does anyone know if bonzi_buddy made it home safe? he said he'd post later tonight . . . that was two days ago

well I was going to wait for ramci's post to see what he's got to say but since he passed away I'll just go ahead
That's exactly what the GW Blog attempted to do, and it didn't really succeed. Take a look at the forum directory right now. The two forums that have the most people currently viewing them are Gaming and Game Design. Granted, the numbers are pretty low compared to when GW was in its prime, but the common interest that brought almost everyone here was gaming. You may have met some really great people and then started some sort of creative collaboration with them in the form of music/art/etc, but can that really draw new people to the site? I don't believe so, because while these creative outlets allow you to draw closer to some people in the community, to an outsider all they are is some inside-thing they don't don't really "get". (Personally, I don't get some of these things either, so if that was the sole draw to GW I probably wouldn't be here. I came for the games, stayed for the community, but I haven't forgotten about gaming completely. Now that I'm out of College I'm ready to delve back into game making. Maybe some other GWers are feeling the same?).
the supposed broad focus of the GW Blog was probably the least of reasons why it failed. and as I said in maybe my first post? I think the best thing we could do in terms of GW would be to reinvigorate the current community by focusing on user-created content in general and providing all the forum memberg we've already got with some sort of main-page outlet with a real user interface, something similar to what resource sites like
www.freesound.org have. the user-created content I'm speaking of includes stuff by game and graphic designers, musicians, film makers and comedians.
but it doesn't seem like anything like this will ever happen if drule's proposal comes into effect. from what I've gathered out of his kinda oddly cryptic posts, it sounds like he's almost just tacking our community onto some existing group of people. then apparently after pushing us into this new setup, drule's letting the new guys from the existing game engine community run the show and expecting our community to for some unknown reason feel like integrating ourselves and participating in this new site despite having no predictable incentive and having literally nothing to do with these people or their game engine. like if the new focus of the website is this new engine and future engines, who here knows or cares about any of that stuff? who's gonna be writing the tutorials and the latest/last issue news articles? if you're depending on the userbase participating on a website that has a focus they're only theoretically interested in, you're leaving a pretty big question mark pertaining to how these jobs are gonna get done. if you're depending on these new guys doing this stuff, then what purpose does our community have being there at all? how are we expected to be integrated into or to care about this new site if it's just some guys independently running the show? the GW Blog had the exact same problem, and I believe that is ultimately why it failed. it's not as simple as well they've got something people want, we've got members, why not combine the two?? if this is the case, should we even bother trying to integrate the two projects or should they remain separate?
I dunno, I need someone to either tell me where I'm wrong or to start thinking of some better ways to handle these issues