's not really trying to hard to be scary, but I've had a couple of moments where I've flicked round to find that the enemy was stood directly behind me. My only problem with it is Ashley, seriously, who thought it would be wise to put her in! Argh!

I've heard persona 4 is a step in the right direction, but i was burnt too badly from the third one to give it a try.

From what I've watched and read there are some improvements, but the AI can be a pain. It doesn't store the weaknesses of the enemy in itself so if you've been playing completely manual then switch to AI, they have to relearn the weaknesses themselves. The story itself is told light-heartedly even with the grim story of the murders. I've had a good laugh at some of the scenes in it, one in particular being the Night Club scene.

I've found DDS fairly cheap on the internet so I'm looking at getting that. I'm going to put the others on my Wishlist for christmas, they should be fairly cheap so I can get them all in one go. If not I should have enough cash to purchase them anyway. The fact that DDS leads directly into DDS2 to play out one big story, like the Persona 2 games, seems to interest me more as it makes the already long games longer, which is refreshing in a time of games that last for around 6-12 hours at most.

Ahwell, in the downtime from P4 I'm going to get on with completing some more of Dynasty Warriors 5, I'm about a third of the way through Wu's characters. I'd play 6 more, but even though I enjoy the character designs more (Even with the weapon clones, which I hope they do away with in DW7 onwards) and the skill tree/leveling system is pretty awesome, it can be downright cruel at times, especially because you NEVER play the commander of the army, it's always some other bloke, which makes some levels nearly impossible if you decide not to take a fast horse/ are leveling one up.
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DW6 was pretty awful I thought, I mean I did like the extra customization but that was ALL it had going for it, the rest of it turned into some horrible anime I can't even describe.  I'll probably end up selling it this winter (when I have time to go to the post office to ebay things), I haven't touched it since the day I bought it.  DW5 on the other hand is much better.
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