Topic: What are you playing? (Read 140672 times)

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After discovering humble bundle, I've been playing ftl and Trine 2. Worth the $1.00.
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i've been playing gtav. so far i think it's pretty shite.
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yeah which is why I miss linear games so much. They could really apply more principal and storyline through making some linear ones but that would take more effort into the actual storytelling which very few of anything rarely has.
yes yes yes yes yes

glad to have someone else besides me saying this for a change
I've said this before. Don't know if it was on IRC or on the forums.
 
I enjoy both methods for games. Open is typically more dumb fun, linear is an experience and usually more memorable.
 
Anyway, if the game was just trying to display that war is a terrible thing, it certainly did its job. But arguably so did BLOPS2 story wise if not gameplay-wise.
 
Still bouncing around between Blacklight: Retribution, BLOPS2, and Fallout 1.
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I liked GTA 5 but after you beat the game it brick walls you and money becomes a hard to get. Also the story was good till the end.
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I'm just waiting for Dark Souls 2 to come out, seriously I want it so bad hhnnngghghg
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i've been playing gtav. so far i think it's pretty shite.
Stay with it man. There is a lull at the start but it gets a lot better. I haven't finished it yet but there's a lot of fun to be had.
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I'm just waiting for Dark Souls 2 to come out, seriously I want it so bad hhnnngghghg
 
yeah I'm thinking I really should just beat demon's souls before that comes out.
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I'm just waiting for Dark Souls 2 to come out, seriously I want it so bad hhnnngghghg
 
yeah I'm thinking I really should just beat demon's souls before that comes out.
That's a good idea, I have yet to play Demon's Souls. It's PS3 only right?
 
Also Dark Souls: Prepare to Die Edition is on sale on Steam right now for $7.50, I can't recommend the game enough. Everyone should buy it.
 
Since we're on Dark Souls chat, if you've played the game already and like it, I recommend Emarrel's series of SL1 NG+7 videos. Pretty interesting stuff.
Last Edit: September 26, 2013, 03:52:45 pm by Belross
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I would but I already spent my arguably non-existant game budget on BLOPS2 (during a sale), Humble Indie Bundle 9, and the Humble Origin Bundle over the past month or 2.

Being laid off also tends to stunt the growth of such a budget. (EDIT: on the plus side I already have more games then I have time to play anyway)
Last Edit: September 26, 2013, 04:20:42 pm by Warped655
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Yeah demon's souls is ps3 only. I bought a ps3 last year just to get that and mgs4 (finally) and it was so worth it. It's actually interesting to compare Dark Souls and Demons Souls. Esp since I also played Dark Souls first. Demon's is a little more punishing since you have to buy/find grass as opposed to the free sunny d you get every time you respawn or use a bonfire, but playing through Dark gives you an edge on what to expect and stuff. I would def say that Demon's still does differ a lot in terms of direction and atmosphere, which is a treat.
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yakuza 2 yes, skyward sword no, vice city maybe

(ps demon's souls is my preferred souls game)
Last Edit: September 27, 2013, 01:07:55 am by superflat
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Well, Belross bought me Dark Souls! so after I finish Fallout 1 I think that'll be the next game I'll play. I wonder which game is harder. Lot of people say Fallout 1 is a pretty hard game. Guess I'll eventually find out.
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I got Dark Souls in steam yesterday when they had their sale and only had time to play it a little
 
I don't have no microsoft account or nothing so I had to make one and jump through a lot of hoops for to be able to save games, which annoyed me
 
The controls do not seem to map very well to a keyboard and mouse at all.  the mappings are unintuitive and clunky, and using the mouse to control camera angle is just... ugh.  all this means I'll probably have to buy a usb game pad or some bullshit like that in order to be able to play this properly, because as-is it is practically unplayable.
Last Edit: September 27, 2013, 04:26:48 pm by Neuropath
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Yeah you definitely need a controller to play Dark Souls, I recommend a USB X-Box 360 controller.
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Get the DSfix if you haven't. Allows you to edit the graphic settings way more but read carefully on what to do.
Last Edit: September 28, 2013, 12:11:33 am by ratsect
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Holy shit I only recently realized it was Friday. While technically unemployed now, I've been working on my game ~8 hours a day or so and only gaming after about 4:30pm when I "clock out" I find keeping working on my game to a routine makes me way more productive. Now that its the weekend I'm going to be playing a lot games. Namely I'm going to finally work though the Salt Jam games this weekend and vote.
 
On top of my usual BLR (which is having a bonus weekend) and BLOPS2 gaming. I plan on installing BF3 finally. As I've conceded to my brother on the topic of Origin (who thinks I'm paranoid for refusing to install it for so long) So holy shit I'm drowning in multiplayer shooters now.
 
Of course, Fallout as well.
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I got Dark Souls in steam yesterday when they had their sale and only had time to play it a little
 
I don't have no microsoft account or nothing so I had to make one and jump through a lot of hoops for to be able to save games, which annoyed me
 
The controls do not seem to map very well to a keyboard and mouse at all.  the mappings are unintuitive and clunky, and using the mouse to control camera angle is just... ugh.  all this means I'll probably have to buy a usb game pad or some bullshit like that in order to be able to play this properly, because as-is it is practically unplayable.
 
Dont even attempt to play it with a keyboard, its beyond a joke. I used http://www.motioninjoy.com/download, allowed me to just use my ps3 controller on my pc.
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been playing through older games lately, so i finished widdling away at suikoden 2. i've been meaning to replay it for years, as i didn't like it too much when i was younger, but it came out when a lot of rather good/interesting games were coming out so i guess i've wondered if i didn't give it a fair shake.
 
still kinda lukewarm about it i guess, though i was somewhat wrong to dislike it with much vigor. the whole game is about the main character, his childhood friend, and his barely functioning, obnoxious sister who goes to remarkable lengths to sour what could have otherwise been a reasonably poignant story. so automatically a third of the game's main story dynamic is just totally shit, and you can pretty much throw the main character in there too, as there isn't anything remotely rewarding about needing to choose between "................" and "Let's go into battle!!" every five minutes. but the dynamic between the main character and his friend(i guess IMPLIED dynamic, as the main character rarely has remotely worthwhile dialogue with him) is rather interesting, even if it's really only conceptually interesting. you have a slightly complicated relationship with your friend in the game where he ends up as the leader of the enemy kingdom, even though you're still friends and the game claims you're fighting for ultimately the same thing. i probably hated this when i was younger because it was frustrating that they had what could have been a rather effective story but just evaded a whole lot of worthwhile dramatic tension by having the main character be only slightly beyond mute, your friend generally being just shitty enough to not be fantastically sympathetic, and in general a lack of noteworthy difficult conflict at the end of the game.
 
you'd hope for an interesting ending with all of this, some sort of tough resolution, but there isn't one, and the [imho] best ending of the game comes about three quarters of the way through the game where you actually have the option to end the story prematurely by just running away from all the bullshit and living in a cabin somewhere. that was pretty cool, hadn't seen that done before, and it was a nice antidote to the whole attitude of the game seeing your brainless fanatics come by and tell you how deeply disappointed they are in you. i want to meet the person on this planet who got this ending and just lived with this as their ending to the game, didn't go back and reload the last save to keep playing. that's my kind of guy.
 
there isn't a whole lot to the story beyond that. they burn roughly half the cast just recycling characters from the first one, for no real reason that i can think of, and then do nothing terribly interesting with any of them anyway. they even feature a supposedly dead key villain from the first suikoden, Neclord, who was not all that interesting the first time around, and devote what feels like half the game to him just going on still being totally uninteresting. actually the only interesting thing at all about it is that Georg, this random optional throwaway character that has only two short scenes, ends up resurfacing in suikoden 5 as the highest profile protagonist of the whole story. that was kinda neat, particularly how the private detective actually spoils the suikoden 5 story if you get him to investigate Georg, though like with everything else about suikoden 2 these things only have value within the context of the whole series, not this game, which is a terribly lazy way to do this sort of thing.
 
it's kinda funny because i did like the game quite a bit more than the above paragraphs would indicate, and on the rare occasion the story reached some reasonably sincere notes, but on the whole i feel like my enjoyment of the game came from me generally liking the way the suikoden games play, not because i was particularly enamored with the way this one works. i need to play it again sometime but i recall suikoden 3 really fixing all of the problems i had with this one, particularly everything concerning the main antagonist, who i recall being about as sympathetic of an antagonist as i've seen in a videogame. i will probably be back here in a month or so posting all about this shit, more chronicles of disappointment, if only because there isn't a law against it.
 
ugh this has turned into a shitty game review, and not even a fantastically interesting one. i don't know if anybody actually goes back and replays these old games every decade or so, maybe this will be useful to one or two people who are going to play it again??? hopefully not!! there's probably something better to do with your time.
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recently graduated college and took the small off time to finally beat demon's souls. now I'm hopelessly playing Dark Souls as I actually haven't beaten it.
 
I've been wondering why so many people complain about the Souls series and why it has the reputation of being REALLY HARD. Because they really aren't I'm not even trying to be cool or anything. I think it's because the standard MODERN GAME usually has some sort of emphasis on currency. Not even just money but I mean like, rpg mechanics where you have a skill tree or something, perks in call of duty. There's something to gain in every one of these games no matter how small the task is. All of a sudden a game like Demon's Souls tells you that you can LOSE your currency. A lot of frustrated players really attack that mechanic, but they also complain about RESPAWNING ENEMIES that actually fixes any currency problem you might have.
 
It'sf sad when it's easy for someone to completely miss the stamina meter and complain about the slow animations (aka attacks with actual weight to them). It's to the point where D Souls has created its own sub genre of tactical hack and slash or something (Monster Hunter being in the deep end of this). But I'm hoping more people mimic dark souls because I'm really tired of a game like Skyrim having this giant world but nothing inside it meaning anything. after playing GTA V I realized that Dark Souls has a way more open world simply because the different branching paths change everything about how you handle certain bosses and situations. Going through the Darkroot Garden early means you can get some nice upgrades and rings. Going through the catacombs right from the start means pushing your character to the absolute limit etc. In a sandbox game with these different quest markers you can do them in any order and nothing really changes. They're just house chores.
 
To sum up my post any game that isn't made by From Software sucks. But not really, idk the reason why I'm so drawn to these games is that they really have atmosphere and exploration. It's a shame people immediately latch on to the difficulty as its defining trait.
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The original music they had made for GTAV was really something. The sountracks of GTA games always broaden my musical horizons massively. San Andreas and Vice City were huge in this respect.
 
I think this is my fave track from the new original music: Nite Jewel – Nowhere To Go
 
This song reminds me of Pretend We're Dead: Wavves – Nine Is God
 
*Apologies for those without Spotify accounts.