As long as I'm postin about Famicom games I think Atlantis No Nazo is p. rad. Instead of going from level one to level two there are multiple ways out of most levels and you could be on level 2 and end up at level 95 without even knowing how because some warps consist of you killing yourself over certain areas so that when you fall off the screen like Mario does you fall into the warp. Some warps take you BACKWARDS it's a really bizarrely structured game.
I want to see something like one of these baffling, huge maze games (thinking also of Legacy of the Wizard, Milon's Secret Castle, Maze of Galious, Super Pitfall, Castle Excellent/CastleQuest) where the focus isn't on solving puzzles and reaching a goal as much as just stumbling through weird environments and trying to find secrets, figure out the logic behind the stuff you're interacting with. The reward for doing this wouldn't be a sense of accomplishment or progress, just the chance to see more weird shit that was itself interesting/entertaining--think of the word balloon rooms in Monster Party. A weird adventure game dressed up like an exploration platformer, basically. Isn't this what everyone wants?
YOU are J.B. HAROLD
http://www.youtube.com/watch?v=mF8_CceBV5s J.B. HAROLD SERIES #2: MANHATTAN REQUIEM -
ANGELS FLYING IN THE DARK (beautiful, functional hexagons
)http://www.youtube.com/watch?v=FlycH9gnanQ Manhattan Requiem for Pioneer LaserActive (Watch this entire thing.)
http://www.youtube.com/watch?v=JAHrikB1fjg&t=0m32s (Welcome to Classy World of CD-ROM)
http://www.youtube.com/watch?v=MqGMs9Ljeks J.B. Harold: Blue Chicago Blues (newspaper headlines (you can quit watching this one around 2:15))